fix: so many bugs, feat: cancel tournaments

This commit is contained in:
2025-12-08 22:48:58 -05:00
Unverified
parent 5d821f732b
commit ad713965e5
7 changed files with 274 additions and 140 deletions

View File

@@ -31,7 +31,6 @@ public partial class BracketScene : Control
Connection.Instance.OnUpdatedPlayers += UpdatePlayers;
Connection.Instance.OnUpdatedMatches += UpdateMatches;
Connection.Instance.OnWatchGameAck += TransitionToBoard;
Connection.Instance.OnTournamentEnd += ShowTournamentScoreboard;
}
public override void _ExitTree()
@@ -39,13 +38,13 @@ public partial class BracketScene : Control
Connection.Instance.OnUpdatedPlayers -= UpdatePlayers;
Connection.Instance.OnUpdatedMatches -= UpdateMatches;
Connection.Instance.OnWatchGameAck -= TransitionToBoard;
Connection.Instance.OnTournamentEnd -= ShowTournamentScoreboard;
}
private void UpdatePlayers(List<PlayerData> playerList)
{
Players.Clear();
_playerList = playerList;
_playerList.Sort((a, b) => a.username.CompareTo(b.username));
var root = Players.CreateItem();
for (int i = 0; i < _playerList.Count; i++)
{
@@ -55,7 +54,7 @@ public partial class BracketScene : Control
item.SetText(2, playerList[i].isPlaying ? "Yes" : "No");
if (Connection.Instance.IsAdmin)
{
item.AddButton(0, TerminateKickButton, i, false, "Kick"); // TODO
item.AddButton(0, TerminateKickButton, i, false, "Kick");
}
}
}
@@ -71,22 +70,30 @@ public partial class BracketScene : Control
item.SetText(0, matchList[i].matchId.ToString());
item.SetText(1, matchList[i].player1);
item.SetText(2, matchList[i].player2);
item.AddButton(0, WatchButton, item.GetButtonCount(0), false, "Watch");
item.AddButton(0, WatchButton, i, false, "Watch");
if (Connection.Instance.IsAdmin)
{
item.AddButton(0, TerminateKickButton, item.GetButtonCount(0), false, "Terminate");
item.AddButton(0, TerminateKickButton, 128 + i, false, "Terminate");
}
}
}
private void WatchGame(TreeItem item, long column, long id, long mouseButtonIndex)
{
if (mouseButtonIndex == 1 && column == 0)
if (mouseButtonIndex == 1 && column == 0 && id < 128)
{
Connection.Instance.SendWatchGame(_matchList[(int) id].matchId);
}
}
private void TerminateGame(TreeItem item, long column, long id, long mouseButtonIndex)
{
if (mouseButtonIndex == 1 && column == 0 && id - 128 >= 0 && _matchList[(int) id - 128] != null)
{
Connection.Instance.TerminateGame(_matchList[(int) id - 128].matchId);
}
}
private void KickPlayer(TreeItem item, long column, long id, long mouseButtonIndex)
{
if (mouseButtonIndex == 1 && column == 0)
@@ -95,51 +102,8 @@ public partial class BracketScene : Control
}
}
private void TerminateGame(TreeItem item, long column, long id, long mouseButtonIndex)
{
if (mouseButtonIndex == 1 && column == 0 && id - 1 > 0 && _matchList[(int) id - 1] != null)
{
Connection.Instance.TerminateGame(_matchList[(int) id - 1].matchId);
}
}
private void TransitionToBoard()
{
GetTree().ChangeSceneToFile(BOARD_SCENE_PATH);
}
private void ShowTournamentScoreboard(List<(string, int)> playerScoreboard)
{
var scoreboardWindow = new Window();
scoreboardWindow.Theme = GD.Load<Theme>("res://assets/theme.tres");
scoreboardWindow.AlwaysOnTop = true;
scoreboardWindow.MaximizeDisabled = true;
scoreboardWindow.Unresizable = true;
scoreboardWindow.InitialPosition = Window.WindowInitialPosition.CenterMainWindowScreen;
scoreboardWindow.Size = new Vector2I(256, 512);
scoreboardWindow.CloseRequested += () =>
{
GetTree().Root.RemoveChild(scoreboardWindow);
};
var tree = new Tree();
tree.HideRoot = true;
tree.Columns = 2;
tree.ColumnTitlesVisible = true;
tree.Theme = GD.Load<Theme>("res://assets/theme.tres");
tree.SetColumnTitle(0, "Player");
tree.SetColumnTitle(1, "Score");
var root = tree.CreateItem();
foreach ((string, int) entry in playerScoreboard)
{
var item = tree.CreateItem(root);
item.SetText(0, entry.Item1);
item.SetText(1, entry.Item2.ToString());
}
scoreboardWindow.AddChild(tree);
GetTree().Root.AddChild(scoreboardWindow);
}
}