misc: rework observers

This commit is contained in:
2026-03-15 04:36:39 +00:00
Unverified
parent cfde2cb3d8
commit ba0218f885
3 changed files with 48 additions and 84 deletions

View File

@@ -51,9 +51,6 @@ async fn handle_connection(
let (mut ws_sender, mut ws_receiver) = ws_stream.split(); let (mut ws_sender, mut ws_receiver) = ws_stream.split();
let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel(); let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel();
// Store the client
sd.observers.write().await.insert(addr, tx.clone());
// Spawn task to handle outgoing messages // Spawn task to handle outgoing messages
let send_task = tokio::spawn(async move { let send_task = tokio::spawn(async move {
while let Some(msg) = rx.recv().await { while let Some(msg) = rx.recv().await {
@@ -103,6 +100,12 @@ async fn handle_connection(
let _ = send(&tx, e.to_string().as_str()); let _ = send(&tx, e.to_string().as_str());
} }
} }
"OBSERVE" => {
if let Err(e) = sd.handle_observe(addr, tx.clone()).await {
error!("handle_observe: {}", e);
let _ = send(&tx, e.to_string().as_str());
}
}
"READY" => { "READY" => {
if let Err(e) = sd.handle_ready(addr, tx.clone()).await { if let Err(e) = sd.handle_ready(addr, tx.clone()).await {
error!("handle_ready: {}", e); error!("handle_ready: {}", e);

View File

@@ -80,8 +80,6 @@ impl Server {
drop(clients_guard); drop(clients_guard);
self.remove_observer_from_all_matches(addr).await;
self.observers.write().await.remove(&addr);
self.usernames.write().await.insert(requested_username.clone(), addr); self.usernames.write().await.insert(requested_username.clone(), addr);
let _ = send(&tx, "CONNECT:ACK"); let _ = send(&tx, "CONNECT:ACK");
@@ -246,12 +244,27 @@ impl Server {
} }
self.clients.write().await.remove(&addr); self.clients.write().await.remove(&addr);
self.observers.write().await.insert(addr, tx.clone());
let _ = send(&tx, "DISCONNECT:ACK"); let _ = send(&tx, "DISCONNECT:ACK");
Ok(()) Ok(())
} }
pub async fn handle_observe(
&self,
addr: SocketAddr,
tx: UnboundedSender<Message>,
) -> Result<(), anyhow::Error> {
let mut observers_guard = self.observers.write().await;
if observers_guard.remove(&addr).is_some() {
let _ = send(&tx, "OBSERVE:ACK:0");
} else {
observers_guard.insert(addr, tx.clone());
let _ = send(&tx, "OBSERVE:ACK:1");
}
Ok(())
}
pub async fn handle_ready( pub async fn handle_ready(
&self, &self,
addr: SocketAddr, addr: SocketAddr,
@@ -403,7 +416,6 @@ impl Server {
if invalid { if invalid {
let current_match_id = current_match.id; let current_match_id = current_match.id;
let is_demo_mode = current_match.demo_mode; let is_demo_mode = current_match.demo_mode;
let viewers = current_match.viewers.clone();
drop(current_match); drop(current_match);
drop(matches_guard); drop(matches_guard);
@@ -419,7 +431,8 @@ impl Server {
let _ = send(&tx, "GAME:LOSS"); let _ = send(&tx, "GAME:LOSS");
let _ = send(&opponent.connection, "GAME:WINS"); let _ = send(&opponent.connection, "GAME:WINS");
self.broadcast_message(&viewers, &format!("GAME:WIN:{}", opponent.username)).await; self.broadcast_message_all_observers(&format!("GAME:WIN:{}", opponent.username))
.await;
opponent.current_match = None; opponent.current_match = None;
opponent.color = Color::None; opponent.color = Color::None;
@@ -448,10 +461,8 @@ impl Server {
timeout_thread.abort(); timeout_thread.abort();
} }
let mut viewer_messages = Vec::new(); let mut observer_messages = Vec::new();
let viewers = current_match.viewers.clone(); observer_messages.push(format!("GAME:MOVE:{}:{}", client.username, column));
viewer_messages.push(format!("GAME:MOVE:{}:{}", client.username, column));
// Check game end conditions // Check game end conditions
let (winner, filled) = current_match.end_game_check(); let (winner, filled) = current_match.end_game_check();
@@ -464,7 +475,7 @@ impl Server {
let opponent = opponent.read().await; let opponent = opponent.read().await;
let _ = send(&opponent.connection, "GAME:LOSS"); let _ = send(&opponent.connection, "GAME:LOSS");
} }
viewer_messages.push(format!("GAME:WIN:{}", client.username)); observer_messages.push(format!("GAME:WIN:{}", client.username));
} else if filled { } else if filled {
let _ = send(&tx, "GAME:DRAW"); let _ = send(&tx, "GAME:DRAW");
if !current_match.demo_mode { if !current_match.demo_mode {
@@ -472,7 +483,7 @@ impl Server {
let opponent = opponent.read().await; let opponent = opponent.read().await;
let _ = send(&opponent.connection, "GAME:DRAW"); let _ = send(&opponent.connection, "GAME:DRAW");
} }
viewer_messages.push("GAME:DRAW".to_string()); observer_messages.push("GAME:DRAW".to_string());
} }
// remove match from matchmaker // remove match from matchmaker
@@ -564,19 +575,21 @@ impl Server {
); );
} }
for msg in viewer_messages { for msg in observer_messages {
broadcast_message(&observers, &viewers, &msg).await; let observers_guard = observers.read().await;
for (_, tx) in observers_guard.iter() {
let _ = send(tx, &msg);
}
} }
if demo_mode && no_winner { if demo_mode && no_winner {
tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await; tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move)); let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
broadcast_message( let observers_guard = observers.read().await;
&observers, let msg = format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move);
&viewers, for (_, tx) in observers_guard.iter() {
&format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move), let _ = send(tx, &msg);
) }
.await;
} }
})); }));
@@ -590,7 +603,6 @@ impl Server {
let client_tx = tx.clone(); let client_tx = tx.clone();
let client_addr = addr.clone(); let client_addr = addr.clone();
let observers = self.observers.clone(); let observers = self.observers.clone();
let viewers = current_match.viewers.clone();
let opponent_move = opponent.clone(); let opponent_move = opponent.clone();
current_match.timeout_thread = Some(tokio::spawn(async move { current_match.timeout_thread = Some(tokio::spawn(async move {
if demo_mode { if demo_mode {
@@ -610,12 +622,11 @@ impl Server {
let opponent = opponent.read().await; let opponent = opponent.read().await;
let _ = send(&opponent.connection, "GAME:LOSS"); let _ = send(&opponent.connection, "GAME:LOSS");
drop(opponent); drop(opponent);
broadcast_message( let observers_guard = observers.read().await;
&observers, let msg = format!("GAME:WIN:{}", client_username);
&viewers, for (_, tx) in observers_guard.iter() {
&format!("GAME:WIN:{}", client_username), let _ = send(tx, &msg);
) }
.await;
let mut clients_guard = clients.write().await; let mut clients_guard = clients.write().await;
let mut client = clients_guard.get_mut(&client_addr).unwrap().write().await; let mut client = clients_guard.get_mut(&client_addr).unwrap().write().await;
@@ -709,10 +720,9 @@ impl Server {
&self, &self,
tx: UnboundedSender<Message>, tx: UnboundedSender<Message>,
match_id: u32, match_id: u32,
addr: SocketAddr, _addr: SocketAddr,
) -> Result<(), anyhow::Error> { ) -> Result<(), anyhow::Error> {
let result = self.watch(match_id, addr).await; if self.matches.read().await.get(&match_id).is_none() {
if result.is_err() {
return Err(anyhow::anyhow!("ERROR:INVALID:WATCH")); return Err(anyhow::anyhow!("ERROR:INVALID:WATCH"));
} }
@@ -864,7 +874,8 @@ impl Server {
timeout_thread.abort(); timeout_thread.abort();
} }
self.broadcast_message(&the_match.viewers, &format!("GAME:WIN:{}", winner_username)).await; self.broadcast_message_all_observers(&format!("GAME:WIN:{}", winner_username))
.await;
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
if the_match.demo_mode { if the_match.demo_mode {
@@ -1187,54 +1198,6 @@ impl Server {
Ok(()) Ok(())
} }
pub async fn watch(&self, new_match_id: u32, addr: SocketAddr) -> Result<(), String> {
let matches_guard = self.matches.read().await;
for match_guard in matches_guard.values() {
let mut found = false;
let mut a_match = match_guard.write().await;
for i in 0..a_match.viewers.len() {
if a_match.viewers[i] == addr {
a_match.viewers.remove(i);
found = true;
break;
}
}
if found {
break;
}
}
let result = matches_guard.get(&new_match_id);
if result.is_none() {
return Err("Match not found".to_string());
}
result.unwrap().write().await.viewers.push(addr);
Ok(())
}
pub async fn remove_observer_from_all_matches(&self, addr: SocketAddr) {
let matches_guard = self.matches.read().await;
for match_guard in matches_guard.values() {
let mut found = false;
let mut a_match = match_guard.write().await;
for i in 0..a_match.viewers.len() {
if a_match.viewers[i] == addr {
a_match.viewers.remove(i);
found = true;
break;
}
}
if found {
break;
}
}
}
pub async fn terminate_match(&self, match_id: u32) { pub async fn terminate_match(&self, match_id: u32) {
let matches_guard = self.matches.read().await; let matches_guard = self.matches.read().await;
let the_match = matches_guard.get(&match_id); let the_match = matches_guard.get(&match_id);
@@ -1254,7 +1217,7 @@ impl Server {
timeout_thread.abort(); timeout_thread.abort();
} }
self.broadcast_message(&the_match.viewers, "GAME:TERMINATED").await; self.broadcast_message_all_observers("GAME:TERMINATED").await;
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
if the_match.player1 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() { if the_match.player1 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() {

View File

@@ -61,7 +61,6 @@ pub struct Match {
pub id: u32, pub id: u32,
pub demo_mode: bool, pub demo_mode: bool,
pub board: Vec<Vec<Color>>, pub board: Vec<Vec<Color>>,
pub viewers: Vec<SocketAddr>,
pub ledger: Vec<(Color, usize, Instant)>, pub ledger: Vec<(Color, usize, Instant)>,
pub wait_thread: Option<tokio::task::JoinHandle<()>>, pub wait_thread: Option<tokio::task::JoinHandle<()>>,
pub timeout_thread: Option<tokio::task::JoinHandle<()>>, pub timeout_thread: Option<tokio::task::JoinHandle<()>>,
@@ -81,7 +80,6 @@ impl Match {
id, id,
demo_mode, demo_mode,
board: vec![vec![Color::None; 6]; 7], board: vec![vec![Color::None; 6]; 7],
viewers: Vec::new(),
ledger: Vec::new(), ledger: Vec::new(),
wait_thread: None, wait_thread: None,
timeout_thread: None, timeout_thread: None,