fix: example client bug fixes & handle ping/pongs on server
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@@ -379,13 +379,13 @@ async fn handle_connection(
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info!("Client {} disconnected", addr);
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break;
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}
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Ok(_) => {
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let _ = send(&tx, "ERROR:UNKNOWN");
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}
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Ok(Message::Ping(b)) => { let _ = tx.send(Message::Pong(b)); }
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Ok(Message::Binary(_)) => { let _ = send(&tx, "ERROR:UNKNOWN"); }
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Ok(_) => { info!("Received pong/frame? Something fishy is happening") },
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Err(e) => {
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error!("WebSocket error for {}: {}", addr, e);
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break;
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}
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},
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}
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}
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