feat: admin UI, player scoreboard, back button logic

This commit is contained in:
2025-12-04 10:47:40 -05:00
Unverified
parent a16a44ba7a
commit 24ca218ee2
8 changed files with 236 additions and 17 deletions

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=13 format=3 uid="uid://m542qwlp7hl7"]
[gd_scene load_steps=14 format=3 uid="uid://m542qwlp7hl7"]
[ext_resource type="Script" uid="uid://dg5jt0o0r0v3r" path="res://scripts/BoardScreen.cs" id="1_b3w8x"]
[ext_resource type="PackedScene" uid="uid://rl33x81cxlh0" path="res://scenes/bracket_view.tscn" id="2_u1oi2"]
[ext_resource type="Texture2D" uid="uid://dlx02qat7j6lf" path="res://assets/sprites/AssetTileset.png" id="3_1tlhv"]
[ext_resource type="FontFile" uid="uid://c3jmev24lo6ci" path="res://assets/fonts/PixelOperator8.ttf" id="3_rjcmr"]
[ext_resource type="Texture2D" uid="uid://ckmfi0cjgxgyk" path="res://assets/sprites/RedChip.png" id="4_1hrcj"]
@@ -30,8 +31,10 @@ sources/0 = SubResource("TileSetAtlasSource_i2o8i")
atlas = ExtResource("3_1tlhv")
region = Rect2(112, 32, 16, 16)
[node name="BoardScreen" type="Node2D"]
[node name="BoardScreen" type="Node2D" node_paths=PackedStringArray("BackButton")]
script = ExtResource("1_b3w8x")
BracketScene = ExtResource("2_u1oi2")
BackButton = NodePath("BracketButton")
[node name="Floor Collider" type="StaticBody2D" parent="."]
position = Vector2(0, 200)