using Godot; using System; using System.Collections.Generic; public partial class Connection : Node { public const string WS_DEFAULT_ADDRESS = "wss://connect4.abunchofknowitalls.com"; private static TournamentType? parseTournamentType(string type) { switch (type) { case "RoundRobin": return TournamentType.RoundRobin; case "false": return TournamentType.None; default: return null; } } public static Connection Instance { get; private set; } private WebSocketPeer webSocket = new WebSocketPeer(); public event Action OnConnected; public event Action OnReadyAcknowledged; public event Action OnGameStart; public event Action OnGameWin; public event Action OnGameLoss; public event Action OnGameDraw; public event Action OnGameTerminated; public event Action OnOpponentMove; public event Action OnWatchGameAck; public event Action OnObserveWin; public event Action OnObserveDraw; public event Action OnObserveTerminated; public event Action OnObserveMove; public event Action> OnUpdatedMatches; public event Action> OnUpdatedPlayers; public event Action OnStartTournament; public event Action OnTournamentEnd; public event Action OnCancelTournamentAck; public event Action OnBecomeAdmin; public event Action OnGetDataAcks; public event Action OnSetDataAcks; public event Action> OnUpdatedReservations; public event Action OnWsConnectionSuccess; public event Action OnWsConnectionFailed; public event Action OnWsDisconnect; // Already prints to console public event Action OnError; public bool IsAdmin { get; private set; } public bool IsPlayer { get; private set; } public TournamentType ActiveTournament { get; private set; } public bool DemoMode { get; private set; } public List<(string player1, string player2)> Reservations { get; private set; } = []; public List<(string, int)> PreviousMoves { get; private set; } = []; public double CurrentWaitTimeout { get; private set; } = 5.0; public double MaxTimeout { get; private set; } = 30.0; public MatchData CurrentObservingMatch { get; private set; } public string LastUsedConnectionAddress { get; private set; } = ""; public string LastError { get; private set; } = ""; private bool IsSocketOpen => webSocket.GetReadyState() == WebSocketPeer.State.Open; private bool isConnecting = false; private bool isConnected = false; private List<(string, int)> lastScoreboard = []; private bool shouldShowTournamentResults = false; private float refreshGamePlayerListTimer = 5.0f; public override void _Ready() { Instance = this; webSocket.SetHeartbeatInterval(5.0); webSocket.HeartbeatInterval = 5.0; Instance.OnWsDisconnect += () => GetTree().ChangeSceneToFile("res://scenes/main_menu.tscn"); } public void Connect(string address) { isConnecting = true; LastUsedConnectionAddress = address; if (isConnected) { return; } Error error = webSocket.ConnectToUrl(address); if (error != Error.Ok) { LastError = error.ToString(); } } public override void _Process(double delta) { webSocket.Poll(); WebSocketPeer.State state = webSocket.GetReadyState(); if (state == WebSocketPeer.State.Open) { if (isConnecting) { isConnecting = false; isConnected = true; LastError = ""; OnWsConnectionSuccess?.Invoke(); UpdateGameList(); UpdatePlayerList(); GetReservations(); refreshGamePlayerListTimer = 5.0f; } else if (refreshGamePlayerListTimer <= 0.0f) { UpdateGameList(); UpdatePlayerList(); GetReservations(); refreshGamePlayerListTimer = 5.0f; } else { refreshGamePlayerListTimer -= (float)delta; } while (webSocket.GetAvailablePacketCount() > 0) { string message = webSocket.GetPacket().GetStringFromUtf8(); handleServerMessage(message); } if (shouldShowTournamentResults) { var children = GetTree().Root.GetChildren(); foreach (var child in children) { if (child.Name.ToString() == "BracketView") { shouldShowTournamentResults = false; ShowTournamentScoreboard(lastScoreboard); } } } } else if (state == WebSocketPeer.State.Connecting) { // Do nothing } else if (state == WebSocketPeer.State.Closing) { // Do nothing } else if (state == WebSocketPeer.State.Closed) { if (isConnecting) { isConnecting = false; OnWsConnectionFailed?.Invoke(); } else if (isConnected) { isConnected = false; IsAdmin = false; CurrentWaitTimeout = 5.0; ActiveTournament = TournamentType.None; DemoMode = false; refreshGamePlayerListTimer = 5.0f; var code = webSocket.GetCloseCode(); var reason = webSocket.GetCloseReason(); LastError = "Unexpected Disconnect. Reason: " + reason + ", Code: " + code; GD.PrintErr("WebSocket closed with code: " + code + ", reason " + reason + ". Clean: " + (code != -1)); OnWsDisconnect?.Invoke(); } } } // Player commands public void SendConnect(string clientId) { if (string.IsNullOrWhiteSpace(clientId)) { GD.PrintErr("Client ID is required to CONNECT."); return; } clientId = clientId.Trim(); if (clientId.Contains(":")) { GD.PrintErr("Client ID cannot contain ':' characters."); return; } sendCommand("CONNECT", clientId); } public void SendDisconnect() { sendCommand("DISCONNECT"); } public void SendReady() { sendCommand("READY"); } public void SendPlay(int column) { sendCommand("PLAY", column.ToString()); } // Observer commands public void UpdateGameList() { sendCommand("GAME", "LIST"); } public void UpdatePlayerList() { sendCommand("PLAYER", "LIST"); } public void SendWatchGame(int matchID) { sendCommand("GAME", "WATCH:" + matchID); } public void AdminAuth(string password) { if (IsAdmin) return; sendCommand("ADMIN", "AUTH:" + password); } public void GetMoveWait() { sendCommand("GET", "MOVE_WAIT"); } public void GetTournamentStatus() { sendCommand("GET", "TOURNAMENT_STATUS"); } public void GetDemoMode() { sendCommand("GET", "DEMO_MODE"); } public void GetMaxTimeout() { sendCommand("GET", "MAX_TIMEOUT"); } // Admin commands public void KickPlayer(string playerId) { if (!IsAdmin) return; sendCommand("ADMIN", "KICK:" + playerId); } public void StartTournament(string tournamentType = "RoundRobin") { if (!IsAdmin) return; sendCommand("TOURNAMENT", "START:" + tournamentType); } public void CancelTournament() { if (!IsAdmin) return; sendCommand("TOURNAMENT", "CANCEL"); } public void TerminateGame(int matchID) { if (!IsAdmin) return; sendCommand("GAME", "TERMINATE:" + matchID); } public void AwardGame(int matchID, string winnerUsername) { if (!IsAdmin) return; if (string.IsNullOrWhiteSpace(winnerUsername)) return; sendCommand("GAME", "AWARD:" + matchID + ":" + winnerUsername.Trim()); } public void SetMoveWait(float waitTime) { if (!IsAdmin) return; CurrentWaitTimeout = waitTime; sendCommand("SET", "MOVE_WAIT:" + waitTime); } public void SetDemoMode(bool demoMode) { if (!IsAdmin) return; DemoMode = demoMode; sendCommand("SET", "DEMO_MODE:" + demoMode); } public void SetMaxTimeout(float maxTimeout) { if (!IsAdmin) return; MaxTimeout = maxTimeout; sendCommand("SET", "MAX_TIMEOUT:" + maxTimeout); } public void AddReservation(string player1Username, string player2Username) { if (!IsAdmin) return; sendCommand("RESERVATION", $"ADD:{player1Username},{player2Username}"); } public void DeleteReservation(string player1Username, string player2Username) { if (!IsAdmin) return; sendCommand("RESERVATION", $"DELETE:{player1Username},{player2Username}"); } public void GetReservations() { if (!IsAdmin) return; sendCommand("RESERVATION", "GET"); } private void sendCommand(string header, string body = "") { if (!IsSocketOpen) { GD.PrintErr($"Cannot send {header}, socket is not open."); return; } string payload = string.IsNullOrEmpty(body) ? header : $"{header}:{body}"; webSocket.SendText(payload); } private void handleServerMessage(string message) { if (string.IsNullOrWhiteSpace(message)) { return; } message = message.Trim(); string header; string body; int separatorIndex = message.IndexOf(':'); if (separatorIndex >= 0) { header = message.Substring(0, separatorIndex).Trim(); body = message.Substring(separatorIndex + 1).Trim(); } else { header = message.Trim(); body = string.Empty; } header = header.ToUpperInvariant(); switch (header) { case "CONNECT": if (body.Equals("ACK", StringComparison.OrdinalIgnoreCase)) { IsPlayer = true; OnConnected?.Invoke(); } break; case "READY": if (body.Equals("ACK", StringComparison.OrdinalIgnoreCase)) { OnReadyAcknowledged?.Invoke(); } break; case "GAME": handleGameMessage(body); break; case "PLAYER": handlePlayerList(body); break; case "OPPONENT": if (int.TryParse(body, out int column)) { OnOpponentMove?.Invoke(column); } else { GD.PrintErr($"Invalid opponent column: {body}"); } break; case "ADMIN": if (body == "AUTH:ACK") { IsAdmin = true; GetMoveWait(); GetTournamentStatus(); GetReservations(); OnBecomeAdmin?.Invoke(); } break; case "TOURNAMENT": handleTournamentMessage(body); break; case "RESERVATION": handleReservationMessage(body); break; case "GET": string data = body.Split(":")[1]; if (body.StartsWith("MOVE_WAIT")) { CurrentWaitTimeout = double.Parse(data); } else if (body.StartsWith("MAX_TIMEOUT")) { MaxTimeout = double.Parse(data); } else if (body.StartsWith("DEMO_MODE")) { DemoMode = bool.Parse(data); } else if (body.StartsWith("TOURNAMENT_STATUS")) { TournamentType? type = parseTournamentType(data); if (type == null) { GD.PrintErr($"Unhandled tournament type: {data}"); } else { ActiveTournament = type.Value; } } else { GD.PrintErr($"Unhandled data get: {body}"); } OnGetDataAcks?.Invoke(); break; case "SET": OnSetDataAcks?.Invoke(); break; case "ERROR": GD.PrintErr(message); OnError?.Invoke(message); break; default: GD.Print($"Unhandled server message: {message}"); break; } } private void handleTournamentMessage(string body) { if (string.IsNullOrWhiteSpace(body)) { return; } string[] segments = body.Split(':'); string command = segments[0].Trim().ToUpperInvariant(); string argument = segments.Length > 1 ? segments[1].Trim() : string.Empty; switch (command) { case "END": { ActiveTournament = TournamentType.None; List<(string, int)> playerScoreboard = new List<(string, int)>(); string[] entries = segments[1].Split("|"); foreach (string entry in entries) { string[] data = entry.Split(','); playerScoreboard.Add((data[0], int.Parse(data[1]))); } lastScoreboard = playerScoreboard; shouldShowTournamentResults = true; OnTournamentEnd?.Invoke(); break; } case "START": { TournamentType? type = parseTournamentType(argument); if (type == null) { GD.PrintErr($"Unhandled tournament type: {argument}"); } else { ActiveTournament = type.Value; OnStartTournament?.Invoke(); } break; } case "CANCEL": { ActiveTournament = TournamentType.None; OnCancelTournamentAck?.Invoke(); break; } } } private void handleReservationMessage(string body) { if (string.IsNullOrWhiteSpace(body)) { return; } string[] segments = body.Split(':'); string command = segments[0].Trim().ToUpperInvariant(); switch (command) { case "ADD": { if (segments.Length < 2) break; string[] users = segments[1].Split(','); if (users.Length != 2) break; var p1 = users[0]; var p2 = users[1]; Reservations.Add((p1, p2)); OnUpdatedReservations?.Invoke(new List<(string player1, string player2)>(Reservations)); break; } case "DELETE": { if (segments.Length < 2) break; string[] users = segments[1].Split(','); if (users.Length != 2) break; var p1 = users[0]; var p2 = users[1]; Reservations.RemoveAll(r => r.player1 == p1 && r.player2 == p2); OnUpdatedReservations?.Invoke(new List<(string player1, string player2)>(Reservations)); break; } case "LIST": { var reservations = new List<(string player1, string player2)>(); if (segments.Length >= 2 && !string.IsNullOrWhiteSpace(segments[1])) { string[] entries = segments[1].Split('|'); foreach (string entry in entries) { string[] users = entry.Split(','); if (users.Length != 2) continue; reservations.Add((users[0], users[1])); } } Reservations = reservations; OnUpdatedReservations?.Invoke(new List<(string player1, string player2)>(Reservations)); break; } default: GD.PrintErr($"Unhandled RESERVATION message: {body}"); break; } } private void handlePlayerList(string body) { if (string.IsNullOrWhiteSpace(body)) { return; } string[] segments = body.Split(':'); string command = segments[0].Trim().ToUpperInvariant(); switch (command) { case "LIST": { List players = new List(); if (segments.Length < 2) { OnUpdatedPlayers?.Invoke(players); break; } string[] entries = segments[1].Split("|"); foreach (string entry in entries) { string[] data = entry.Split(','); players.Add(new PlayerData(data[0], bool.Parse(data[1]), bool.Parse(data[2]))); } OnUpdatedPlayers?.Invoke(players); break; } } } private void handleGameMessage(string body) { if (string.IsNullOrWhiteSpace(body)) { return; } string[] segments = body.Split(':'); string command = segments[0].Trim().ToUpperInvariant(); string argument = segments.Length > 1 ? segments[1].Trim() : string.Empty; if (IsPlayer) { switch (command) { case "START": bool isFirst = argument == "1" || argument.Equals("TRUE", StringComparison.OrdinalIgnoreCase); OnGameStart?.Invoke(isFirst); break; case "WINS": OnGameWin?.Invoke(); break; case "LOSS": OnGameLoss?.Invoke(); break; case "DRAW": OnGameDraw?.Invoke(); break; case "TERMINATED": OnGameTerminated?.Invoke(); break; default: GD.Print($"Unhandled GAME message: {body}"); break; } } else // Regular observer/admin { switch (command) { case "WIN": OnObserveWin?.Invoke(segments[1]); break; case "MOVE": OnObserveMove?.Invoke(segments[1], int.Parse(segments[2])); break; case "DRAW": OnObserveDraw?.Invoke(); break; case "TERMINATED": OnObserveTerminated?.Invoke(); break; case "LIST": List matches = new List(); if (segments.Length < 2) { OnUpdatedMatches?.Invoke(matches); break; } string[] entries = segments[1].Split("|"); foreach (string entry in entries) { string[] data = entry.Split(','); matches.Add(new MatchData(int.Parse(data[0]), data[1], data[2])); } OnUpdatedMatches?.Invoke(matches); break; case "WATCH": CurrentObservingMatch = null; PreviousMoves.Clear(); string[] activeMatchData = segments[2].Split("|"); if (activeMatchData.IsEmpty()) { string[] matchData = segments[2].Split(','); CurrentObservingMatch = new MatchData(int.Parse(matchData[0]), matchData[1], matchData[2]); } else { string[] matchData = activeMatchData[0].Split(','); CurrentObservingMatch = new MatchData(int.Parse(matchData[0]), matchData[1], matchData[2]); for (int i = 1; i < activeMatchData.Length; i++) { string[] moveData = activeMatchData[i].Split(','); PreviousMoves.Add((moveData[0], int.Parse(moveData[1]))); } } OnWatchGameAck?.Invoke(); break; default: GD.Print($"Unhandled GAME message: {body}"); break; } } } public void ShowTournamentScoreboard(List<(string, int)> playerScoreboard) { var scoreboardWindow = new Window(); scoreboardWindow.Theme = GD.Load("res://assets/theme.tres"); scoreboardWindow.AlwaysOnTop = true; scoreboardWindow.MaximizeDisabled = true; scoreboardWindow.Unresizable = true; scoreboardWindow.InitialPosition = Window.WindowInitialPosition.CenterMainWindowScreen; scoreboardWindow.Size = new Vector2I(256, 512); scoreboardWindow.CloseRequested += () => { GetTree().Root.RemoveChild(scoreboardWindow); }; var tree = new Tree(); tree.HideRoot = true; tree.Columns = 2; tree.ColumnTitlesVisible = true; tree.Theme = GD.Load("res://assets/theme.tres"); tree.GrowHorizontal = Control.GrowDirection.Both; tree.GrowVertical = Control.GrowDirection.Both; tree.SetColumnTitle(0, "Player"); tree.SetColumnTitle(1, "Score"); var root = tree.CreateItem(); foreach ((string, int) entry in playerScoreboard) { var item = tree.CreateItem(root); item.SetText(0, entry.Item1); item.SetText(1, entry.Item2.ToString()); } scoreboardWindow.AddChild(tree); tree.SetAnchorsPreset(Control.LayoutPreset.FullRect); GetTree().Root.AddChild(scoreboardWindow); } }