feat: huge refactor to data acessing, some API changes
This commit is contained in:
18
src/lib.rs
18
src/lib.rs
@@ -17,24 +17,20 @@ pub mod server;
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pub mod tournaments;
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pub mod tournaments;
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pub mod types;
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pub mod types;
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pub type Clients = Arc<RwLock<HashMap<SocketAddr, Arc<RwLock<Client>>>>>;
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pub type Clients = Arc<RwLock<HashMap<String, Arc<RwLock<Client>>>>>;
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pub type Usernames = Arc<RwLock<HashMap<String, SocketAddr>>>;
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pub type Usernames = Arc<RwLock<HashMap<SocketAddr, String>>>;
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pub type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>;
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pub type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>;
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pub type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>;
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pub type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>;
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pub type Reservations = Arc<RwLock<Vec<(String, String)>>>;
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pub type Reservations = Arc<RwLock<Vec<(String, String)>>>;
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pub type WrappedTournament = Arc<RwLock<Option<Arc<RwLock<dyn Tournament + Send + Sync>>>>>;
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pub type WrappedTournament = Arc<RwLock<Option<Arc<RwLock<dyn Tournament + Send + Sync>>>>>;
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pub const SERVER_PLAYER_USERNAME: &str = "The Server";
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pub const SERVER_PLAYER_USERNAME: &str = "The Server";
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pub const SERVER_PLAYER_ADDR: &str = "127.0.0.1:6666";
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// pub const SERVER_PLAYER_ADDR: &str = "127.0.0.1:6666";
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pub async fn broadcast_message(observers: &Observers, addrs: &Vec<SocketAddr>, msg: &str) {
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pub async fn broadcast_message(observers: &Observers, msg: &str) {
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for addr in addrs {
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let observer_guard = observers.read().await;
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let observers_guard = observers.read().await;
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for tx in observer_guard.values() {
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let tx = observers_guard.get(addr);
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let _ = send(tx, msg);
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if tx.is_none() {
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continue;
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}
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let _ = send(tx.unwrap(), msg);
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}
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}
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}
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}
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25
src/main.rs
25
src/main.rs
@@ -49,10 +49,7 @@ async fn handle_connection(
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let ws_stream = accept_async(stream).await?;
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let ws_stream = accept_async(stream).await?;
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let (mut ws_sender, mut ws_receiver) = ws_stream.split();
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let (mut ws_sender, mut ws_receiver) = ws_stream.split();
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let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel();
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let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel::<Message>();
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// Store the client
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sd.observers.write().await.insert(addr, tx.clone());
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// Spawn task to handle outgoing messages
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// Spawn task to handle outgoing messages
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let send_task = tokio::spawn(async move {
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let send_task = tokio::spawn(async move {
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@@ -99,6 +96,12 @@ async fn handle_connection(
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let _ = send(&tx, e.to_string().as_str());
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let _ = send(&tx, e.to_string().as_str());
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}
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}
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}
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}
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"OBSERVE" => {
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if let Err(e) = sd.handle_observe(addr, tx.clone()).await {
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error!("handle_observe: {}", e);
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let _ = send(&tx, e.to_string().as_str());
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}
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}
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"READY" => {
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"READY" => {
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if let Err(e) = sd.handle_ready(addr, tx.clone()).await {
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if let Err(e) = sd.handle_ready(addr, tx.clone()).await {
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error!("handle_ready: {}", e);
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error!("handle_ready: {}", e);
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@@ -303,15 +306,16 @@ async fn handle_connection(
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// Remove and terminate any matches
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// Remove and terminate any matches
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// We may not be a client disconnecting, do this check
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// We may not be a client disconnecting, do this check
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let clients_guard = sd.clients.read().await;
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let clients_guard = sd.clients.read().await;
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if clients_guard.get(&addr).is_some() {
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for client in clients_guard.values() {
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let client = clients_guard.get(&addr).unwrap().read().await;
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let client = client.read().await;
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if client.addr == addr {
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let username = client.username.clone();
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let username = client.username.clone();
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let tournament_guard = sd.tournament.read().await;
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let tournament_guard = sd.tournament.read().await;
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if client.current_match.is_some() {
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if client.current_match.is_some() {
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sd.disconnected_clients.write().await.push(username.clone());
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sd.disconnected_clients.write().await.push(username.clone());
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} else if tournament_guard.is_some() {
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} else if tournament_guard.is_some() {
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let tourney = tournament_guard.clone().unwrap();
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let tourney = tournament_guard.clone().unwrap();
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if tourney.read().await.contains_player(addr) {
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if tourney.read().await.contains_player(username.clone()) {
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sd.disconnected_clients.write().await.push(username.clone());
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sd.disconnected_clients.write().await.push(username.clone());
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}
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}
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}
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}
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@@ -319,8 +323,11 @@ async fn handle_connection(
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drop(client);
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drop(client);
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drop(clients_guard);
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drop(clients_guard);
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sd.clients.write().await.remove(&addr);
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sd.clients.write().await.remove(&username);
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sd.usernames.write().await.remove(&username);
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sd.usernames.write().await.remove(&addr);
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break;
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}
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}
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}
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sd.observers.write().await.remove(&addr);
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sd.observers.write().await.remove(&addr);
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434
src/server.rs
434
src/server.rs
@@ -63,31 +63,23 @@ impl Server {
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}
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}
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let mut reconnecting_client = None;
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let existing_client = clients_guard.get(&requested_username).cloned();
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for client in clients_guard.values() {
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if existing_client.is_some() && !reconnecting {
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if requested_username == client.read().await.username {
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if reconnecting {
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reconnecting_client = Some(client.clone());
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break;
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}
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return Err(anyhow::anyhow!(format!(
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return Err(anyhow::anyhow!(format!(
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"ERROR:INVALID:ID:{}",
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"ERROR:INVALID:ID:{}",
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requested_username
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requested_username
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)));
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)));
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}
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}
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}
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drop(clients_guard);
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drop(clients_guard);
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self.remove_observer_from_all_matches(addr).await;
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self.observers.write().await.remove(&addr);
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self.observers.write().await.remove(&addr);
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self.usernames.write().await.insert(requested_username.clone(), addr);
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self.usernames.write().await.insert(addr, requested_username.clone());
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let _ = send(&tx, "CONNECT:ACK");
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let _ = send(&tx, "CONNECT:ACK");
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if !reconnecting {
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if !reconnecting {
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self.clients.write().await.insert(
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self.clients.write().await.insert(
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addr.to_string().parse()?,
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requested_username.clone(),
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Arc::new(RwLock::new(Client::new(
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Arc::new(RwLock::new(Client::new(
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requested_username,
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requested_username,
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tx.clone(),
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tx.clone(),
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@@ -100,9 +92,8 @@ impl Server {
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// reconnecting
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// reconnecting
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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let client_guard = reconnecting_client.unwrap();
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let client_guard = existing_client.unwrap();
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let mut client = client_guard.write().await;
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let mut client = client_guard.write().await;
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let old_addr = client.addr;
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client.addr = addr;
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client.addr = addr;
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client.connection = tx.clone();
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client.connection = tx.clone();
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// I don't think this will fail
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// I don't think this will fail
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@@ -111,18 +102,6 @@ impl Server {
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drop(client);
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drop(client);
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let mut clients_guard = self.clients.write().await;
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clients_guard.remove(&old_addr);
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clients_guard.insert(addr, client_guard.clone());
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drop(clients_guard);
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let tournament_guard = self.tournament.read().await;
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if tournament_guard.is_some() {
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let tourney = tournament_guard.clone().unwrap();
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tourney.write().await.inform_reconnect(old_addr, addr);
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}
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drop(tournament_guard);
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let matches_guard = self.matches.read().await;
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let matches_guard = self.matches.read().await;
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let mut the_match = matches_guard.get(&match_id).unwrap().write().await;
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let mut the_match = matches_guard.get(&match_id).unwrap().write().await;
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if the_match.demo_mode {
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if the_match.demo_mode {
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@@ -133,10 +112,10 @@ impl Server {
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} else {
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} else {
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the_match.ledger.clear();
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the_match.ledger.clear();
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the_match.board = vec![vec![Color::None; 6]; 7];
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the_match.board = vec![vec![Color::None; 6]; 7];
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let opponent_addr = if the_match.player1 == addr {
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let opponent_username = if the_match.player1 == requested_username {
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the_match.player2
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the_match.player2.clone()
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} else {
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} else {
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the_match.player1
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the_match.player1.clone()
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};
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};
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if the_match.wait_thread.is_some() {
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if the_match.wait_thread.is_some() {
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@@ -148,7 +127,7 @@ impl Server {
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}
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}
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let opponent = clients_guard.get(&opponent_addr).unwrap().read().await;
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let opponent = clients_guard.get(&opponent_username).unwrap().read().await;
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let _ = send(&opponent.connection, "GAME:TERMINATED");
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let _ = send(&opponent.connection, "GAME:TERMINATED");
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let _ = send(
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let _ = send(
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&tx,
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&tx,
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@@ -171,16 +150,11 @@ impl Server {
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) -> Result<(), anyhow::Error> {
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) -> Result<(), anyhow::Error> {
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let disconnected_guard = self.disconnected_clients.read().await;
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let disconnected_guard = self.disconnected_clients.read().await;
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let mut found_client = None;
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let found_client = if disconnected_guard.contains(&requested_username) {
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clients_guard.get(&requested_username).cloned()
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for client in clients_guard.values() {
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} else {
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if requested_username == client.read().await.username {
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None
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if disconnected_guard.contains(&requested_username) {
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};
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found_client = Some(client.clone());
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}
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break;
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}
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}
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drop(clients_guard);
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drop(clients_guard);
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drop(disconnected_guard);
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drop(disconnected_guard);
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@@ -188,15 +162,9 @@ impl Server {
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if let Some(client_guard) = found_client {
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if let Some(client_guard) = found_client {
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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let mut client = client_guard.write().await;
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let mut client = client_guard.write().await;
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let old_addr = client.addr;
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client.addr = addr;
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client.addr = addr;
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client.connection = tx.clone();
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client.connection = tx.clone();
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let mut clients_guard = self.clients.write().await;
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clients_guard.remove(&old_addr);
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clients_guard.insert(addr, client_guard.clone());
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drop(clients_guard);
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let _ = send(&tx, "RECONNECT:ACK");
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let _ = send(&tx, "RECONNECT:ACK");
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let matches_guard = self.matches.read().await;
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let matches_guard = self.matches.read().await;
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@@ -225,18 +193,19 @@ impl Server {
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tx: UnboundedSender<Message>,
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tx: UnboundedSender<Message>,
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) -> Result<(), anyhow::Error> {
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) -> Result<(), anyhow::Error> {
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let client_opt = clients_guard.get(&addr).cloned();
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let usernames_guard = self.usernames.read().await;
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let username = usernames_guard.get(&addr).cloned();
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if client_opt.is_none() {
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if username.is_none() {
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return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT"));
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return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT"));
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}
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}
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drop(clients_guard);
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let username = username.unwrap();
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let client = clients_guard.get(&username).cloned().unwrap();
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let client = client.read().await;
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let mut client = client_opt.as_ref().unwrap().write().await;
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drop(clients_guard);
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self.usernames.write().await.remove(&client.username);
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drop(usernames_guard);
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client.ready = false;
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client.color = Color::None;
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if client.current_match.is_some() {
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if client.current_match.is_some() {
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let match_id = client.current_match.unwrap();
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let match_id = client.current_match.unwrap();
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@@ -245,51 +214,74 @@ impl Server {
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self.terminate_match(match_id).await;
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self.terminate_match(match_id).await;
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}
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}
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self.clients.write().await.remove(&addr);
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self.clients.write().await.remove(&username);
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self.observers.write().await.insert(addr, tx.clone());
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self.usernames.write().await.remove(&addr);
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let _ = send(&tx, "DISCONNECT:ACK");
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let _ = send(&tx, "DISCONNECT:ACK");
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Ok(())
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Ok(())
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}
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}
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pub async fn handle_observe(
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&self,
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addr: SocketAddr,
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tx: UnboundedSender<Message>,
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) -> Result<(), anyhow::Error> {
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if self.usernames.read().await.get(&addr).cloned().is_some() {
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return Err(anyhow::anyhow!("ERROR:INVALID:OBSERVE"));
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}
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let mut observers_guard = self.observers.write().await;
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if observers_guard.remove(&addr).is_some() {
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let _ = send(&tx, "OBSERVE:ACK:0");
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} else {
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observers_guard.insert(addr, tx.clone());
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let _ = send(&tx, "OBSERVE:ACK:1");
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}
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Ok(())
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}
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|
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pub async fn handle_ready(
|
pub async fn handle_ready(
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&self,
|
&self,
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addr: SocketAddr,
|
addr: SocketAddr,
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tx: UnboundedSender<Message>,
|
tx: UnboundedSender<Message>,
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) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
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let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
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if clients_guard.get(&addr).is_none() {
|
let username = self.usernames.read().await.get(&addr).cloned();
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|
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|
if username.is_none() {
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return Err(anyhow::anyhow!("ERROR:INVALID"));
|
return Err(anyhow::anyhow!("ERROR:INVALID"));
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}
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}
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|
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if clients_guard.get(&addr).unwrap().read().await.ready {
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let username = username.unwrap();
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|
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|
if clients_guard.get(&username).unwrap().read().await.ready {
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return Err(anyhow::anyhow!("ERROR:INVALID:READY"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:READY"));
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}
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}
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|
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let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&username).unwrap().write().await;
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let client_username = client.username.clone();
|
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client.ready = true;
|
client.ready = true;
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let _ = send(&tx, "READY:ACK");
|
let _ = send(&tx, "READY:ACK");
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drop(client);
|
drop(client);
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drop(clients_guard);
|
drop(clients_guard);
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|
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if let Some(opponent_addr) = self.find_reservation_opponent(client_username).await {
|
if let Some(opponent_username) = self.find_reservation_opponent(&username).await {
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let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
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let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&username).unwrap().write().await;
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let mut opponent = clients_guard.get(&opponent_addr).unwrap().write().await;
|
let mut opponent = clients_guard.get(&opponent_username).unwrap().write().await;
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|
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let match_id: u32 = gen_match_id(&self.matches).await;
|
let match_id: u32 = gen_match_id(&self.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
addr,
|
username.clone(),
|
||||||
opponent_addr,
|
opponent_username,
|
||||||
false,
|
false,
|
||||||
)));
|
)));
|
||||||
self.matches.write().await.insert(match_id, new_match.clone());
|
self.matches.write().await.insert(match_id, new_match.clone());
|
||||||
|
|
||||||
client.ready = false;
|
client.ready = false;
|
||||||
client.current_match = Some(match_id);
|
client.current_match = Some(match_id);
|
||||||
client.color = if new_match.read().await.player1 == addr {
|
client.color = if new_match.read().await.player1 == username {
|
||||||
let _ = send(&tx, "GAME:START:1");
|
let _ = send(&tx, "GAME:START:1");
|
||||||
let _ = send(&opponent.connection, "GAME:START:0");
|
let _ = send(&opponent.connection, "GAME:START:0");
|
||||||
Color::Red
|
Color::Red
|
||||||
@@ -313,26 +305,56 @@ impl Server {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&username).unwrap().write().await;
|
||||||
let is_demo_mode = self.demo_mode.read().await.clone();
|
let is_demo_mode = self.demo_mode.read().await.clone();
|
||||||
if is_demo_mode {
|
if is_demo_mode {
|
||||||
let match_id: u32 = gen_match_id(&self.matches).await;
|
let match_id: u32 = gen_match_id(&self.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
addr.to_string().parse()?,
|
username.clone(),
|
||||||
SERVER_PLAYER_ADDR.to_string().parse()?,
|
SERVER_PLAYER_USERNAME.to_string(),
|
||||||
is_demo_mode,
|
is_demo_mode,
|
||||||
)));
|
)));
|
||||||
self.matches.write().await.insert(match_id, new_match.clone());
|
self.matches.write().await.insert(match_id, new_match.clone());
|
||||||
client.ready = false;
|
client.ready = false;
|
||||||
client.current_match = Some(match_id);
|
client.current_match = Some(match_id);
|
||||||
client.color = if new_match.read().await.player1 == addr {
|
client.color = if new_match.read().await.player1 == username {
|
||||||
let _ = send(&tx, "GAME:START:1");
|
let _ = send(&tx, "GAME:START:1");
|
||||||
Color::Red
|
Color::Red
|
||||||
} else {
|
} else {
|
||||||
let _ = send(&tx, "GAME:START:0");
|
let _ = send(&tx, "GAME:START:0");
|
||||||
Color::Yellow
|
Color::Yellow
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if client.color == Color::Yellow {
|
||||||
|
let default_waiting_time = *self.waiting_timeout.read().await;
|
||||||
|
|
||||||
|
let demo_move = {
|
||||||
|
let mut the_match = new_match.write().await;
|
||||||
|
let opening_move = random_move(&the_match.board);
|
||||||
|
the_match.ledger.push((Color::Red, opening_move, Instant::now()));
|
||||||
|
the_match.place_token(Color::Red, opening_move);
|
||||||
|
opening_move
|
||||||
|
};
|
||||||
|
|
||||||
|
let observers = self.observers.clone();
|
||||||
|
let client_tx = tx.clone();
|
||||||
|
let wait_match_id = match_id;
|
||||||
|
|
||||||
|
new_match.write().await.wait_thread = Some(tokio::spawn(async move {
|
||||||
|
tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
|
||||||
|
let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
|
||||||
|
|
||||||
|
let observers_guard = observers.read().await;
|
||||||
|
let msg = format!(
|
||||||
|
"GAME:{}:MOVE:{}:{}",
|
||||||
|
wait_match_id, SERVER_PLAYER_USERNAME, demo_move
|
||||||
|
);
|
||||||
|
for (_, tx) in observers_guard.iter() {
|
||||||
|
let _ = send(tx, &msg);
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
@@ -345,13 +367,20 @@ impl Server {
|
|||||||
column: usize,
|
column: usize,
|
||||||
) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
let client_opt = clients_guard.get(&addr);
|
let usernames_guard = self.usernames.read().await;
|
||||||
|
let username = usernames_guard.get(&addr).cloned();
|
||||||
|
|
||||||
// Check if client is valid
|
if username.is_none() {
|
||||||
if client_opt.is_none() || client_opt.unwrap().read().await.current_match.is_none() {
|
return Err(anyhow::anyhow!("ERROR:INVALID:MOVE"));
|
||||||
|
}
|
||||||
|
|
||||||
|
let username = username.unwrap();
|
||||||
|
let client = clients_guard.get(&username).unwrap().read().await;
|
||||||
|
|
||||||
|
// Check if client is valid
|
||||||
|
if client.current_match.is_none() {
|
||||||
return Err(anyhow::anyhow!("ERROR:INVALID:MOVE"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:MOVE"));
|
||||||
}
|
}
|
||||||
let client = client_opt.unwrap().read().await;
|
|
||||||
|
|
||||||
let matches_guard = self.matches.read().await;
|
let matches_guard = self.matches.read().await;
|
||||||
let current_match = matches_guard.get(&client.current_match.unwrap()).unwrap().read().await;
|
let current_match = matches_guard.get(&client.current_match.unwrap()).unwrap().read().await;
|
||||||
@@ -360,13 +389,13 @@ impl Server {
|
|||||||
let mut result = None;
|
let mut result = None;
|
||||||
|
|
||||||
if !current_match.demo_mode {
|
if !current_match.demo_mode {
|
||||||
let opponent_addr = if addr == current_match.player1 {
|
let opponent_username = if username == current_match.player1 {
|
||||||
current_match.player2
|
current_match.player2.clone()
|
||||||
} else {
|
} else {
|
||||||
current_match.player1
|
current_match.player1.clone()
|
||||||
};
|
};
|
||||||
|
|
||||||
result = Some(clients_guard.get(&opponent_addr).cloned().unwrap());
|
result = Some(clients_guard.get(&opponent_username).cloned().unwrap());
|
||||||
}
|
}
|
||||||
|
|
||||||
result
|
result
|
||||||
@@ -374,7 +403,7 @@ impl Server {
|
|||||||
|
|
||||||
// Check if it's their move
|
// Check if it's their move
|
||||||
let mut invalid = false;
|
let mut invalid = false;
|
||||||
if (current_match.ledger.is_empty() && current_match.player1 != addr)
|
if (current_match.ledger.is_empty() && current_match.player1 != username)
|
||||||
|| (current_match.ledger.last().is_some()
|
|| (current_match.ledger.last().is_some()
|
||||||
&& current_match.ledger.last().unwrap().0 == client.color)
|
&& current_match.ledger.last().unwrap().0 == client.color)
|
||||||
{
|
{
|
||||||
@@ -404,7 +433,6 @@ impl Server {
|
|||||||
if invalid {
|
if invalid {
|
||||||
let current_match_id = current_match.id;
|
let current_match_id = current_match.id;
|
||||||
let is_demo_mode = current_match.demo_mode;
|
let is_demo_mode = current_match.demo_mode;
|
||||||
let viewers = current_match.viewers.clone();
|
|
||||||
|
|
||||||
drop(current_match);
|
drop(current_match);
|
||||||
drop(matches_guard);
|
drop(matches_guard);
|
||||||
@@ -420,22 +448,27 @@ impl Server {
|
|||||||
|
|
||||||
let _ = send(&tx, "GAME:LOSS");
|
let _ = send(&tx, "GAME:LOSS");
|
||||||
let _ = send(&opponent.connection, "GAME:WINS");
|
let _ = send(&opponent.connection, "GAME:WINS");
|
||||||
self.broadcast_message(&viewers, &format!("GAME:WIN:{}", opponent.username)).await;
|
self
|
||||||
|
.broadcast(&format!(
|
||||||
|
"GAME:{}:WIN:{}",
|
||||||
|
current_match_id, opponent.username
|
||||||
|
))
|
||||||
|
.await;
|
||||||
|
|
||||||
opponent.current_match = None;
|
opponent.current_match = None;
|
||||||
opponent.color = Color::None;
|
opponent.color = Color::None;
|
||||||
let opponent_addr = opponent.addr;
|
let opponent_username = opponent.username.clone();
|
||||||
drop(opponent);
|
drop(opponent);
|
||||||
|
|
||||||
let mut clients_guard = self.clients.write().await;
|
let mut clients_guard = self.clients.write().await;
|
||||||
let mut client = clients_guard.get_mut(&addr).unwrap().write().await;
|
let mut client = clients_guard.get_mut(&username).unwrap().write().await;
|
||||||
client.current_match = None;
|
client.current_match = None;
|
||||||
client.color = Color::None;
|
client.color = Color::None;
|
||||||
drop(client);
|
drop(client);
|
||||||
|
|
||||||
let mut tournament_guard = self.tournament.write().await;
|
let mut tournament_guard = self.tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(opponent_addr, false);
|
tourney.write().await.inform_winner(opponent_username, false);
|
||||||
drop(tournament_guard);
|
drop(tournament_guard);
|
||||||
|
|
||||||
self.matches.write().await.remove(¤t_match_id).unwrap();
|
self.matches.write().await.remove(¤t_match_id).unwrap();
|
||||||
@@ -449,10 +482,11 @@ impl Server {
|
|||||||
timeout_thread.abort();
|
timeout_thread.abort();
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut viewer_messages = Vec::new();
|
let mut observer_messages = Vec::new();
|
||||||
let viewers = current_match.viewers.clone();
|
observer_messages.push(format!(
|
||||||
|
"GAME:{}:MOVE:{}:{}",
|
||||||
viewer_messages.push(format!("GAME:MOVE:{}:{}", client.username, column));
|
current_match.id, client.username, column
|
||||||
|
));
|
||||||
|
|
||||||
// Check game end conditions
|
// Check game end conditions
|
||||||
let (winner, filled) = current_match.end_game_check();
|
let (winner, filled) = current_match.end_game_check();
|
||||||
@@ -465,7 +499,7 @@ impl Server {
|
|||||||
let opponent = opponent.read().await;
|
let opponent = opponent.read().await;
|
||||||
let _ = send(&opponent.connection, "GAME:LOSS");
|
let _ = send(&opponent.connection, "GAME:LOSS");
|
||||||
}
|
}
|
||||||
viewer_messages.push(format!("GAME:WIN:{}", client.username));
|
observer_messages.push(format!("GAME:{}:WIN:{}", current_match.id, client.username));
|
||||||
} else if filled {
|
} else if filled {
|
||||||
let _ = send(&tx, "GAME:DRAW");
|
let _ = send(&tx, "GAME:DRAW");
|
||||||
if !current_match.demo_mode {
|
if !current_match.demo_mode {
|
||||||
@@ -473,11 +507,15 @@ impl Server {
|
|||||||
let opponent = opponent.read().await;
|
let opponent = opponent.read().await;
|
||||||
let _ = send(&opponent.connection, "GAME:DRAW");
|
let _ = send(&opponent.connection, "GAME:DRAW");
|
||||||
}
|
}
|
||||||
viewer_messages.push("GAME:DRAW".to_string());
|
observer_messages.push(format!("GAME:{}:DRAW", current_match.id));
|
||||||
}
|
}
|
||||||
|
|
||||||
// remove match from matchmaker
|
// remove match from matchmaker
|
||||||
if winner != Color::None || filled {
|
if winner != Color::None || filled {
|
||||||
|
for msg in observer_messages {
|
||||||
|
self.broadcast(&msg).await;
|
||||||
|
}
|
||||||
|
|
||||||
let current_match_id = current_match.id;
|
let current_match_id = current_match.id;
|
||||||
let is_demo_mode = current_match.demo_mode;
|
let is_demo_mode = current_match.demo_mode;
|
||||||
|
|
||||||
@@ -486,7 +524,7 @@ impl Server {
|
|||||||
drop(clients_guard);
|
drop(clients_guard);
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&username).unwrap().write().await;
|
||||||
client.current_match = None;
|
client.current_match = None;
|
||||||
client.color = Color::None;
|
client.color = Color::None;
|
||||||
drop(client);
|
drop(client);
|
||||||
@@ -507,7 +545,7 @@ impl Server {
|
|||||||
|
|
||||||
let mut tournament_guard = self.tournament.write().await;
|
let mut tournament_guard = self.tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(addr, filled);
|
tourney.write().await.inform_winner(username.clone(), filled);
|
||||||
tourney.write().await.next(&self).await;
|
tourney.write().await.next(&self).await;
|
||||||
if tourney.read().await.is_completed() {
|
if tourney.read().await.is_completed() {
|
||||||
*tournament_guard = None;
|
*tournament_guard = None;
|
||||||
@@ -548,6 +586,7 @@ impl Server {
|
|||||||
let observers = self.observers.clone();
|
let observers = self.observers.clone();
|
||||||
let opponent_move = opponent.clone();
|
let opponent_move = opponent.clone();
|
||||||
let client_tx = tx.clone();
|
let client_tx = tx.clone();
|
||||||
|
let wait_match_id = current_match.id;
|
||||||
if current_match.demo_mode {
|
if current_match.demo_mode {
|
||||||
current_match.ledger.push((!client.color, demo_move, Instant::now()));
|
current_match.ledger.push((!client.color, demo_move, Instant::now()));
|
||||||
current_match.place_token(!client.color, demo_move);
|
current_match.place_token(!client.color, demo_move);
|
||||||
@@ -565,19 +604,21 @@ impl Server {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
for msg in viewer_messages {
|
for msg in observer_messages {
|
||||||
broadcast_message(&observers, &viewers, &msg).await;
|
broadcast_message(&observers, &msg).await;
|
||||||
}
|
}
|
||||||
|
|
||||||
if demo_mode && no_winner {
|
if demo_mode && no_winner {
|
||||||
tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
|
tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
|
||||||
let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
|
let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
|
||||||
broadcast_message(
|
let observers_guard = observers.read().await;
|
||||||
&observers,
|
let msg = format!(
|
||||||
&viewers,
|
"GAME:{}:MOVE:{}:{}",
|
||||||
&format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move),
|
wait_match_id, SERVER_PLAYER_USERNAME, demo_move
|
||||||
)
|
);
|
||||||
.await;
|
for (_, tx) in observers_guard.iter() {
|
||||||
|
let _ = send(tx, &msg);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}));
|
}));
|
||||||
|
|
||||||
@@ -589,9 +630,7 @@ impl Server {
|
|||||||
let ledger_size = current_match.ledger.len();
|
let ledger_size = current_match.ledger.len();
|
||||||
let client_username = client.username.clone();
|
let client_username = client.username.clone();
|
||||||
let client_tx = tx.clone();
|
let client_tx = tx.clone();
|
||||||
let client_addr = addr.clone();
|
|
||||||
let observers = self.observers.clone();
|
let observers = self.observers.clone();
|
||||||
let viewers = current_match.viewers.clone();
|
|
||||||
let opponent_move = opponent.clone();
|
let opponent_move = opponent.clone();
|
||||||
current_match.timeout_thread = Some(tokio::spawn(async move {
|
current_match.timeout_thread = Some(tokio::spawn(async move {
|
||||||
if demo_mode {
|
if demo_mode {
|
||||||
@@ -611,15 +650,14 @@ impl Server {
|
|||||||
let opponent = opponent.read().await;
|
let opponent = opponent.read().await;
|
||||||
let _ = send(&opponent.connection, "GAME:LOSS");
|
let _ = send(&opponent.connection, "GAME:LOSS");
|
||||||
drop(opponent);
|
drop(opponent);
|
||||||
broadcast_message(
|
let observers_guard = observers.read().await;
|
||||||
&observers,
|
let msg = format!("GAME:{}:WIN:{}", match_id, client_username);
|
||||||
&viewers,
|
for (_, tx) in observers_guard.iter() {
|
||||||
&format!("GAME:WIN:{}", client_username),
|
let _ = send(tx, &msg);
|
||||||
)
|
}
|
||||||
.await;
|
|
||||||
|
|
||||||
let mut clients_guard = clients.write().await;
|
let mut clients_guard = clients.write().await;
|
||||||
let mut client = clients_guard.get_mut(&client_addr).unwrap().write().await;
|
let mut client = clients_guard.get_mut(&client_username).unwrap().write().await;
|
||||||
client.current_match = None;
|
client.current_match = None;
|
||||||
client.color = Color::None;
|
client.color = Color::None;
|
||||||
drop(client);
|
drop(client);
|
||||||
@@ -632,7 +670,7 @@ impl Server {
|
|||||||
|
|
||||||
let mut tournament_guard = tournament.write().await;
|
let mut tournament_guard = tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(client_addr, false);
|
tourney.write().await.inform_winner(client_username, false);
|
||||||
drop(tournament_guard);
|
drop(tournament_guard);
|
||||||
|
|
||||||
matches.write().await.remove(&match_id).unwrap();
|
matches.write().await.remove(&match_id).unwrap();
|
||||||
@@ -672,26 +710,15 @@ impl Server {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub async fn handle_game_list(&self, tx: UnboundedSender<Message>) -> Result<(), anyhow::Error> {
|
pub async fn handle_game_list(&self, tx: UnboundedSender<Message>) -> Result<(), anyhow::Error> {
|
||||||
let clients_guard = self.clients.read().await;
|
|
||||||
let matches_guard = self.matches.read().await;
|
let matches_guard = self.matches.read().await;
|
||||||
let mut to_send = "GAME:LIST:".to_string();
|
let mut to_send = "GAME:LIST:".to_string();
|
||||||
for match_guard in matches_guard.values() {
|
for match_guard in matches_guard.values() {
|
||||||
let a_match = match_guard.read().await;
|
let a_match = match_guard.read().await;
|
||||||
let player1 = if a_match.player1.to_string() == SERVER_PLAYER_ADDR {
|
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
|
||||||
} else {
|
|
||||||
clients_guard.get(&a_match.player1).unwrap().read().await.username.clone()
|
|
||||||
};
|
|
||||||
let player2 = if a_match.player2.to_string() == SERVER_PLAYER_ADDR {
|
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
|
||||||
} else {
|
|
||||||
clients_guard.get(&a_match.player2).unwrap().read().await.username.clone()
|
|
||||||
};
|
|
||||||
to_send += a_match.id.to_string().as_str();
|
to_send += a_match.id.to_string().as_str();
|
||||||
to_send += ",";
|
to_send += ",";
|
||||||
to_send += player1.as_str();
|
to_send += a_match.player1.as_str();
|
||||||
to_send += ",";
|
to_send += ",";
|
||||||
to_send += player2.as_str();
|
to_send += a_match.player2.as_str();
|
||||||
to_send += "|";
|
to_send += "|";
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -707,32 +734,16 @@ impl Server {
|
|||||||
&self,
|
&self,
|
||||||
tx: UnboundedSender<Message>,
|
tx: UnboundedSender<Message>,
|
||||||
match_id: u32,
|
match_id: u32,
|
||||||
addr: SocketAddr,
|
_addr: SocketAddr,
|
||||||
) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
|
||||||
let result = self.watch(match_id, addr).await;
|
|
||||||
if result.is_err() {
|
|
||||||
return Err(anyhow::anyhow!("ERROR:INVALID:WATCH"));
|
|
||||||
}
|
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
|
||||||
let matches_guard = self.matches.read().await;
|
let matches_guard = self.matches.read().await;
|
||||||
let the_match = matches_guard.get(&match_id).unwrap().read().await;
|
let the_match = matches_guard.get(&match_id).unwrap().read().await;
|
||||||
|
|
||||||
let player1 = if !the_match.player1.to_string().eq(SERVER_PLAYER_ADDR) {
|
let player1 = the_match.player1.clone();
|
||||||
clients_guard.get(&the_match.player1).unwrap().read().await.username.clone()
|
let player2 = the_match.player2.clone();
|
||||||
} else {
|
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
|
||||||
};
|
|
||||||
|
|
||||||
let player2 = if !the_match.player2.to_string().eq(SERVER_PLAYER_ADDR) {
|
|
||||||
clients_guard.get(&the_match.player2).unwrap().read().await.username.clone()
|
|
||||||
} else {
|
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
|
||||||
};
|
|
||||||
|
|
||||||
let ledger = the_match.ledger.clone();
|
let ledger = the_match.ledger.clone();
|
||||||
|
|
||||||
drop(clients_guard);
|
|
||||||
drop(the_match);
|
drop(the_match);
|
||||||
drop(matches_guard);
|
drop(matches_guard);
|
||||||
|
|
||||||
@@ -781,17 +792,15 @@ impl Server {
|
|||||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||||
}
|
}
|
||||||
|
|
||||||
let usernames_guard = self.usernames.read().await;
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
|
|
||||||
let kick_addr_result = usernames_guard.get(&kick_username);
|
let kick_client = clients_guard.get(&kick_username).cloned();
|
||||||
match kick_addr_result {
|
if let Some(client) = kick_client {
|
||||||
Some(kick_addr) => {
|
client.read().await.connection.send(Message::Close(None))?;
|
||||||
let kick_client = clients_guard.get(kick_addr).unwrap().read().await;
|
} else {
|
||||||
kick_client.connection.send(Message::Close(None))?;
|
return Err(anyhow::anyhow!("ERROR:INVALID:KICK"));
|
||||||
}
|
|
||||||
None => return Err(anyhow::anyhow!("ERROR:INVALID:KICK")),
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -862,7 +871,7 @@ impl Server {
|
|||||||
timeout_thread.abort();
|
timeout_thread.abort();
|
||||||
}
|
}
|
||||||
|
|
||||||
self.broadcast_message(&the_match.viewers, &format!("GAME:WIN:{}", winner_username)).await;
|
self.broadcast(&format!("GAME:{}:WIN:{}", match_id, winner_username)).await;
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
if the_match.demo_mode {
|
if the_match.demo_mode {
|
||||||
@@ -871,7 +880,7 @@ impl Server {
|
|||||||
} else {
|
} else {
|
||||||
"LOSS"
|
"LOSS"
|
||||||
};
|
};
|
||||||
let mut the_player = if the_match.player1 != SERVER_PLAYER_ADDR.parse()? {
|
let mut the_player = if the_match.player1 != SERVER_PLAYER_USERNAME {
|
||||||
clients_guard.get(&the_match.player1).unwrap().write().await
|
clients_guard.get(&the_match.player1).unwrap().write().await
|
||||||
} else {
|
} else {
|
||||||
clients_guard.get(&the_match.player2).unwrap().write().await
|
clients_guard.get(&the_match.player2).unwrap().write().await
|
||||||
@@ -907,12 +916,6 @@ impl Server {
|
|||||||
player2.connection.clone()
|
player2.connection.clone()
|
||||||
};
|
};
|
||||||
|
|
||||||
let winner_addr = if player1.username == winner_username {
|
|
||||||
player1.addr.clone()
|
|
||||||
} else {
|
|
||||||
player2.addr.clone()
|
|
||||||
};
|
|
||||||
|
|
||||||
drop(player1);
|
drop(player1);
|
||||||
drop(player2);
|
drop(player2);
|
||||||
drop(clients_guard);
|
drop(clients_guard);
|
||||||
@@ -923,7 +926,7 @@ impl Server {
|
|||||||
if self.tournament.read().await.is_some() {
|
if self.tournament.read().await.is_some() {
|
||||||
let mut tournament_guard = self.tournament.write().await;
|
let mut tournament_guard = self.tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(winner_addr, false);
|
tourney.write().await.inform_winner(winner_username, false);
|
||||||
if self.matches.read().await.is_empty() {
|
if self.matches.read().await.is_empty() {
|
||||||
tourney.write().await.next(&self).await;
|
tourney.write().await.next(&self).await;
|
||||||
if tourney.read().await.is_completed() {
|
if tourney.read().await.is_completed() {
|
||||||
@@ -953,9 +956,9 @@ impl Server {
|
|||||||
|
|
||||||
let mut clients_guard = self.clients.write().await;
|
let mut clients_guard = self.clients.write().await;
|
||||||
let mut ready_players = Vec::new();
|
let mut ready_players = Vec::new();
|
||||||
for (client_addr, client_guard) in clients_guard.iter_mut() {
|
for (username, client_guard) in clients_guard.iter_mut() {
|
||||||
if client_guard.read().await.ready {
|
if client_guard.read().await.ready {
|
||||||
ready_players.push(*client_addr);
|
ready_players.push(username.clone());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -977,7 +980,7 @@ impl Server {
|
|||||||
// Clear any pending reservations when a tournament starts
|
// Clear any pending reservations when a tournament starts
|
||||||
self.reservations.write().await.clear();
|
self.reservations.write().await.clear();
|
||||||
|
|
||||||
self.broadcast_message_all_observers(&format!("TOURNAMENT:START:{}", tournament_type)).await;
|
self.broadcast(&format!("TOURNAMENT:START:{}", tournament_type)).await;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -995,7 +998,7 @@ impl Server {
|
|||||||
tourney.write().await.cancel(&self).await;
|
tourney.write().await.cancel(&self).await;
|
||||||
*tournament_guard = None;
|
*tournament_guard = None;
|
||||||
|
|
||||||
self.broadcast_message_all_observers("TOURNAMENT:CANCEL").await;
|
self.broadcast("TOURNAMENT:CANCEL").await;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1091,27 +1094,29 @@ impl Server {
|
|||||||
&format!("RESERVATION:ADD:{},{}", player1_username, player2_username),
|
&format!("RESERVATION:ADD:{},{}", player1_username, player2_username),
|
||||||
);
|
);
|
||||||
|
|
||||||
let player1_addr = self.usernames.read().await.get(&player1_username).cloned();
|
|
||||||
let player2_addr = self.usernames.read().await.get(&player2_username).cloned();
|
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
if player1_addr.is_some() && player2_addr.is_some() {
|
let player1 = clients_guard.get(&player1_username).cloned();
|
||||||
let mut player1 = clients_guard.get(&player1_addr.unwrap()).unwrap().write().await;
|
let player2 = clients_guard.get(&player2_username).cloned();
|
||||||
let mut player2 = clients_guard.get(&player2_addr.unwrap()).unwrap().write().await;
|
|
||||||
|
if player1.is_some() && player2.is_some() {
|
||||||
|
let player1 = player1.unwrap();
|
||||||
|
let player2 = player2.unwrap();
|
||||||
|
let mut player1 = player1.write().await;
|
||||||
|
let mut player2 = player2.write().await;
|
||||||
|
|
||||||
if player1.ready && player2.ready {
|
if player1.ready && player2.ready {
|
||||||
let match_id: u32 = gen_match_id(&self.matches).await;
|
let match_id: u32 = gen_match_id(&self.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
player1_addr.unwrap(),
|
player1_username.clone(),
|
||||||
player2_addr.unwrap(),
|
player2_username.clone(),
|
||||||
false,
|
false,
|
||||||
)));
|
)));
|
||||||
self.matches.write().await.insert(match_id, new_match.clone());
|
self.matches.write().await.insert(match_id, new_match.clone());
|
||||||
|
|
||||||
player1.ready = false;
|
player1.ready = false;
|
||||||
player1.current_match = Some(match_id);
|
player1.current_match = Some(match_id);
|
||||||
player1.color = if new_match.read().await.player1 == player1_addr.unwrap() {
|
player1.color = if new_match.read().await.player1 == player1_username {
|
||||||
let _ = send(&tx, "GAME:START:1");
|
let _ = send(&tx, "GAME:START:1");
|
||||||
let _ = send(&player2.connection, "GAME:START:0");
|
let _ = send(&player2.connection, "GAME:START:0");
|
||||||
Color::Red
|
Color::Red
|
||||||
@@ -1186,54 +1191,6 @@ impl Server {
|
|||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn watch(&self, new_match_id: u32, addr: SocketAddr) -> Result<(), String> {
|
|
||||||
let matches_guard = self.matches.read().await;
|
|
||||||
|
|
||||||
for match_guard in matches_guard.values() {
|
|
||||||
let mut found = false;
|
|
||||||
let mut a_match = match_guard.write().await;
|
|
||||||
for i in 0..a_match.viewers.len() {
|
|
||||||
if a_match.viewers[i] == addr {
|
|
||||||
a_match.viewers.remove(i);
|
|
||||||
found = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if found {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let result = matches_guard.get(&new_match_id);
|
|
||||||
if result.is_none() {
|
|
||||||
return Err("Match not found".to_string());
|
|
||||||
}
|
|
||||||
result.unwrap().write().await.viewers.push(addr);
|
|
||||||
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
pub async fn remove_observer_from_all_matches(&self, addr: SocketAddr) {
|
|
||||||
let matches_guard = self.matches.read().await;
|
|
||||||
|
|
||||||
for match_guard in matches_guard.values() {
|
|
||||||
let mut found = false;
|
|
||||||
let mut a_match = match_guard.write().await;
|
|
||||||
for i in 0..a_match.viewers.len() {
|
|
||||||
if a_match.viewers[i] == addr {
|
|
||||||
a_match.viewers.remove(i);
|
|
||||||
found = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if found {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub async fn terminate_match(&self, match_id: u32) {
|
pub async fn terminate_match(&self, match_id: u32) {
|
||||||
let matches_guard = self.matches.read().await;
|
let matches_guard = self.matches.read().await;
|
||||||
let the_match = matches_guard.get(&match_id);
|
let the_match = matches_guard.get(&match_id);
|
||||||
@@ -1253,17 +1210,17 @@ impl Server {
|
|||||||
timeout_thread.abort();
|
timeout_thread.abort();
|
||||||
}
|
}
|
||||||
|
|
||||||
self.broadcast_message(&the_match.viewers, "GAME:TERMINATED").await;
|
self.broadcast(&format!("GAME:{}:TERMINATED", the_match.id)).await;
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
if the_match.player1 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() {
|
if the_match.player1 != SERVER_PLAYER_USERNAME.to_string() {
|
||||||
let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await;
|
let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await;
|
||||||
let _ = send(&player1.connection, "GAME:TERMINATED");
|
let _ = send(&player1.connection, "GAME:TERMINATED");
|
||||||
player1.current_match = None;
|
player1.current_match = None;
|
||||||
player1.color = Color::None;
|
player1.color = Color::None;
|
||||||
}
|
}
|
||||||
|
|
||||||
if the_match.player2 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() {
|
if the_match.player2 != SERVER_PLAYER_USERNAME.to_string() {
|
||||||
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
||||||
let _ = send(&player2.connection, "GAME:TERMINATED");
|
let _ = send(&player2.connection, "GAME:TERMINATED");
|
||||||
player2.current_match = None;
|
player2.current_match = None;
|
||||||
@@ -1277,20 +1234,9 @@ impl Server {
|
|||||||
self.matches.write().await.remove(&match_id);
|
self.matches.write().await.remove(&match_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn broadcast_message(&self, addrs: &Vec<SocketAddr>, msg: &str) {
|
pub async fn broadcast(&self, msg: &str) {
|
||||||
for addr in addrs {
|
|
||||||
let observers_guard = self.observers.read().await;
|
let observers_guard = self.observers.read().await;
|
||||||
let tx = observers_guard.get(addr);
|
for tx in observers_guard.values() {
|
||||||
if tx.is_none() {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
let _ = send(tx.unwrap(), msg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub async fn broadcast_message_all_observers(&self, msg: &str) {
|
|
||||||
let observers_guard = self.observers.read().await;
|
|
||||||
for (_, tx) in observers_guard.iter() {
|
|
||||||
let _ = send(tx, msg);
|
let _ = send(tx, msg);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1302,24 +1248,24 @@ impl Server {
|
|||||||
true
|
true
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn find_reservation_opponent(&self, username: String) -> Option<SocketAddr> {
|
pub async fn find_reservation_opponent(&self, username: &String) -> Option<String> {
|
||||||
let reservations_guard = self.reservations.read().await;
|
let reservations_guard = self.reservations.read().await;
|
||||||
for (player1, player2) in reservations_guard.iter() {
|
for (player1, player2) in reservations_guard.iter() {
|
||||||
if player1 == &username || player2 == &username {
|
if player1 == username || player2 == username {
|
||||||
let opponent_username = if player1 == &username {
|
let opponent_username = if player1 == username {
|
||||||
player2
|
player2
|
||||||
} else {
|
} else {
|
||||||
player1
|
player1
|
||||||
};
|
};
|
||||||
|
|
||||||
let usernames_guard = self.usernames.read().await;
|
let usernames_guard = self.usernames.read().await;
|
||||||
if let Some(opponent_addr) = usernames_guard.get(opponent_username) {
|
return usernames_guard.iter().find_map(|(_, client_username)| {
|
||||||
let clients_guard = self.clients.read().await;
|
if client_username == opponent_username {
|
||||||
let opponent = clients_guard.get(opponent_addr).unwrap().read().await;
|
Some(opponent_username.clone())
|
||||||
if opponent.ready {
|
} else {
|
||||||
return Some(*opponent_addr);
|
None
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
use std::net::SocketAddr;
|
|
||||||
|
|
||||||
use async_trait::async_trait;
|
use async_trait::async_trait;
|
||||||
|
|
||||||
use crate::server::Server;
|
use crate::server::Server;
|
||||||
@@ -9,15 +7,14 @@ pub use round_robin::RoundRobin;
|
|||||||
|
|
||||||
#[async_trait]
|
#[async_trait]
|
||||||
pub trait Tournament {
|
pub trait Tournament {
|
||||||
fn new(ready_players: &[SocketAddr]) -> Self
|
fn new(ready_players: &[String]) -> Self
|
||||||
where
|
where
|
||||||
Self: Sized;
|
Self: Sized;
|
||||||
async fn next(&mut self, server: &Server);
|
async fn next(&mut self, server: &Server);
|
||||||
async fn start(&mut self, server: &Server);
|
async fn start(&mut self, server: &Server);
|
||||||
async fn cancel(&mut self, server: &Server);
|
async fn cancel(&mut self, server: &Server);
|
||||||
fn inform_winner(&mut self, winner: SocketAddr, is_tie: bool);
|
fn inform_winner(&mut self, winner: String, is_tie: bool);
|
||||||
fn inform_reconnect(&mut self, old_addr: SocketAddr, new_addr: SocketAddr);
|
fn contains_player(&self, username: String) -> bool;
|
||||||
fn contains_player(&self, addr: SocketAddr) -> bool;
|
|
||||||
fn is_completed(&self) -> bool;
|
fn is_completed(&self) -> bool;
|
||||||
fn get_type(&self) -> String;
|
fn get_type(&self) -> String;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
use std::{collections::HashMap, net::SocketAddr};
|
use std::collections::HashMap;
|
||||||
|
|
||||||
use async_trait::async_trait;
|
use async_trait::async_trait;
|
||||||
|
|
||||||
@@ -9,7 +9,7 @@ type ID = u32;
|
|||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
pub struct RoundRobin {
|
pub struct RoundRobin {
|
||||||
pub players: HashMap<ID, (SocketAddr, Score)>,
|
pub players: HashMap<ID, (String, Score)>,
|
||||||
pub top_half: Vec<ID>,
|
pub top_half: Vec<ID>,
|
||||||
pub bottom_half: Vec<ID>,
|
pub bottom_half: Vec<ID>,
|
||||||
pub is_completed: bool,
|
pub is_completed: bool,
|
||||||
@@ -19,29 +19,29 @@ impl RoundRobin {
|
|||||||
async fn create_matches(&self, clients: &Clients, matches: &Matches) {
|
async fn create_matches(&self, clients: &Clients, matches: &Matches) {
|
||||||
let clients_guard = clients.read().await;
|
let clients_guard = clients.read().await;
|
||||||
for (i, id) in self.top_half.iter().enumerate() {
|
for (i, id) in self.top_half.iter().enumerate() {
|
||||||
let player1_addr = self.players.get(id).unwrap();
|
let player1_username = self.players.get(id).unwrap();
|
||||||
let player2_addr = self.players.get(self.bottom_half.get(i).unwrap());
|
let player2_username = self.players.get(self.bottom_half.get(i).unwrap());
|
||||||
|
|
||||||
if player2_addr.is_none() {
|
if player2_username.is_none() {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
let player2_addr = player2_addr.unwrap();
|
let player2_addr = player2_username.unwrap();
|
||||||
|
|
||||||
let match_id: u32 = gen_match_id(matches).await;
|
let match_id: u32 = gen_match_id(matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
player1_addr.0,
|
player1_username.0.clone(),
|
||||||
player2_addr.0,
|
player2_addr.0.clone(),
|
||||||
false,
|
false,
|
||||||
)));
|
)));
|
||||||
|
|
||||||
let match_guard = new_match.read().await;
|
let match_guard = new_match.read().await;
|
||||||
let mut player1 = clients_guard.get(&player1_addr.0).unwrap().write().await;
|
let mut player1 = clients_guard.get(&player1_username.0).unwrap().write().await;
|
||||||
|
|
||||||
player1.current_match = Some(match_id);
|
player1.current_match = Some(match_id);
|
||||||
player1.ready = false;
|
player1.ready = false;
|
||||||
|
|
||||||
if match_guard.player1 == player1_addr.0 {
|
if match_guard.player1 == player1_username.0 {
|
||||||
player1.color = Color::Red;
|
player1.color = Color::Red;
|
||||||
let _ = send(&player1.connection, "GAME:START:1");
|
let _ = send(&player1.connection, "GAME:START:1");
|
||||||
} else {
|
} else {
|
||||||
@@ -73,7 +73,7 @@ impl RoundRobin {
|
|||||||
|
|
||||||
#[async_trait]
|
#[async_trait]
|
||||||
impl Tournament for RoundRobin {
|
impl Tournament for RoundRobin {
|
||||||
fn new(ready_players: &[SocketAddr]) -> RoundRobin {
|
fn new(ready_players: &[String]) -> RoundRobin {
|
||||||
let mut result = RoundRobin {
|
let mut result = RoundRobin {
|
||||||
players: HashMap::new(),
|
players: HashMap::new(),
|
||||||
top_half: Vec::new(),
|
top_half: Vec::new(),
|
||||||
@@ -84,7 +84,7 @@ impl Tournament for RoundRobin {
|
|||||||
let size = ready_players.len();
|
let size = ready_players.len();
|
||||||
|
|
||||||
for (id, player) in ready_players.iter().enumerate() {
|
for (id, player) in ready_players.iter().enumerate() {
|
||||||
result.players.insert(id as u32, (*player, 0));
|
result.players.insert(id as u32, (player.clone(), 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
for i in 0..size / 2 {
|
for i in 0..size / 2 {
|
||||||
@@ -98,31 +98,22 @@ impl Tournament for RoundRobin {
|
|||||||
result
|
result
|
||||||
}
|
}
|
||||||
|
|
||||||
fn inform_winner(&mut self, winner: SocketAddr, is_tie: bool) {
|
fn inform_winner(&mut self, winner: String, is_tie: bool) {
|
||||||
if is_tie {
|
if is_tie {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (_, player_addr) in self.players.iter_mut() {
|
for (_, username) in self.players.iter_mut() {
|
||||||
if player_addr.0 == winner {
|
if username.0 == winner {
|
||||||
player_addr.1 += 1;
|
username.1 += 1;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn inform_reconnect(&mut self, old_addr: SocketAddr, new_addr: SocketAddr) {
|
fn contains_player(&self, username: String) -> bool {
|
||||||
for (_, (player_addr, _)) in self.players.iter_mut() {
|
for (_, (player_username, _)) in self.players.iter() {
|
||||||
if *player_addr == old_addr {
|
if *player_username == username {
|
||||||
*player_addr = new_addr;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn contains_player(&self, addr: SocketAddr) -> bool {
|
|
||||||
for (_, (player_addr, _)) in self.players.iter() {
|
|
||||||
if *player_addr == addr {
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -167,7 +158,7 @@ impl Tournament for RoundRobin {
|
|||||||
}
|
}
|
||||||
message.pop();
|
message.pop();
|
||||||
|
|
||||||
server.broadcast_message_all_observers(&message).await;
|
server.broadcast(&message).await;
|
||||||
|
|
||||||
if self.is_completed() {
|
if self.is_completed() {
|
||||||
// Send scores
|
// Send scores
|
||||||
|
|||||||
18
src/types.rs
18
src/types.rs
@@ -61,32 +61,30 @@ pub struct Match {
|
|||||||
pub id: u32,
|
pub id: u32,
|
||||||
pub demo_mode: bool,
|
pub demo_mode: bool,
|
||||||
pub board: Vec<Vec<Color>>,
|
pub board: Vec<Vec<Color>>,
|
||||||
pub viewers: Vec<SocketAddr>,
|
|
||||||
pub ledger: Vec<(Color, usize, Instant)>,
|
pub ledger: Vec<(Color, usize, Instant)>,
|
||||||
pub wait_thread: Option<tokio::task::JoinHandle<()>>,
|
pub wait_thread: Option<tokio::task::JoinHandle<()>>,
|
||||||
pub timeout_thread: Option<tokio::task::JoinHandle<()>>,
|
pub timeout_thread: Option<tokio::task::JoinHandle<()>>,
|
||||||
pub player1: SocketAddr,
|
pub player1: String,
|
||||||
pub player2: SocketAddr,
|
pub player2: String,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Match {
|
impl Match {
|
||||||
pub fn new(id: u32, player1: SocketAddr, player2: SocketAddr, demo_mode: bool) -> Match {
|
pub fn new(id: u32, player1: String, player2: String, demo_mode: bool) -> Match {
|
||||||
let first = if rand::rng().random_range(0..=1) == 0 {
|
let (first_player, second_player) = if rand::rng().random_range(0..=1) == 0 {
|
||||||
player1.to_string().parse().unwrap()
|
(player1, player2)
|
||||||
} else {
|
} else {
|
||||||
player2.to_string().parse().unwrap()
|
(player2, player1)
|
||||||
};
|
};
|
||||||
|
|
||||||
Match {
|
Match {
|
||||||
id,
|
id,
|
||||||
demo_mode,
|
demo_mode,
|
||||||
board: vec![vec![Color::None; 6]; 7],
|
board: vec![vec![Color::None; 6]; 7],
|
||||||
viewers: Vec::new(),
|
|
||||||
ledger: Vec::new(),
|
ledger: Vec::new(),
|
||||||
wait_thread: None,
|
wait_thread: None,
|
||||||
timeout_thread: None,
|
timeout_thread: None,
|
||||||
player1: if player1 == first { player1 } else { player2 },
|
player1: first_player,
|
||||||
player2: if player1 == first { player2 } else { player1 },
|
player2: second_player,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user