[gd_scene load_steps=5 format=3 uid="uid://pdean68jjg80"] [ext_resource type="Texture2D" uid="uid://dlx02qat7j6lf" path="res://assets/sprites/AssetTileset.png" id="2_q2stu"] [sub_resource type="AtlasTexture" id="AtlasTexture_qlcsu"] atlas = ExtResource("2_q2stu") region = Rect2(0, 64, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_6ptbq"] atlas = ExtResource("2_q2stu") region = Rect2(0, 80, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_06p6p"] atlas = ExtResource("2_q2stu") region = Rect2(0, 48, 16, 16) [node name="ButtonSmall" type="TextureButton"] offset_left = -16.0 offset_top = -32.0 offset_bottom = -16.0 scale = Vector2(2, 2) texture_normal = SubResource("AtlasTexture_qlcsu") texture_pressed = SubResource("AtlasTexture_6ptbq") texture_hover = SubResource("AtlasTexture_06p6p")