feat: sound effects & music
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=15 format=3 uid="uid://m542qwlp7hl7"]
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[gd_scene load_steps=16 format=3 uid="uid://m542qwlp7hl7"]
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[ext_resource type="Script" uid="uid://dg5jt0o0r0v3r" path="res://scripts/BoardScreen.cs" id="1_b3w8x"]
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[ext_resource type="AudioStream" uid="uid://crxjuk1vyq331" path="res://assets/sfx/game_end.ogg" id="2_kseed"]
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[ext_resource type="Texture2D" uid="uid://dlx02qat7j6lf" path="res://assets/sprites/AssetTileset.png" id="3_1tlhv"]
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[ext_resource type="FontFile" uid="uid://c3jmev24lo6ci" path="res://assets/fonts/PixelOperator8.ttf" id="3_rjcmr"]
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[ext_resource type="Texture2D" uid="uid://ckmfi0cjgxgyk" path="res://assets/sprites/RedChip.png" id="4_1hrcj"]
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@@ -34,6 +35,7 @@ region = Rect2(112, 32, 16, 16)
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[node name="BoardScreen" type="Node2D"]
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script = ExtResource("1_b3w8x")
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endingSfx = ExtResource("2_kseed")
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[node name="Floor Collider" type="StaticBody2D" parent="."]
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position = Vector2(0, 200)
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