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2026-03-27 10:43:10 -04:00
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parent 2495f41df9
commit c8781fddaa
15 changed files with 1650 additions and 1630 deletions

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@@ -1,262 +1,262 @@
// ─── Types ───────────────────────────────────────────────────────────────────
export interface GameEntry {
id: number;
player1: string;
player2: string;
id: number;
player1: string;
player2: string;
}
export interface PlayerEntry {
username: string;
ready: boolean;
inMatch: boolean;
username: string;
ready: boolean;
inMatch: boolean;
}
export interface ScoreEntry {
player: string;
score: number;
player: string;
score: number;
}
export interface MoveEntry {
username: string;
column: number;
username: string;
column: number;
}
export const DEFAULT_WS_URL =
process.env.NODE_ENV === "development"
? "ws://localhost:8080"
: "wss://connect4.abunchofknowitalls.com";
process.env.NODE_ENV === "development"
? "ws://localhost:8080"
: "wss://connect4.abunchofknowitalls.com";
export const RECONNECT_INTERVAL_MS = 5000;
export const RECONNECT_TIMEOUT_MS = 60000;
// ─── Parsed message union ────────────────────────────────────────────────────
export type ParsedMessage =
| { type: "CONNECT_ACK" }
| { type: "RECONNECT_ACK" }
| { type: "DISCONNECT_ACK" }
| { type: "OBSERVE_ACK"; enabled: boolean }
| { type: "READY_ACK" }
| { type: "GAME_START"; goesFirst: boolean }
| { type: "GAME_WINS" }
| { type: "GAME_LOSS" }
| { type: "GAME_DRAW"; matchId?: number }
| { type: "GAME_TERMINATED"; matchId?: number }
| { type: "OPPONENT_MOVE"; column: number }
| { type: "GAME_LIST"; games: GameEntry[] }
| {
type: "GAME_WATCH_ACK";
matchId: number;
player1: string;
player2: string;
moves: MoveEntry[];
}
| { type: "GAME_MOVE"; matchId?: number; username: string; column: number }
| { type: "GAME_WIN"; matchId?: number; winner: string }
| { type: "PLAYER_LIST"; players: PlayerEntry[] }
| { type: "TOURNAMENT_START"; tournamentType: string }
| { type: "TOURNAMENT_CANCEL" }
| { type: "TOURNAMENT_SCORES"; scores: ScoreEntry[] }
| { type: "TOURNAMENT_END" }
| { type: "ADMIN_AUTH_ACK" }
| { type: "GET_DATA"; key: string; value: string }
| { type: "SET_DATA_ACK"; key: string }
| { type: "ERROR"; message: string }
| { type: "UNKNOWN"; raw: string };
| { type: "CONNECT_ACK" }
| { type: "RECONNECT_ACK" }
| { type: "DISCONNECT_ACK" }
| { type: "OBSERVE_ACK"; enabled: boolean }
| { type: "READY_ACK" }
| { type: "GAME_START"; goesFirst: boolean }
| { type: "GAME_WINS" }
| { type: "GAME_LOSS" }
| { type: "GAME_DRAW"; matchId?: number }
| { type: "GAME_TERMINATED"; matchId?: number }
| { type: "OPPONENT_MOVE"; column: number }
| { type: "GAME_LIST"; games: GameEntry[] }
| {
type: "GAME_WATCH_ACK";
matchId: number;
player1: string;
player2: string;
moves: MoveEntry[];
}
| { type: "GAME_MOVE"; matchId?: number; username: string; column: number }
| { type: "GAME_WIN"; matchId?: number; winner: string }
| { type: "PLAYER_LIST"; players: PlayerEntry[] }
| { type: "TOURNAMENT_START"; tournamentType: string }
| { type: "TOURNAMENT_CANCEL" }
| { type: "TOURNAMENT_SCORES"; scores: ScoreEntry[] }
| { type: "TOURNAMENT_END" }
| { type: "ADMIN_AUTH_ACK" }
| { type: "GET_DATA"; key: string; value: string }
| { type: "SET_DATA_ACK"; key: string }
| { type: "ERROR"; message: string }
| { type: "UNKNOWN"; raw: string };
// ─── Parser ──────────────────────────────────────────────────────────────────
export function parseMessage(raw: string): ParsedMessage {
const parts = raw.split(":");
const parts = raw.split(":");
switch (parts[0]) {
case "CONNECT":
if (parts[1] === "ACK") return { type: "CONNECT_ACK" };
break;
case "RECONNECT":
if (parts[1] === "ACK") return { type: "RECONNECT_ACK" };
break;
case "DISCONNECT":
if (parts[1] === "ACK") return { type: "DISCONNECT_ACK" };
break;
case "OBSERVE":
if (parts[1] === "ACK") {
return { type: "OBSERVE_ACK", enabled: parts[2] === "1" };
}
break;
case "READY":
if (parts[1] === "ACK") return { type: "READY_ACK" };
break;
switch (parts[0]) {
case "CONNECT":
if (parts[1] === "ACK") return { type: "CONNECT_ACK" };
break;
case "RECONNECT":
if (parts[1] === "ACK") return { type: "RECONNECT_ACK" };
break;
case "DISCONNECT":
if (parts[1] === "ACK") return { type: "DISCONNECT_ACK" };
break;
case "OBSERVE":
if (parts[1] === "ACK") {
return { type: "OBSERVE_ACK", enabled: parts[2] === "1" };
}
break;
case "READY":
if (parts[1] === "ACK") return { type: "READY_ACK" };
break;
case "GAME": {
const scopedMatchId = parseInt(parts[1], 10);
if (!Number.isNaN(scopedMatchId)) {
switch (parts[2]) {
case "MOVE":
return {
type: "GAME_MOVE",
matchId: scopedMatchId,
username: parts[3],
column: parseInt(parts[4], 10),
};
case "WIN":
return {
type: "GAME_WIN",
matchId: scopedMatchId,
winner: parts[3],
};
case "DRAW":
return { type: "GAME_DRAW", matchId: scopedMatchId };
case "TERMINATED":
return { type: "GAME_TERMINATED", matchId: scopedMatchId };
}
}
case "GAME": {
const scopedMatchId = parseInt(parts[1], 10);
if (!Number.isNaN(scopedMatchId)) {
switch (parts[2]) {
case "MOVE":
return {
type: "GAME_MOVE",
matchId: scopedMatchId,
username: parts[3],
column: parseInt(parts[4], 10),
};
case "WIN":
return {
type: "GAME_WIN",
matchId: scopedMatchId,
winner: parts[3],
};
case "DRAW":
return { type: "GAME_DRAW", matchId: scopedMatchId };
case "TERMINATED":
return { type: "GAME_TERMINATED", matchId: scopedMatchId };
}
}
switch (parts[1]) {
case "START":
return { type: "GAME_START", goesFirst: parts[2] === "1" };
case "WINS":
return { type: "GAME_WINS" };
case "LOSS":
return { type: "GAME_LOSS" };
case "DRAW":
return { type: "GAME_DRAW" };
case "TERMINATED":
return { type: "GAME_TERMINATED" };
switch (parts[1]) {
case "START":
return { type: "GAME_START", goesFirst: parts[2] === "1" };
case "WINS":
return { type: "GAME_WINS" };
case "LOSS":
return { type: "GAME_LOSS" };
case "DRAW":
return { type: "GAME_DRAW" };
case "TERMINATED":
return { type: "GAME_TERMINATED" };
case "LIST": {
const data = parts[2] ?? "";
if (!data) return { type: "GAME_LIST", games: [] };
const games: GameEntry[] = data.split("|").map((g) => {
const [id, player1, player2] = g.split(",");
return { id: parseInt(id), player1, player2 };
});
return { type: "GAME_LIST", games };
}
case "LIST": {
const data = parts[2] ?? "";
if (!data) return { type: "GAME_LIST", games: [] };
const games: GameEntry[] = data.split("|").map((g) => {
const [id, player1, player2] = g.split(",");
return { id: parseInt(id), player1, player2 };
});
return { type: "GAME_LIST", games };
}
case "WATCH": {
if (parts[2] === "ACK") {
// GAME:WATCH:ACK:<id>,<p1>,<p2>|<username>,<col>|...
const data = parts.slice(3).join(":");
const segments = data.split("|");
const [idStr, player1, player2] = segments[0].split(",");
const moves: MoveEntry[] = segments
.slice(1)
.filter(Boolean)
.map((m) => {
const lastComma = m.lastIndexOf(",");
return {
username: m.substring(0, lastComma),
column: parseInt(m.substring(lastComma + 1)),
};
});
return {
type: "GAME_WATCH_ACK",
matchId: parseInt(idStr),
player1,
player2,
moves,
};
}
break;
}
}
break;
}
case "WATCH": {
if (parts[2] === "ACK") {
// GAME:WATCH:ACK:<id>,<p1>,<p2>|<username>,<col>|...
const data = parts.slice(3).join(":");
const segments = data.split("|");
const [idStr, player1, player2] = segments[0].split(",");
const moves: MoveEntry[] = segments
.slice(1)
.filter(Boolean)
.map((m) => {
const lastComma = m.lastIndexOf(",");
return {
username: m.substring(0, lastComma),
column: parseInt(m.substring(lastComma + 1)),
};
});
return {
type: "GAME_WATCH_ACK",
matchId: parseInt(idStr),
player1,
player2,
moves,
};
}
break;
}
}
break;
}
case "OPPONENT":
return {
type: "OPPONENT_MOVE",
column: parseInt(parts[parts.length - 1], 10),
};
case "OPPONENT":
return {
type: "OPPONENT_MOVE",
column: parseInt(parts[parts.length - 1], 10),
};
case "PLAYER": {
if (parts[1] === "LIST") {
const data = parts[2] ?? "";
if (!data) return { type: "PLAYER_LIST", players: [] };
const players: PlayerEntry[] = data.split("|").map((p) => {
const [username, ready, inMatch] = p.split(",");
return {
username,
ready: ready === "true",
inMatch: inMatch === "true",
};
});
return { type: "PLAYER_LIST", players };
}
break;
}
case "PLAYER": {
if (parts[1] === "LIST") {
const data = parts[2] ?? "";
if (!data) return { type: "PLAYER_LIST", players: [] };
const players: PlayerEntry[] = data.split("|").map((p) => {
const [username, ready, inMatch] = p.split(",");
return {
username,
ready: ready === "true",
inMatch: inMatch === "true",
};
});
return { type: "PLAYER_LIST", players };
}
break;
}
case "TOURNAMENT": {
switch (parts[1]) {
case "START":
return { type: "TOURNAMENT_START", tournamentType: parts[2] };
case "CANCEL":
return { type: "TOURNAMENT_CANCEL" };
case "SCORES": {
const data = parts[2] ?? "";
if (!data) return { type: "TOURNAMENT_SCORES", scores: [] };
const scores: ScoreEntry[] = data.split("|").map((s) => {
const lastComma = s.lastIndexOf(",");
return {
player: s.substring(0, lastComma),
score: parseInt(s.substring(lastComma + 1)),
};
});
return { type: "TOURNAMENT_SCORES", scores };
}
case "END":
return { type: "TOURNAMENT_END" };
}
break;
}
case "TOURNAMENT": {
switch (parts[1]) {
case "START":
return { type: "TOURNAMENT_START", tournamentType: parts[2] };
case "CANCEL":
return { type: "TOURNAMENT_CANCEL" };
case "SCORES": {
const data = parts[2] ?? "";
if (!data) return { type: "TOURNAMENT_SCORES", scores: [] };
const scores: ScoreEntry[] = data.split("|").map((s) => {
const lastComma = s.lastIndexOf(",");
return {
player: s.substring(0, lastComma),
score: parseInt(s.substring(lastComma + 1)),
};
});
return { type: "TOURNAMENT_SCORES", scores };
}
case "END":
return { type: "TOURNAMENT_END" };
}
break;
}
case "ADMIN":
if (parts[1] === "AUTH" && parts[2] === "ACK")
return { type: "ADMIN_AUTH_ACK" };
break;
case "ADMIN":
if (parts[1] === "AUTH" && parts[2] === "ACK")
return { type: "ADMIN_AUTH_ACK" };
break;
case "GET":
return { type: "GET_DATA", key: parts[1], value: parts[2] ?? "" };
case "GET":
return { type: "GET_DATA", key: parts[1], value: parts[2] ?? "" };
case "SET":
if (parts[2] === "ACK") return { type: "SET_DATA_ACK", key: parts[1] };
break;
case "SET":
if (parts[2] === "ACK") return { type: "SET_DATA_ACK", key: parts[1] };
break;
case "ERROR":
return { type: "ERROR", message: raw };
}
case "ERROR":
return { type: "ERROR", message: raw };
}
return { type: "UNKNOWN", raw };
return { type: "UNKNOWN", raw };
}
// ─── Command builders ────────────────────────────────────────────────────────
export const cmd = {
connect: (username: string) => `CONNECT:${username}`,
reconnect: (username: string) => `RECONNECT:${username}`,
disconnect: () => "DISCONNECT",
observe: () => "OBSERVE",
ready: () => "READY",
play: (column: number) => `PLAY:${column}`,
playerList: () => "PLAYER:LIST",
gameList: () => "GAME:LIST",
gameWatch: (matchId: number) => `GAME:WATCH:${matchId}`,
gameTerminate: (matchId: number) => `GAME:TERMINATE:${matchId}`,
gameAward: (matchId: number, winner: string) =>
`GAME:AWARD:${matchId}:${winner}`,
adminAuth: (password: string) => `ADMIN:AUTH:${password}`,
adminKick: (username: string) => `ADMIN:KICK:${username}`,
tournamentStart: (type = "RoundRobin") => `TOURNAMENT:START:${type}`,
tournamentCancel: () => "TOURNAMENT:CANCEL",
getData: (
key: "TOURNAMENT_STATUS" | "MOVE_WAIT" | "DEMO_MODE" | "MAX_TIMEOUT",
) => `GET:${key}`,
setData: (key: string, value: string) => `SET:${key}:${value}`,
reservationAdd: (p1: string, p2: string) => `RESERVATION:ADD:${p1},${p2}`,
reservationDelete: (p1: string, p2: string) =>
`RESERVATION:DELETE:${p1},${p2}`,
reservationGet: () => "RESERVATION:GET",
connect: (username: string) => `CONNECT:${username}`,
reconnect: (username: string) => `RECONNECT:${username}`,
disconnect: () => "DISCONNECT",
observe: () => "OBSERVE",
ready: () => "READY",
play: (column: number) => `PLAY:${column}`,
playerList: () => "PLAYER:LIST",
gameList: () => "GAME:LIST",
gameWatch: (matchId: number) => `GAME:WATCH:${matchId}`,
gameTerminate: (matchId: number) => `GAME:TERMINATE:${matchId}`,
gameAward: (matchId: number, winner: string) =>
`GAME:AWARD:${matchId}:${winner}`,
adminAuth: (password: string) => `ADMIN:AUTH:${password}`,
adminKick: (username: string) => `ADMIN:KICK:${username}`,
tournamentStart: (type = "RoundRobin") => `TOURNAMENT:START:${type}`,
tournamentCancel: () => "TOURNAMENT:CANCEL",
getData: (
key: "TOURNAMENT_STATUS" | "MOVE_WAIT" | "DEMO_MODE" | "MAX_TIMEOUT",
) => `GET:${key}`,
setData: (key: string, value: string) => `SET:${key}:${value}`,
reservationAdd: (p1: string, p2: string) => `RESERVATION:ADD:${p1},${p2}`,
reservationDelete: (p1: string, p2: string) =>
`RESERVATION:DELETE:${p1},${p2}`,
reservationGet: () => "RESERVATION:GET",
};
// ─── Board helpers ────────────────────────────────────────────────────────────
@@ -266,39 +266,39 @@ export type CellColor = 0 | 1 | 2;
export type BoardState = CellColor[][]; // board[col][row], 7 cols × 6 rows
export function createEmptyBoard(): BoardState {
return Array.from({ length: 7 }, () => Array(6).fill(0)) as BoardState;
return Array.from({ length: 7 }, () => Array(6).fill(0)) as BoardState;
}
/** Place a token and return the new board plus the row it landed in (-1 if column full). */
export function placeToken(
board: BoardState,
color: 1 | 2,
column: number,
board: BoardState,
color: 1 | 2,
column: number,
): { board: BoardState; row: number } {
const newBoard = board.map((col) => [...col]) as BoardState;
let placedRow = -1;
for (let row = 0; row < 6; row++) {
if (newBoard[column][row] === 0) {
newBoard[column][row] = color;
placedRow = row;
break;
}
}
return { board: newBoard, row: placedRow };
const newBoard = board.map((col) => [...col]) as BoardState;
let placedRow = -1;
for (let row = 0; row < 6; row++) {
if (newBoard[column][row] === 0) {
newBoard[column][row] = color;
placedRow = row;
break;
}
}
return { board: newBoard, row: placedRow };
}
/** Replay a move list onto an empty board. */
export function replayMoves(
moves: MoveEntry[],
player1: string,
moves: MoveEntry[],
player1: string,
): { board: BoardState; lastMove: { column: number; row: number } | null } {
let board = createEmptyBoard();
let lastMove: { column: number; row: number } | null = null;
for (const move of moves) {
const color: 1 | 2 = move.username === player1 ? 1 : 2;
const result = placeToken(board, color, move.column);
board = result.board;
lastMove = { column: move.column, row: result.row };
}
return { board, lastMove };
let board = createEmptyBoard();
let lastMove: { column: number; row: number } | null = null;
for (const move of moves) {
const color: 1 | 2 = move.username === player1 ? 1 : 2;
const result = placeToken(board, color, move.column);
board = result.board;
lastMove = { column: move.column, row: result.row };
}
return { board, lastMove };
}