misc: refactor data stores

This commit is contained in:
2026-03-15 04:59:07 +00:00
Unverified
parent cfde2cb3d8
commit d517414ffd
6 changed files with 198 additions and 174 deletions

View File

@@ -17,7 +17,7 @@ pub mod server;
pub mod tournaments; pub mod tournaments;
pub mod types; pub mod types;
pub type Clients = Arc<RwLock<HashMap<SocketAddr, Arc<RwLock<Client>>>>>; pub type Clients = Arc<RwLock<HashMap<String, Arc<RwLock<Client>>>>>;
pub type Usernames = Arc<RwLock<HashMap<String, SocketAddr>>>; pub type Usernames = Arc<RwLock<HashMap<String, SocketAddr>>>;
pub type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>; pub type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>;
pub type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>; pub type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>;
@@ -25,12 +25,24 @@ pub type Reservations = Arc<RwLock<Vec<(String, String)>>>;
pub type WrappedTournament = Arc<RwLock<Option<Arc<RwLock<dyn Tournament + Send + Sync>>>>>; pub type WrappedTournament = Arc<RwLock<Option<Arc<RwLock<dyn Tournament + Send + Sync>>>>>;
pub const SERVER_PLAYER_USERNAME: &str = "The Server"; pub const SERVER_PLAYER_USERNAME: &str = "The Server";
pub const SERVER_PLAYER_ADDR: &str = "127.0.0.1:6666";
pub async fn broadcast_message(observers: &Observers, addrs: &Vec<SocketAddr>, msg: &str) { pub async fn broadcast_message(
for addr in addrs { clients: &Clients,
observers: &Observers,
usernames: &Vec<String>,
msg: &str,
) {
for username in usernames {
let client_guard = {
let clients_guard = clients.read().await;
clients_guard.get(username).cloned()
};
let Some(client_guard) = client_guard else {
continue;
};
let addr = client_guard.read().await.addr;
let observers_guard = observers.read().await; let observers_guard = observers.read().await;
let tx = observers_guard.get(addr); let tx = observers_guard.get(&addr);
if tx.is_none() { if tx.is_none() {
continue; continue;
} }

View File

@@ -312,16 +312,22 @@ async fn handle_connection(
// Remove and terminate any matches // Remove and terminate any matches
// We may not be a client disconnecting, do this check // We may not be a client disconnecting, do this check
let username_from_addr = sd
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None });
let clients_guard = sd.clients.read().await; let clients_guard = sd.clients.read().await;
if clients_guard.get(&addr).is_some() { if let Some(username) = username_from_addr.clone() {
let client = clients_guard.get(&addr).unwrap().read().await; let client = clients_guard.get(&username).unwrap().read().await;
let username = client.username.clone(); let username = client.username.clone();
let tournament_guard = sd.tournament.read().await; let tournament_guard = sd.tournament.read().await;
if client.current_match.is_some() { if client.current_match.is_some() {
sd.disconnected_clients.write().await.push(username.clone()); sd.disconnected_clients.write().await.push(username.clone());
} else if tournament_guard.is_some() { } else if tournament_guard.is_some() {
let tourney = tournament_guard.clone().unwrap(); let tourney = tournament_guard.clone().unwrap();
if tourney.read().await.contains_player(addr) { if tourney.read().await.contains_player(&username) {
sd.disconnected_clients.write().await.push(username.clone()); sd.disconnected_clients.write().await.push(username.clone());
} }
} }
@@ -329,16 +335,18 @@ async fn handle_connection(
drop(client); drop(client);
drop(clients_guard); drop(clients_guard);
sd.clients.write().await.remove(&addr); sd.clients.write().await.remove(&username);
sd.usernames.write().await.remove(&username); sd.usernames.write().await.remove(&username);
} }
sd.observers.write().await.remove(&addr); sd.observers.write().await.remove(&addr);
let mut admin_guard = sd.admin.write().await; let mut admin_guard = sd.admin.write().await;
if let Some(admin_addr) = *admin_guard { if let Some(admin_username) = admin_guard.as_ref() {
if admin_addr == addr { if let Some(username) = username_from_addr {
*admin_guard = None; if admin_username == &username {
*admin_guard = None;
}
} }
} }
drop(admin_guard); drop(admin_guard);

View File

@@ -10,7 +10,7 @@ pub struct Server {
pub observers: Observers, pub observers: Observers,
pub matches: Matches, pub matches: Matches,
pub reservations: Reservations, pub reservations: Reservations,
pub admin: Arc<RwLock<Option<SocketAddr>>>, pub admin: Arc<RwLock<Option<String>>>,
pub admin_password: Arc<String>, pub admin_password: Arc<String>,
pub tournament: WrappedTournament, pub tournament: WrappedTournament,
pub waiting_timeout: Arc<RwLock<u64>>, pub waiting_timeout: Arc<RwLock<u64>>,
@@ -63,19 +63,12 @@ impl Server {
} }
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let mut reconnecting_client = None; let reconnecting_client = clients_guard.get(&requested_username).cloned();
for client in clients_guard.values() { if reconnecting_client.is_some() && !reconnecting {
if requested_username == client.read().await.username { return Err(anyhow::anyhow!(format!(
if reconnecting { "ERROR:INVALID:ID:{}",
reconnecting_client = Some(client.clone()); requested_username
break; )));
}
return Err(anyhow::anyhow!(format!(
"ERROR:INVALID:ID:{}",
requested_username
)));
}
} }
drop(clients_guard); drop(clients_guard);
@@ -87,11 +80,11 @@ impl Server {
if !reconnecting { if !reconnecting {
self.clients.write().await.insert( self.clients.write().await.insert(
addr.to_string().parse()?, requested_username.clone(),
Arc::new(RwLock::new(Client::new( Arc::new(RwLock::new(Client::new(
requested_username, requested_username,
tx.clone(), tx.clone(),
addr.to_string().parse()?, addr,
))), ))),
); );
@@ -102,7 +95,6 @@ impl Server {
self.disconnected_clients.write().await.retain(|name| name != &requested_username); self.disconnected_clients.write().await.retain(|name| name != &requested_username);
let client_guard = reconnecting_client.unwrap(); let client_guard = reconnecting_client.unwrap();
let mut client = client_guard.write().await; let mut client = client_guard.write().await;
let old_addr = client.addr;
client.addr = addr; client.addr = addr;
client.connection = tx.clone(); client.connection = tx.clone();
// I don't think this will fail // I don't think this will fail
@@ -111,18 +103,6 @@ impl Server {
drop(client); drop(client);
let mut clients_guard = self.clients.write().await;
clients_guard.remove(&old_addr);
clients_guard.insert(addr, client_guard.clone());
drop(clients_guard);
let tournament_guard = self.tournament.read().await;
if tournament_guard.is_some() {
let tourney = tournament_guard.clone().unwrap();
tourney.write().await.inform_reconnect(old_addr, addr);
}
drop(tournament_guard);
let matches_guard = self.matches.read().await; let matches_guard = self.matches.read().await;
let mut the_match = matches_guard.get(&match_id).unwrap().write().await; let mut the_match = matches_guard.get(&match_id).unwrap().write().await;
if the_match.demo_mode { if the_match.demo_mode {
@@ -133,10 +113,10 @@ impl Server {
} else { } else {
the_match.ledger.clear(); the_match.ledger.clear();
the_match.board = vec![vec![Color::None; 6]; 7]; the_match.board = vec![vec![Color::None; 6]; 7];
let opponent_addr = if the_match.player1 == addr { let opponent_username = if the_match.player1 == requested_username {
the_match.player2 the_match.player2.clone()
} else { } else {
the_match.player1 the_match.player1.clone()
}; };
if the_match.wait_thread.is_some() { if the_match.wait_thread.is_some() {
@@ -148,7 +128,7 @@ impl Server {
} }
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let opponent = clients_guard.get(&opponent_addr).unwrap().read().await; let opponent = clients_guard.get(&opponent_username).unwrap().read().await;
let _ = send(&opponent.connection, "GAME:TERMINATED"); let _ = send(&opponent.connection, "GAME:TERMINATED");
let _ = send( let _ = send(
&tx, &tx,
@@ -171,16 +151,11 @@ impl Server {
) -> Result<(), anyhow::Error> { ) -> Result<(), anyhow::Error> {
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let disconnected_guard = self.disconnected_clients.read().await; let disconnected_guard = self.disconnected_clients.read().await;
let mut found_client = None; let found_client = if disconnected_guard.contains(&requested_username) {
clients_guard.get(&requested_username).cloned()
for client in clients_guard.values() { } else {
if requested_username == client.read().await.username { None
if disconnected_guard.contains(&requested_username) { };
found_client = Some(client.clone());
}
break;
}
}
drop(clients_guard); drop(clients_guard);
drop(disconnected_guard); drop(disconnected_guard);
@@ -188,15 +163,9 @@ impl Server {
if let Some(client_guard) = found_client { if let Some(client_guard) = found_client {
self.disconnected_clients.write().await.retain(|name| name != &requested_username); self.disconnected_clients.write().await.retain(|name| name != &requested_username);
let mut client = client_guard.write().await; let mut client = client_guard.write().await;
let old_addr = client.addr;
client.addr = addr; client.addr = addr;
client.connection = tx.clone(); client.connection = tx.clone();
let mut clients_guard = self.clients.write().await;
clients_guard.remove(&old_addr);
clients_guard.insert(addr, client_guard.clone());
drop(clients_guard);
let _ = send(&tx, "RECONNECT:ACK"); let _ = send(&tx, "RECONNECT:ACK");
let matches_guard = self.matches.read().await; let matches_guard = self.matches.read().await;
@@ -224,8 +193,17 @@ impl Server {
addr: SocketAddr, addr: SocketAddr,
tx: UnboundedSender<Message>, tx: UnboundedSender<Message>,
) -> Result<(), anyhow::Error> { ) -> Result<(), anyhow::Error> {
let Some(username) = self
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
else {
return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT"));
};
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let client_opt = clients_guard.get(&addr).cloned(); let client_opt = clients_guard.get(&username).cloned();
if client_opt.is_none() { if client_opt.is_none() {
return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT")); return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT"));
@@ -245,7 +223,7 @@ impl Server {
self.terminate_match(match_id).await; self.terminate_match(match_id).await;
} }
self.clients.write().await.remove(&addr); self.clients.write().await.remove(&username);
self.observers.write().await.insert(addr, tx.clone()); self.observers.write().await.insert(addr, tx.clone());
let _ = send(&tx, "DISCONNECT:ACK"); let _ = send(&tx, "DISCONNECT:ACK");
@@ -257,39 +235,48 @@ impl Server {
addr: SocketAddr, addr: SocketAddr,
tx: UnboundedSender<Message>, tx: UnboundedSender<Message>,
) -> Result<(), anyhow::Error> { ) -> Result<(), anyhow::Error> {
let Some(username) = self
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
else {
return Err(anyhow::anyhow!("ERROR:INVALID"));
};
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
if clients_guard.get(&addr).is_none() { if clients_guard.get(&username).is_none() {
return Err(anyhow::anyhow!("ERROR:INVALID")); return Err(anyhow::anyhow!("ERROR:INVALID"));
} }
if clients_guard.get(&addr).unwrap().read().await.ready { if clients_guard.get(&username).unwrap().read().await.ready {
return Err(anyhow::anyhow!("ERROR:INVALID:READY")); return Err(anyhow::anyhow!("ERROR:INVALID:READY"));
} }
let mut client = clients_guard.get(&addr).unwrap().write().await; let mut client = clients_guard.get(&username).unwrap().write().await;
let client_username = client.username.clone(); let client_username = client.username.clone();
client.ready = true; client.ready = true;
let _ = send(&tx, "READY:ACK"); let _ = send(&tx, "READY:ACK");
drop(client); drop(client);
drop(clients_guard); drop(clients_guard);
if let Some(opponent_addr) = self.find_reservation_opponent(client_username).await { if let Some(opponent_username) = self.find_reservation_opponent(client_username).await {
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let mut client = clients_guard.get(&addr).unwrap().write().await; let mut client = clients_guard.get(&username).unwrap().write().await;
let mut opponent = clients_guard.get(&opponent_addr).unwrap().write().await; let mut opponent = clients_guard.get(&opponent_username).unwrap().write().await;
let match_id: u32 = gen_match_id(&self.matches).await; let match_id: u32 = gen_match_id(&self.matches).await;
let new_match = Arc::new(RwLock::new(Match::new( let new_match = Arc::new(RwLock::new(Match::new(
match_id, match_id,
addr, username.clone(),
opponent_addr, opponent_username,
false, false,
))); )));
self.matches.write().await.insert(match_id, new_match.clone()); self.matches.write().await.insert(match_id, new_match.clone());
client.ready = false; client.ready = false;
client.current_match = Some(match_id); client.current_match = Some(match_id);
client.color = if new_match.read().await.player1 == addr { client.color = if new_match.read().await.player1 == username {
let _ = send(&tx, "GAME:START:1"); let _ = send(&tx, "GAME:START:1");
let _ = send(&opponent.connection, "GAME:START:0"); let _ = send(&opponent.connection, "GAME:START:0");
Color::Red Color::Red
@@ -312,20 +299,20 @@ impl Server {
} }
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let mut client = clients_guard.get(&addr).unwrap().write().await; let mut client = clients_guard.get(&username).unwrap().write().await;
let is_demo_mode = self.demo_mode.read().await.clone(); let is_demo_mode = self.demo_mode.read().await.clone();
if is_demo_mode { if is_demo_mode {
let match_id: u32 = gen_match_id(&self.matches).await; let match_id: u32 = gen_match_id(&self.matches).await;
let new_match = Arc::new(RwLock::new(Match::new( let new_match = Arc::new(RwLock::new(Match::new(
match_id, match_id,
addr.to_string().parse()?, username.clone(),
SERVER_PLAYER_ADDR.to_string().parse()?, SERVER_PLAYER_USERNAME.to_string(),
is_demo_mode, is_demo_mode,
))); )));
self.matches.write().await.insert(match_id, new_match.clone()); self.matches.write().await.insert(match_id, new_match.clone());
client.ready = false; client.ready = false;
client.current_match = Some(match_id); client.current_match = Some(match_id);
client.color = if new_match.read().await.player1 == addr { client.color = if new_match.read().await.player1 == username {
let _ = send(&tx, "GAME:START:1"); let _ = send(&tx, "GAME:START:1");
Color::Red Color::Red
} else { } else {
@@ -343,8 +330,17 @@ impl Server {
tx: UnboundedSender<Message>, tx: UnboundedSender<Message>,
column: usize, column: usize,
) -> Result<(), anyhow::Error> { ) -> Result<(), anyhow::Error> {
let Some(client_username) = self
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
else {
return Err(anyhow::anyhow!("ERROR:INVALID:MOVE"));
};
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let client_opt = clients_guard.get(&addr); let client_opt = clients_guard.get(&client_username);
// Check if client is valid // Check if client is valid
if client_opt.is_none() || client_opt.unwrap().read().await.current_match.is_none() { if client_opt.is_none() || client_opt.unwrap().read().await.current_match.is_none() {
@@ -359,13 +355,13 @@ impl Server {
let mut result = None; let mut result = None;
if !current_match.demo_mode { if !current_match.demo_mode {
let opponent_addr = if addr == current_match.player1 { let opponent_username = if client_username == current_match.player1 {
current_match.player2 current_match.player2.clone()
} else { } else {
current_match.player1 current_match.player1.clone()
}; };
result = Some(clients_guard.get(&opponent_addr).cloned().unwrap()); result = Some(clients_guard.get(&opponent_username).cloned().unwrap());
} }
result result
@@ -373,7 +369,7 @@ impl Server {
// Check if it's their move // Check if it's their move
let mut invalid = false; let mut invalid = false;
if (current_match.ledger.is_empty() && current_match.player1 != addr) if (current_match.ledger.is_empty() && current_match.player1 != client_username)
|| (current_match.ledger.last().is_some() || (current_match.ledger.last().is_some()
&& current_match.ledger.last().unwrap().0 == client.color) && current_match.ledger.last().unwrap().0 == client.color)
{ {
@@ -423,18 +419,18 @@ impl Server {
opponent.current_match = None; opponent.current_match = None;
opponent.color = Color::None; opponent.color = Color::None;
let opponent_addr = opponent.addr; let opponent_username = opponent.username.clone();
drop(opponent); drop(opponent);
let mut clients_guard = self.clients.write().await; let mut clients_guard = self.clients.write().await;
let mut client = clients_guard.get_mut(&addr).unwrap().write().await; let mut client = clients_guard.get_mut(&client_username).unwrap().write().await;
client.current_match = None; client.current_match = None;
client.color = Color::None; client.color = Color::None;
drop(client); drop(client);
let mut tournament_guard = self.tournament.write().await; let mut tournament_guard = self.tournament.write().await;
let tourney = tournament_guard.as_mut().unwrap(); let tourney = tournament_guard.as_mut().unwrap();
tourney.write().await.inform_winner(opponent_addr, false); tourney.write().await.inform_winner(opponent_username, false);
drop(tournament_guard); drop(tournament_guard);
self.matches.write().await.remove(&current_match_id).unwrap(); self.matches.write().await.remove(&current_match_id).unwrap();
@@ -485,7 +481,7 @@ impl Server {
drop(clients_guard); drop(clients_guard);
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let mut client = clients_guard.get(&addr).unwrap().write().await; let mut client = clients_guard.get(&client_username).unwrap().write().await;
client.current_match = None; client.current_match = None;
client.color = Color::None; client.color = Color::None;
drop(client); drop(client);
@@ -506,7 +502,7 @@ impl Server {
let mut tournament_guard = self.tournament.write().await; let mut tournament_guard = self.tournament.write().await;
let tourney = tournament_guard.as_mut().unwrap(); let tourney = tournament_guard.as_mut().unwrap();
tourney.write().await.inform_winner(addr, filled); tourney.write().await.inform_winner(client_username.clone(), filled);
tourney.write().await.next(&self).await; tourney.write().await.next(&self).await;
if tourney.read().await.is_completed() { if tourney.read().await.is_completed() {
*tournament_guard = None; *tournament_guard = None;
@@ -545,6 +541,7 @@ impl Server {
let demo_move = random_move(&current_match.board); let demo_move = random_move(&current_match.board);
let no_winner = winner == Color::None && !filled; let no_winner = winner == Color::None && !filled;
let observers = self.observers.clone(); let observers = self.observers.clone();
let clients_for_viewers = self.clients.clone();
let opponent_move = opponent.clone(); let opponent_move = opponent.clone();
let client_tx = tx.clone(); let client_tx = tx.clone();
if current_match.demo_mode { if current_match.demo_mode {
@@ -565,13 +562,14 @@ impl Server {
} }
for msg in viewer_messages { for msg in viewer_messages {
broadcast_message(&observers, &viewers, &msg).await; broadcast_message(&clients_for_viewers, &observers, &viewers, &msg).await;
} }
if demo_mode && no_winner { if demo_mode && no_winner {
tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await; tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move)); let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
broadcast_message( broadcast_message(
&clients_for_viewers,
&observers, &observers,
&viewers, &viewers,
&format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move), &format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move),
@@ -588,7 +586,7 @@ impl Server {
let ledger_size = current_match.ledger.len(); let ledger_size = current_match.ledger.len();
let client_username = client.username.clone(); let client_username = client.username.clone();
let client_tx = tx.clone(); let client_tx = tx.clone();
let client_addr = addr.clone(); let client_username_timeout = client_username.clone();
let observers = self.observers.clone(); let observers = self.observers.clone();
let viewers = current_match.viewers.clone(); let viewers = current_match.viewers.clone();
let opponent_move = opponent.clone(); let opponent_move = opponent.clone();
@@ -611,6 +609,7 @@ impl Server {
let _ = send(&opponent.connection, "GAME:LOSS"); let _ = send(&opponent.connection, "GAME:LOSS");
drop(opponent); drop(opponent);
broadcast_message( broadcast_message(
&clients,
&observers, &observers,
&viewers, &viewers,
&format!("GAME:WIN:{}", client_username), &format!("GAME:WIN:{}", client_username),
@@ -618,7 +617,7 @@ impl Server {
.await; .await;
let mut clients_guard = clients.write().await; let mut clients_guard = clients.write().await;
let mut client = clients_guard.get_mut(&client_addr).unwrap().write().await; let mut client = clients_guard.get_mut(&client_username_timeout).unwrap().write().await;
client.current_match = None; client.current_match = None;
client.color = Color::None; client.color = Color::None;
drop(client); drop(client);
@@ -631,7 +630,7 @@ impl Server {
let mut tournament_guard = tournament.write().await; let mut tournament_guard = tournament.write().await;
let tourney = tournament_guard.as_mut().unwrap(); let tourney = tournament_guard.as_mut().unwrap();
tourney.write().await.inform_winner(client_addr, false); tourney.write().await.inform_winner(client_username_timeout.clone(), false);
drop(tournament_guard); drop(tournament_guard);
matches.write().await.remove(&match_id).unwrap(); matches.write().await.remove(&match_id).unwrap();
@@ -679,12 +678,12 @@ impl Server {
let mut to_send = "GAME:LIST:".to_string(); let mut to_send = "GAME:LIST:".to_string();
for match_guard in matches_guard.values() { for match_guard in matches_guard.values() {
let a_match = match_guard.read().await; let a_match = match_guard.read().await;
let player1 = if a_match.player1.to_string() == SERVER_PLAYER_ADDR { let player1 = if a_match.player1 == SERVER_PLAYER_USERNAME {
SERVER_PLAYER_USERNAME.to_string() SERVER_PLAYER_USERNAME.to_string()
} else { } else {
clients_guard.get(&a_match.player1).unwrap().read().await.username.clone() clients_guard.get(&a_match.player1).unwrap().read().await.username.clone()
}; };
let player2 = if a_match.player2.to_string() == SERVER_PLAYER_ADDR { let player2 = if a_match.player2 == SERVER_PLAYER_USERNAME {
SERVER_PLAYER_USERNAME.to_string() SERVER_PLAYER_USERNAME.to_string()
} else { } else {
clients_guard.get(&a_match.player2).unwrap().read().await.username.clone() clients_guard.get(&a_match.player2).unwrap().read().await.username.clone()
@@ -720,13 +719,13 @@ impl Server {
let matches_guard = self.matches.read().await; let matches_guard = self.matches.read().await;
let the_match = matches_guard.get(&match_id).unwrap().read().await; let the_match = matches_guard.get(&match_id).unwrap().read().await;
let player1 = if !the_match.player1.to_string().eq(SERVER_PLAYER_ADDR) { let player1 = if the_match.player1 != SERVER_PLAYER_USERNAME {
clients_guard.get(&the_match.player1).unwrap().read().await.username.clone() clients_guard.get(&the_match.player1).unwrap().read().await.username.clone()
} else { } else {
SERVER_PLAYER_USERNAME.to_string() SERVER_PLAYER_USERNAME.to_string()
}; };
let player2 = if !the_match.player2.to_string().eq(SERVER_PLAYER_ADDR) { let player2 = if the_match.player2 != SERVER_PLAYER_USERNAME {
clients_guard.get(&the_match.player2).unwrap().read().await.username.clone() clients_guard.get(&the_match.player2).unwrap().read().await.username.clone()
} else { } else {
SERVER_PLAYER_USERNAME.to_string() SERVER_PLAYER_USERNAME.to_string()
@@ -768,8 +767,17 @@ impl Server {
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH")); return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
} }
let Some(admin_username) = self
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
else {
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
};
let mut admin_guard = self.admin.write().await; let mut admin_guard = self.admin.write().await;
*admin_guard = Some(addr.to_string().parse()?); *admin_guard = Some(admin_username);
let _ = send(&tx, "ADMIN:AUTH:ACK"); let _ = send(&tx, "ADMIN:AUTH:ACK");
Ok(()) Ok(())
} }
@@ -783,13 +791,11 @@ impl Server {
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH")); return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
} }
let usernames_guard = self.usernames.read().await;
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
let kick_addr_result = usernames_guard.get(&kick_username); match clients_guard.get(&kick_username) {
match kick_addr_result { Some(kick_client) => {
Some(kick_addr) => { let kick_client = kick_client.read().await;
let kick_client = clients_guard.get(kick_addr).unwrap().read().await;
kick_client.connection.send(Message::Close(None))?; kick_client.connection.send(Message::Close(None))?;
} }
None => return Err(anyhow::anyhow!("ERROR:INVALID:KICK")), None => return Err(anyhow::anyhow!("ERROR:INVALID:KICK")),
@@ -873,7 +879,7 @@ impl Server {
} else { } else {
"LOSS" "LOSS"
}; };
let mut the_player = if the_match.player1 != SERVER_PLAYER_ADDR.parse()? { let mut the_player = if the_match.player1 != SERVER_PLAYER_USERNAME {
clients_guard.get(&the_match.player1).unwrap().write().await clients_guard.get(&the_match.player1).unwrap().write().await
} else { } else {
clients_guard.get(&the_match.player2).unwrap().write().await clients_guard.get(&the_match.player2).unwrap().write().await
@@ -909,12 +915,6 @@ impl Server {
player2.connection.clone() player2.connection.clone()
}; };
let winner_addr = if player1.username == winner_username {
player1.addr.clone()
} else {
player2.addr.clone()
};
drop(player1); drop(player1);
drop(player2); drop(player2);
drop(clients_guard); drop(clients_guard);
@@ -925,7 +925,7 @@ impl Server {
if self.tournament.read().await.is_some() { if self.tournament.read().await.is_some() {
let mut tournament_guard = self.tournament.write().await; let mut tournament_guard = self.tournament.write().await;
let tourney = tournament_guard.as_mut().unwrap(); let tourney = tournament_guard.as_mut().unwrap();
tourney.write().await.inform_winner(winner_addr, false); tourney.write().await.inform_winner(winner_username, false);
if self.matches.read().await.is_empty() { if self.matches.read().await.is_empty() {
tourney.write().await.next(&self).await; tourney.write().await.next(&self).await;
if tourney.read().await.is_completed() { if tourney.read().await.is_completed() {
@@ -955,9 +955,9 @@ impl Server {
let mut clients_guard = self.clients.write().await; let mut clients_guard = self.clients.write().await;
let mut ready_players = Vec::new(); let mut ready_players = Vec::new();
for (client_addr, client_guard) in clients_guard.iter_mut() { for (client_username, client_guard) in clients_guard.iter_mut() {
if client_guard.read().await.ready { if client_guard.read().await.ready {
ready_players.push(*client_addr); ready_players.push(client_username.clone());
} }
} }
@@ -1094,27 +1094,24 @@ impl Server {
&format!("RESERVATION:ADD:{},{}", player1_username, player2_username), &format!("RESERVATION:ADD:{},{}", player1_username, player2_username),
); );
let player1_addr = self.usernames.read().await.get(&player1_username).cloned();
let player2_addr = self.usernames.read().await.get(&player2_username).cloned();
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
if player1_addr.is_some() && player2_addr.is_some() { if clients_guard.get(&player1_username).is_some() && clients_guard.get(&player2_username).is_some() {
let mut player1 = clients_guard.get(&player1_addr.unwrap()).unwrap().write().await; let mut player1 = clients_guard.get(&player1_username).unwrap().write().await;
let mut player2 = clients_guard.get(&player2_addr.unwrap()).unwrap().write().await; let mut player2 = clients_guard.get(&player2_username).unwrap().write().await;
if player1.ready && player2.ready { if player1.ready && player2.ready {
let match_id: u32 = gen_match_id(&self.matches).await; let match_id: u32 = gen_match_id(&self.matches).await;
let new_match = Arc::new(RwLock::new(Match::new( let new_match = Arc::new(RwLock::new(Match::new(
match_id, match_id,
player1_addr.unwrap(), player1_username.clone(),
player2_addr.unwrap(), player2_username.clone(),
false, false,
))); )));
self.matches.write().await.insert(match_id, new_match.clone()); self.matches.write().await.insert(match_id, new_match.clone());
player1.ready = false; player1.ready = false;
player1.current_match = Some(match_id); player1.current_match = Some(match_id);
player1.color = if new_match.read().await.player1 == player1_addr.unwrap() { player1.color = if new_match.read().await.player1 == player1_username {
let _ = send(&tx, "GAME:START:1"); let _ = send(&tx, "GAME:START:1");
let _ = send(&player2.connection, "GAME:START:0"); let _ = send(&player2.connection, "GAME:START:0");
Color::Red Color::Red
@@ -1188,13 +1185,22 @@ impl Server {
} }
pub async fn watch(&self, new_match_id: u32, addr: SocketAddr) -> Result<(), String> { pub async fn watch(&self, new_match_id: u32, addr: SocketAddr) -> Result<(), String> {
let Some(username) = self
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
else {
return Err("Client not found".to_string());
};
let matches_guard = self.matches.read().await; let matches_guard = self.matches.read().await;
for match_guard in matches_guard.values() { for match_guard in matches_guard.values() {
let mut found = false; let mut found = false;
let mut a_match = match_guard.write().await; let mut a_match = match_guard.write().await;
for i in 0..a_match.viewers.len() { for i in 0..a_match.viewers.len() {
if a_match.viewers[i] == addr { if a_match.viewers[i] == username.as_str() {
a_match.viewers.remove(i); a_match.viewers.remove(i);
found = true; found = true;
break; break;
@@ -1210,19 +1216,28 @@ impl Server {
if result.is_none() { if result.is_none() {
return Err("Match not found".to_string()); return Err("Match not found".to_string());
} }
result.unwrap().write().await.viewers.push(addr); result.unwrap().write().await.viewers.push(username);
Ok(()) Ok(())
} }
pub async fn remove_observer_from_all_matches(&self, addr: SocketAddr) { pub async fn remove_observer_from_all_matches(&self, addr: SocketAddr) {
let Some(username) = self
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
else {
return;
};
let matches_guard = self.matches.read().await; let matches_guard = self.matches.read().await;
for match_guard in matches_guard.values() { for match_guard in matches_guard.values() {
let mut found = false; let mut found = false;
let mut a_match = match_guard.write().await; let mut a_match = match_guard.write().await;
for i in 0..a_match.viewers.len() { for i in 0..a_match.viewers.len() {
if a_match.viewers[i] == addr { if a_match.viewers[i] == username.as_str() {
a_match.viewers.remove(i); a_match.viewers.remove(i);
found = true; found = true;
break; break;
@@ -1257,14 +1272,14 @@ impl Server {
self.broadcast_message(&the_match.viewers, "GAME:TERMINATED").await; self.broadcast_message(&the_match.viewers, "GAME:TERMINATED").await;
let clients_guard = self.clients.read().await; let clients_guard = self.clients.read().await;
if the_match.player1 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() { if the_match.player1 != SERVER_PLAYER_USERNAME {
let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await; let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await;
let _ = send(&player1.connection, "GAME:TERMINATED"); let _ = send(&player1.connection, "GAME:TERMINATED");
player1.current_match = None; player1.current_match = None;
player1.color = Color::None; player1.color = Color::None;
} }
if the_match.player2 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() { if the_match.player2 != SERVER_PLAYER_USERNAME {
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await; let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
let _ = send(&player2.connection, "GAME:TERMINATED"); let _ = send(&player2.connection, "GAME:TERMINATED");
player2.current_match = None; player2.current_match = None;
@@ -1278,15 +1293,8 @@ impl Server {
self.matches.write().await.remove(&match_id); self.matches.write().await.remove(&match_id);
} }
pub async fn broadcast_message(&self, addrs: &Vec<SocketAddr>, msg: &str) { pub async fn broadcast_message(&self, usernames: &Vec<String>, msg: &str) {
for addr in addrs { broadcast_message(&self.clients, &self.observers, usernames, msg).await;
let observers_guard = self.observers.read().await;
let tx = observers_guard.get(addr);
if tx.is_none() {
continue;
}
let _ = send(tx.unwrap(), msg);
}
} }
pub async fn broadcast_message_all_observers(&self, msg: &str) { pub async fn broadcast_message_all_observers(&self, msg: &str) {
@@ -1297,13 +1305,22 @@ impl Server {
} }
pub async fn auth_check(&self, addr: SocketAddr) -> bool { pub async fn auth_check(&self, addr: SocketAddr) -> bool {
if self.admin.read().await.is_none() || self.admin.read().await.unwrap() != addr { let Some(username) = self
.usernames
.read()
.await
.iter()
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
else {
return false;
};
if self.admin.read().await.is_none() || self.admin.read().await.as_ref().unwrap() != &username {
return false; return false;
} }
true true
} }
pub async fn find_reservation_opponent(&self, username: String) -> Option<SocketAddr> { pub async fn find_reservation_opponent(&self, username: String) -> Option<String> {
let reservations_guard = self.reservations.read().await; let reservations_guard = self.reservations.read().await;
for (player1, player2) in reservations_guard.iter() { for (player1, player2) in reservations_guard.iter() {
if player1 == &username || player2 == &username { if player1 == &username || player2 == &username {
@@ -1313,12 +1330,11 @@ impl Server {
player1 player1
}; };
let usernames_guard = self.usernames.read().await; let clients_guard = self.clients.read().await;
if let Some(opponent_addr) = usernames_guard.get(opponent_username) { if let Some(opponent) = clients_guard.get(opponent_username) {
let clients_guard = self.clients.read().await; let opponent = opponent.read().await;
let opponent = clients_guard.get(opponent_addr).unwrap().read().await;
if opponent.ready { if opponent.ready {
return Some(*opponent_addr); return Some(opponent_username.clone());
} }
} }
} }

View File

@@ -1,5 +1,3 @@
use std::net::SocketAddr;
use async_trait::async_trait; use async_trait::async_trait;
use crate::server::Server; use crate::server::Server;
@@ -9,15 +7,14 @@ pub use round_robin::RoundRobin;
#[async_trait] #[async_trait]
pub trait Tournament { pub trait Tournament {
fn new(ready_players: &[SocketAddr]) -> Self fn new(ready_players: &[String]) -> Self
where where
Self: Sized; Self: Sized;
async fn next(&mut self, server: &Server); async fn next(&mut self, server: &Server);
async fn start(&mut self, server: &Server); async fn start(&mut self, server: &Server);
async fn cancel(&mut self, server: &Server); async fn cancel(&mut self, server: &Server);
fn inform_winner(&mut self, winner: SocketAddr, is_tie: bool); fn inform_winner(&mut self, winner: String, is_tie: bool);
fn inform_reconnect(&mut self, old_addr: SocketAddr, new_addr: SocketAddr); fn contains_player(&self, username: &str) -> bool;
fn contains_player(&self, addr: SocketAddr) -> bool;
fn is_completed(&self) -> bool; fn is_completed(&self) -> bool;
fn get_type(&self) -> String; fn get_type(&self) -> String;
} }

View File

@@ -1,4 +1,4 @@
use std::{collections::HashMap, net::SocketAddr}; use std::collections::HashMap;
use async_trait::async_trait; use async_trait::async_trait;
@@ -9,7 +9,7 @@ type ID = u32;
#[derive(Clone)] #[derive(Clone)]
pub struct RoundRobin { pub struct RoundRobin {
pub players: HashMap<ID, (SocketAddr, Score)>, pub players: HashMap<ID, (String, Score)>,
pub top_half: Vec<ID>, pub top_half: Vec<ID>,
pub bottom_half: Vec<ID>, pub bottom_half: Vec<ID>,
pub is_completed: bool, pub is_completed: bool,
@@ -30,8 +30,8 @@ impl RoundRobin {
let match_id: u32 = gen_match_id(matches).await; let match_id: u32 = gen_match_id(matches).await;
let new_match = Arc::new(RwLock::new(Match::new( let new_match = Arc::new(RwLock::new(Match::new(
match_id, match_id,
player1_addr.0, player1_addr.0.clone(),
player2_addr.0, player2_addr.0.clone(),
false, false,
))); )));
@@ -73,7 +73,7 @@ impl RoundRobin {
#[async_trait] #[async_trait]
impl Tournament for RoundRobin { impl Tournament for RoundRobin {
fn new(ready_players: &[SocketAddr]) -> RoundRobin { fn new(ready_players: &[String]) -> RoundRobin {
let mut result = RoundRobin { let mut result = RoundRobin {
players: HashMap::new(), players: HashMap::new(),
top_half: Vec::new(), top_half: Vec::new(),
@@ -84,7 +84,7 @@ impl Tournament for RoundRobin {
let size = ready_players.len(); let size = ready_players.len();
for (id, player) in ready_players.iter().enumerate() { for (id, player) in ready_players.iter().enumerate() {
result.players.insert(id as u32, (*player, 0)); result.players.insert(id as u32, (player.clone(), 0));
} }
for i in 0..size / 2 { for i in 0..size / 2 {
@@ -98,7 +98,7 @@ impl Tournament for RoundRobin {
result result
} }
fn inform_winner(&mut self, winner: SocketAddr, is_tie: bool) { fn inform_winner(&mut self, winner: String, is_tie: bool) {
if is_tie { if is_tie {
return; return;
} }
@@ -111,18 +111,9 @@ impl Tournament for RoundRobin {
} }
} }
fn inform_reconnect(&mut self, old_addr: SocketAddr, new_addr: SocketAddr) { fn contains_player(&self, username: &str) -> bool {
for (_, (player_addr, _)) in self.players.iter_mut() {
if *player_addr == old_addr {
*player_addr = new_addr;
break;
}
}
}
fn contains_player(&self, addr: SocketAddr) -> bool {
for (_, (player_addr, _)) in self.players.iter() { for (_, (player_addr, _)) in self.players.iter() {
if *player_addr == addr { if player_addr == username {
return true; return true;
} }
} }

View File

@@ -61,20 +61,20 @@ pub struct Match {
pub id: u32, pub id: u32,
pub demo_mode: bool, pub demo_mode: bool,
pub board: Vec<Vec<Color>>, pub board: Vec<Vec<Color>>,
pub viewers: Vec<SocketAddr>, pub viewers: Vec<String>,
pub ledger: Vec<(Color, usize, Instant)>, pub ledger: Vec<(Color, usize, Instant)>,
pub wait_thread: Option<tokio::task::JoinHandle<()>>, pub wait_thread: Option<tokio::task::JoinHandle<()>>,
pub timeout_thread: Option<tokio::task::JoinHandle<()>>, pub timeout_thread: Option<tokio::task::JoinHandle<()>>,
pub player1: SocketAddr, pub player1: String,
pub player2: SocketAddr, pub player2: String,
} }
impl Match { impl Match {
pub fn new(id: u32, player1: SocketAddr, player2: SocketAddr, demo_mode: bool) -> Match { pub fn new(id: u32, player1: String, player2: String, demo_mode: bool) -> Match {
let first = if rand::rng().random_range(0..=1) == 0 { let (first_player, second_player) = if rand::rng().random_range(0..=1) == 0 {
player1.to_string().parse().unwrap() (player1, player2)
} else { } else {
player2.to_string().parse().unwrap() (player2, player1)
}; };
Match { Match {
@@ -85,8 +85,8 @@ impl Match {
ledger: Vec::new(), ledger: Vec::new(),
wait_thread: None, wait_thread: None,
timeout_thread: None, timeout_thread: None,
player1: if player1 == first { player1 } else { player2 }, player1: first_player,
player2: if player1 == first { player2 } else { player1 }, player2: second_player,
} }
} }