fix: so many bugs, feat: cancel tournaments

This commit is contained in:
2025-12-08 22:48:58 -05:00
Unverified
parent 5d821f732b
commit ad713965e5
7 changed files with 274 additions and 140 deletions

View File

@@ -8,12 +8,55 @@ public partial class ConnectButtonUI : Button
public override void _Ready()
{
Connection.Instance.OnWsConnectionSuccess += () => GetTree().ChangeSceneToFile(BRACKET_SCENE_PATH);
Connection.Instance.OnWsConnectionFailed += () => ErrorLabel.Text = "Couldn't connect to server! " + Connection.Instance.LastError;
Connection.Instance.OnWsConnectionSuccess += OnConnectionSuccess;
Connection.Instance.OnWsConnectionFailed += OnConnectionFailed;
if (Connection.Instance.LastUsedConnectionAddress.Length > 0)
{
AddressField.Text = Connection.Instance.LastUsedConnectionAddress;
}
if (Connection.Instance.LastError.Length > 0)
{
ErrorLabel.Text = Connection.Instance.LastError;
}
AddressField.GuiInput += e =>
{
if (AddressField.HasFocus() && e is InputEventKey inputEventKey && inputEventKey.IsPressed())
{
if (inputEventKey.KeyLabel == Key.Enter)
{
Connection.Instance.Connect(AddressField.Text);
GetViewport().SetInputAsHandled();
}
if (inputEventKey.KeyLabel == Key.Space)
{
GetViewport().SetInputAsHandled();
}
}
};
}
public override void _ExitTree()
{
Connection.Instance.OnWsConnectionSuccess -= OnConnectionSuccess;
Connection.Instance.OnWsConnectionFailed -= OnConnectionFailed;
}
public override void _Pressed()
{
Connection.Instance.Connect(AddressField.Text);
}
private void OnConnectionSuccess()
{
GetTree().ChangeSceneToFile(BRACKET_SCENE_PATH);
}
private void OnConnectionFailed()
{
ErrorLabel.Text = "Couldn't connect to server! " + Connection.Instance.LastError;
}
}