491 lines
16 KiB
TypeScript
491 lines
16 KiB
TypeScript
"use client";
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import { useCallback, useEffect, useRef, useState } from "react";
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import { useRouter } from "next/navigation";
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import Board from "@/components/Board";
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import {
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BoardState,
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GameEntry,
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ParsedMessage,
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PlayerEntry,
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ScoreEntry,
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cmd,
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createEmptyBoard,
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placeToken,
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replayMoves,
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} from "@/lib/protocol";
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import { useConnection } from "@/lib/connection";
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interface LiveGame {
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id: number;
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player1: string;
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player2: string;
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board: BoardState;
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lastMove: { column: number; row: number } | null;
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currentTurnColor: 1 | 2;
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result:
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| { kind: "win"; winner: string }
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| { kind: "draw" }
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| { kind: "terminated" }
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| null;
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}
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export default function SpectatePage() {
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const router = useRouter();
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const {
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role,
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status,
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send,
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subscribe,
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disconnect,
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shouldRedirectToConnect,
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clearRedirectFlag,
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} = useConnection();
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const [tournamentActive, setTournamentActive] = useState(false);
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const [tournamentType, setTournamentType] = useState<string | null>(null);
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const [scores, setScores] = useState<ScoreEntry[]>([]);
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const [players, setPlayers] = useState<PlayerEntry[]>([]);
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const [gameList, setGameList] = useState<GameEntry[]>([]);
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const [liveGames, setLiveGames] = useState<Map<number, LiveGame>>(new Map());
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const [selectedGame, setSelectedGame] = useState<number | null>(null);
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const [log, setLog] = useState<string[]>([]);
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const pollRef = useRef<ReturnType<typeof setInterval> | null>(null);
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const liveGamesRef = useRef<Map<number, LiveGame>>(new Map());
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const addLog = useCallback(
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(msg: string) =>
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setLog((prev) => [
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`[${new Date().toLocaleTimeString()}] ${msg}`,
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...prev.slice(0, 79),
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]),
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[],
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);
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const updateGame = useCallback((id: number, patch: Partial<LiveGame>) => {
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setLiveGames((prev) => {
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const next = new Map(prev);
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const existing = next.get(id) ?? {
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id,
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player1: "",
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player2: "",
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board: createEmptyBoard(),
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lastMove: null,
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currentTurnColor: 1 as const,
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result: null,
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};
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next.set(id, { ...existing, ...patch });
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liveGamesRef.current = next;
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return next;
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});
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}, []);
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useEffect(() => {
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if (status === "disconnected" && shouldRedirectToConnect) {
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clearRedirectFlag();
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router.replace("/");
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}
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if (status === "idle") {
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router.replace("/");
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}
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if (role !== "observer" && status !== "idle") {
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router.replace("/play");
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return;
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}
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}, [role, status, shouldRedirectToConnect, clearRedirectFlag, router]);
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useEffect(() => {
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const unsubscribe = subscribe((msg: ParsedMessage) => {
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switch (msg.type) {
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case "TOURNAMENT_START":
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setTournamentActive(true);
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setTournamentType(msg.tournamentType);
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setScores([]);
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addLog(`🏆 Tournament started: ${msg.tournamentType}`);
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send(cmd.gameList());
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send(cmd.playerList());
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break;
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case "TOURNAMENT_CANCEL":
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setTournamentActive(false);
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setTournamentType(null);
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addLog("❌ Tournament cancelled");
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break;
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case "TOURNAMENT_SCORES":
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setScores(msg.scores);
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break;
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case "TOURNAMENT_END":
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addLog("Round ended");
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send(cmd.gameList());
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send(cmd.playerList());
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break;
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case "GAME_LIST":
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setGameList(msg.games);
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for (const g of msg.games) {
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if (!liveGamesRef.current.has(g.id)) {
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send(cmd.gameWatch(g.id));
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}
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}
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break;
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case "GAME_WATCH_ACK": {
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const { board, lastMove } = replayMoves(msg.moves, msg.player1);
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const moveCount = msg.moves.length;
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updateGame(msg.matchId, {
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player1: msg.player1,
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player2: msg.player2,
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board,
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lastMove,
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currentTurnColor: (moveCount % 2 === 0 ? 1 : 2) as 1 | 2,
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result: null,
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});
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break;
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}
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case "GAME_MOVE": {
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if (typeof msg.matchId !== "number") {
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addLog("Protocol error: GAME_MOVE missing matchId");
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break;
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}
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const game = liveGamesRef.current.get(msg.matchId);
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if (!game) break;
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const color: 1 | 2 = msg.username === game.player1 ? 1 : 2;
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const { board: next, row } = placeToken(
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game.board,
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color,
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msg.column,
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);
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updateGame(msg.matchId, {
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board: next,
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lastMove: { column: msg.column, row },
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currentTurnColor: (color === 1 ? 2 : 1) as 1 | 2,
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});
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break;
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}
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case "GAME_WIN": {
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if (typeof msg.matchId !== "number") {
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addLog("Protocol error: GAME_WIN missing matchId");
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break;
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}
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updateGame(msg.matchId, {
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result: { kind: "win", winner: msg.winner },
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});
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setTimeout(() => {
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send(cmd.gameList());
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send(cmd.playerList());
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}, 750);
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break;
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}
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case "GAME_DRAW":
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if (typeof msg.matchId !== "number") {
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addLog("Protocol error: GAME_DRAW missing matchId");
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break;
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}
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updateGame(msg.matchId, { result: { kind: "draw" } });
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break;
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case "GAME_TERMINATED":
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if (typeof msg.matchId !== "number") {
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addLog("Protocol error: GAME_TERMINATED missing matchId");
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break;
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}
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updateGame(msg.matchId, { result: { kind: "terminated" } });
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send(cmd.gameList());
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break;
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case "PLAYER_LIST":
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setPlayers(msg.players);
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break;
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case "GET_DATA":
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if (
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msg.key === "TOURNAMENT_STATUS" &&
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msg.value &&
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msg.value !== "false"
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) {
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setTournamentActive(true);
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setTournamentType(msg.value);
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}
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break;
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case "ERROR":
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addLog(`Error: ${msg.message}`);
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break;
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default:
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break;
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}
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});
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return unsubscribe;
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}, [addLog, selectedGame, send, subscribe, updateGame]);
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useEffect(() => {
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if (status !== "connected" || role !== "observer") {
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if (pollRef.current) {
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clearInterval(pollRef.current);
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pollRef.current = null;
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}
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return;
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}
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send(cmd.getData("TOURNAMENT_STATUS"));
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send(cmd.gameList());
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send(cmd.playerList());
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pollRef.current = setInterval(() => {
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send(cmd.gameList());
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send(cmd.playerList());
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}, 5000);
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return () => {
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if (pollRef.current) clearInterval(pollRef.current);
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};
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}, [role, send, status]);
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const selectedGameData =
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selectedGame !== null ? liveGames.get(selectedGame) : null;
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return (
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<div className="flex flex-col gap-6">
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<div className="flex items-center justify-between">
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<div>
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<h1 className="text-2xl font-bold text-white">
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👁 Observer Dashboard
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</h1>
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<p className="text-gray-400 text-sm mt-1">
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Unified spectate and tournament view
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</p>
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</div>
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<button
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onClick={disconnect}
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className="px-4 py-2 bg-gray-700 hover:bg-gray-600 text-white text-sm font-medium rounded-lg transition-colors"
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>
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Disconnect
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</button>
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</div>
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{status !== "connected" && (
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<div className="rounded-lg border border-yellow-700 bg-yellow-950/30 px-4 py-3 text-sm text-yellow-200">
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Waiting for observer connection...
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</div>
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)}
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{status === "connected" && (
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<div
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className={`rounded-xl p-4 border flex items-center gap-4 ${
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tournamentActive
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? "bg-purple-950/40 border-purple-600"
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: "bg-gray-900 border-gray-700"
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}`}
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>
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<div className="text-3xl">{tournamentActive ? "🏆" : "⏳"}</div>
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<div>
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<div className="font-semibold text-white">
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{tournamentActive
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? `Tournament Active - ${tournamentType ?? "Unknown Type"}`
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: "No Active Tournament"}
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</div>
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<div className="text-sm text-gray-400">
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{gameList.length} match{gameList.length !== 1 ? "es" : ""} running
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· {players.filter((p) => p.inMatch).length}/{players.length}{" "}
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players in game
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</div>
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</div>
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</div>
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)}
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<div className="grid grid-cols-1 lg:grid-cols-3 gap-6">
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<div className="flex flex-col gap-4">
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<div className="bg-gray-900 border border-gray-700 rounded-xl p-4">
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<h2 className="text-sm font-semibold text-gray-300 uppercase tracking-wider mb-3">
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Leaderboard
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</h2>
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{scores.length === 0 ? (
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<p className="text-gray-500 text-sm text-center py-4">
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No scores yet
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</p>
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) : (
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<div className="flex flex-col gap-1.5">
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{scores.map((s, i) => (
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<div
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key={s.player}
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className="flex items-center gap-3 px-3 py-2 rounded-lg bg-gray-800"
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>
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<span className="text-sm font-bold w-6 text-gray-300">
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{i + 1}.
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</span>
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<span className="text-white flex-1 font-medium text-sm">
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{s.player}
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</span>
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<span className="text-blue-400 font-bold">{s.score}</span>
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</div>
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))}
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</div>
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)}
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</div>
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<div className="bg-gray-900 border border-gray-700 rounded-xl p-4">
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<h2 className="text-sm font-semibold text-gray-300 uppercase tracking-wider mb-3 flex items-center justify-between">
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<span>Players</span>
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<span className="text-xs text-gray-500 font-normal">
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{players.length} connected
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</span>
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</h2>
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{players.length === 0 ? (
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<p className="text-gray-500 text-sm text-center py-4">
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No players connected
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</p>
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) : (
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<div className="flex flex-col gap-1.5">
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{players.map((p) => (
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<div
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key={p.username}
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className="flex items-center gap-2 px-3 py-2 rounded-lg bg-gray-800"
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>
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<span className="text-white text-sm flex-1 font-medium">
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{p.username}
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</span>
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{p.inMatch ? (
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<span className="text-xs px-2 py-0.5 rounded-full bg-blue-900/60 text-blue-300 border border-blue-700">
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In game
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</span>
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) : p.ready ? (
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<span className="text-xs px-2 py-0.5 rounded-full bg-green-900/60 text-green-300 border border-green-700">
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Ready
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</span>
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) : (
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<span className="text-xs px-2 py-0.5 rounded-full bg-gray-700 text-gray-500">
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Idle
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</span>
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)}
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</div>
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))}
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</div>
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)}
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</div>
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<div className="bg-gray-900 border border-gray-700 rounded-xl p-4">
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<h2 className="text-sm font-semibold text-gray-300 uppercase tracking-wider mb-2">
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Event Log
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</h2>
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<div className="flex flex-col gap-0.5 max-h-40 overflow-y-auto">
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{log.slice(0, 20).map((entry, i) => (
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<p key={i} className="text-xs text-gray-400 font-mono">
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{entry}
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</p>
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))}
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{log.length === 0 && (
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<p className="text-gray-600 text-xs">No events yet</p>
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)}
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</div>
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</div>
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</div>
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<div className="lg:col-span-2 flex flex-col gap-4">
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<div className="bg-gray-900 border border-gray-700 rounded-xl p-4">
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<h2 className="text-sm font-semibold text-gray-300 uppercase tracking-wider mb-3">
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Active Matches
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</h2>
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{gameList.length === 0 ? (
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<p className="text-gray-500 text-sm text-center py-3">
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No active matches
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</p>
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) : (
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<div className="flex flex-wrap gap-2">
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{gameList.map((g) => {
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const live = liveGames.get(g.id);
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return (
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<button
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key={g.id}
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onClick={() =>
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setSelectedGame(selectedGame === g.id ? null : g.id)
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}
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className={`px-3 py-2 rounded-lg border text-sm transition-colors ${
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selectedGame === g.id
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? "border-blue-500 bg-blue-950/50 text-blue-200"
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: "border-gray-700 bg-gray-800 hover:border-gray-500 text-gray-300"
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}`}
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>
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<span className="text-gray-500 text-xs font-mono mr-1">
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#{g.id}
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</span>
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<span className="text-red-400">{g.player1}</span>
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<span className="text-gray-500 mx-1">vs</span>
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<span className="text-yellow-400">{g.player2}</span>
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{live?.result && (
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<span className="ml-1 text-xs">
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{live.result.kind === "win"
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? ` 🏆 ${live.result.winner}`
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: live.result.kind === "draw"
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? " 🤝"
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: " ⛔"}
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</span>
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)}
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</button>
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);
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})}
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</div>
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)}
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</div>
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<div className="bg-gray-900 border border-gray-700 rounded-xl p-6 flex flex-col items-center gap-4 min-h-64">
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{!selectedGameData ? (
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<div className="flex flex-col items-center justify-center gap-3 py-12 text-center">
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<span className="text-4xl text-gray-700">🎯</span>
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<p className="text-gray-500 text-sm">
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{gameList.length > 0
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? "Click a match above to see the board"
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: "Active matches will appear here"}
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</p>
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</div>
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) : (
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<>
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{selectedGameData.result && (
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<div
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className={`w-full rounded-lg p-3 text-center font-semibold ${
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selectedGameData.result.kind === "win"
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? "bg-green-900/50 border border-green-600 text-green-300"
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: selectedGameData.result.kind === "draw"
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? "bg-blue-900/50 border border-blue-600 text-blue-300"
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: "bg-red-900/50 border border-red-600 text-red-300"
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}`}
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>
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{selectedGameData.result.kind === "win"
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? `🏆 ${selectedGameData.result.winner} wins!`
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: selectedGameData.result.kind === "draw"
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? "🤝 Draw!"
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: "⛔ Match Terminated"}
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</div>
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)}
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<Board
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board={selectedGameData.board}
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lastMove={selectedGameData.lastMove}
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player1={selectedGameData.player1}
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player2={selectedGameData.player2}
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currentTurnColor={
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selectedGameData.result
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? null
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: selectedGameData.currentTurnColor
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}
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disabled
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/>
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</>
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)}
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</div>
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</div>
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</div>
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</div>
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);
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}
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