feat(tournaments): create specific tournament types dynamically #14

Merged
joshuafhiggins merged 1 commits from feat-create-specific-tournaments-dynamically into main 2025-12-31 21:48:05 +00:00
2 changed files with 9 additions and 20 deletions

View File

@@ -22,15 +22,6 @@ async fn main() -> Result<(), anyhow::Error> {
let args: Vec<String> = env::args().collect(); let args: Vec<String> = env::args().collect();
let demo_mode = args.get(1).is_some() && args.get(1).unwrap() == "demo"; let demo_mode = args.get(1).is_some() && args.get(1).unwrap() == "demo";
let tournament_type = if !demo_mode {
if let Some(tourney) = args.get(1) {
tourney.clone()
} else {
"round_robin".to_string()
}
} else {
"round_robin".to_string()
};
let admin_password = env::var("ADMIN_AUTH").unwrap_or_else(|_| String::from("admin")); let admin_password = env::var("ADMIN_AUTH").unwrap_or_else(|_| String::from("admin"));
info!("Admin password: {}", admin_password); info!("Admin password: {}", admin_password);
let admin_password = Arc::new(admin_password); let admin_password = Arc::new(admin_password);
@@ -39,11 +30,7 @@ async fn main() -> Result<(), anyhow::Error> {
let listener = TcpListener::bind(&addr).await?; let listener = TcpListener::bind(&addr).await?;
info!("WebSocket server listening on: {}", addr); info!("WebSocket server listening on: {}", addr);
let server_data = Arc::new(Server::new( let server_data = Arc::new(Server::new(admin_password.as_ref().clone(), demo_mode));
admin_password.as_ref().clone(),
demo_mode,
tournament_type,
));
while let Ok((stream, addr)) = listener.accept().await { while let Ok((stream, addr)) = listener.accept().await {
tokio::spawn(handle_connection(stream, addr, server_data.clone())); tokio::spawn(handle_connection(stream, addr, server_data.clone()));
@@ -183,8 +170,11 @@ async fn handle_connection(
} }
} }
"TOURNAMENT" => { "TOURNAMENT" => {
if parts.get(1) == Some(&"START") { if parts.get(1) == Some(&"START") && parts.len() > 2 {
if let Err(e) = sd.handle_tournament_start(tx.clone(), addr).await { if let Err(e) = sd
.handle_tournament_start(tx.clone(), addr, parts[2].to_string())
.await
{
error!("handle_tournament_start: {}", e); error!("handle_tournament_start: {}", e);
let _ = send(&tx, e.to_string().as_str()); let _ = send(&tx, e.to_string().as_str());
} }

View File

@@ -10,11 +10,10 @@ pub struct Server {
pub tournament: WrappedTournament, pub tournament: WrappedTournament,
pub waiting_timeout: Arc<RwLock<u64>>, pub waiting_timeout: Arc<RwLock<u64>>,
pub demo_mode: bool, pub demo_mode: bool,
pub tournament_type: String,
} }
impl Server { impl Server {
pub fn new(admin_password: String, demo_mode: bool, tournament_type: String) -> Server { pub fn new(admin_password: String, demo_mode: bool) -> Server {
Server { Server {
clients: Arc::new(RwLock::new(HashMap::new())), clients: Arc::new(RwLock::new(HashMap::new())),
usernames: Arc::new(RwLock::new(HashMap::new())), usernames: Arc::new(RwLock::new(HashMap::new())),
@@ -25,7 +24,6 @@ impl Server {
tournament: Arc::new(RwLock::new(None)), tournament: Arc::new(RwLock::new(None)),
waiting_timeout: Arc::new(RwLock::new(5000)), waiting_timeout: Arc::new(RwLock::new(5000)),
demo_mode, demo_mode,
tournament_type,
} }
} }
@@ -512,6 +510,7 @@ impl Server {
&self, &self,
tx: UnboundedSender<Message>, tx: UnboundedSender<Message>,
addr: SocketAddr, addr: SocketAddr,
tournament_type: String,
) -> Result<(), anyhow::Error> { ) -> Result<(), anyhow::Error> {
if !self.auth_check(addr).await { if !self.auth_check(addr).await {
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH")); return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
@@ -535,7 +534,7 @@ impl Server {
drop(clients_guard); drop(clients_guard);
let mut tourney = match self.tournament_type.as_str() { let mut tourney = match tournament_type.as_str() {
"round_robin" => crate::tournaments::round_robin::RoundRobin::new(&ready_players), "round_robin" => crate::tournaments::round_robin::RoundRobin::new(&ready_players),
&_ => crate::tournaments::round_robin::RoundRobin::new(&ready_players), &_ => crate::tournaments::round_robin::RoundRobin::new(&ready_players),
}; };