feat(tournaments & demo mode): demo mode can be changed at runtime & GET:TOURNAMENT_STATUS returns the tournament type if true #15
134
src/server.rs
134
src/server.rs
@@ -1,4 +1,4 @@
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use crate::{tournaments::Tournament, types::*, *};
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use crate::{tournaments::*, types::*, *};
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pub struct Server {
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pub struct Server {
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pub clients: Clients,
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pub clients: Clients,
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@@ -9,7 +9,8 @@ pub struct Server {
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pub admin_password: Arc<String>,
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pub admin_password: Arc<String>,
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pub tournament: WrappedTournament,
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pub tournament: WrappedTournament,
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pub waiting_timeout: Arc<RwLock<u64>>,
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pub waiting_timeout: Arc<RwLock<u64>>,
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pub demo_mode: bool,
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pub demo_mode: Arc<RwLock<bool>>,
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pub tournament_type: String,
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}
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}
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impl Server {
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impl Server {
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@@ -23,7 +24,8 @@ impl Server {
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admin_password: Arc::new(admin_password),
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admin_password: Arc::new(admin_password),
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tournament: Arc::new(RwLock::new(None)),
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tournament: Arc::new(RwLock::new(None)),
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waiting_timeout: Arc::new(RwLock::new(5000)),
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waiting_timeout: Arc::new(RwLock::new(5000)),
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demo_mode,
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demo_mode: Arc::new(RwLock::new(demo_mode)),
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tournament_type,
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}
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}
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}
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}
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@@ -67,7 +69,7 @@ impl Server {
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))),
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))),
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);
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);
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let _ = crate::send(&tx, "CONNECT:ACK");
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let _ = send(&tx, "CONNECT:ACK");
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Ok(())
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Ok(())
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}
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}
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@@ -117,20 +119,22 @@ impl Server {
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let mut client = clients_guard.get(&addr).unwrap().write().await;
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let mut client = clients_guard.get(&addr).unwrap().write().await;
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client.ready = true;
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client.ready = true;
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let _ = crate::send(&tx, "READY:ACK");
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let _ = send(&tx, "READY:ACK");
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if self.demo_mode {
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let is_demo_mode = self.demo_mode.read().await.clone();
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let match_id: u32 = crate::gen_match_id(&self.matches).await;
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if is_demo_mode {
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let match_id: u32 = gen_match_id(&self.matches).await;
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let new_match = Arc::new(RwLock::new(Match::new(
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let new_match = Arc::new(RwLock::new(Match::new(
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match_id,
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match_id,
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addr.to_string().parse()?,
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addr.to_string().parse()?,
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addr.to_string().parse()?,
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addr.to_string().parse()?,
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is_demo_mode,
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)));
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)));
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self.matches.write().await.insert(match_id, new_match.clone());
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self.matches.write().await.insert(match_id, new_match.clone());
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client.ready = false;
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client.ready = false;
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client.current_match = Some(match_id);
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client.current_match = Some(match_id);
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client.color = Color::Red;
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client.color = Color::Red;
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let _ = crate::send(&tx, "GAME:START:1");
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let _ = send(&tx, "GAME:START:1");
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}
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}
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Ok(())
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Ok(())
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@@ -179,7 +183,7 @@ impl Server {
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|| (current_match.ledger.last().is_some()
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|| (current_match.ledger.last().is_some()
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&& current_match.ledger.last().unwrap().0 == client.color)
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&& current_match.ledger.last().unwrap().0 == client.color)
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{
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{
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let _ = crate::send(&tx, "ERROR:INVALID:MOVE");
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let _ = send(&tx, "ERROR:INVALID:MOVE");
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invalid = true;
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invalid = true;
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}
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}
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@@ -192,18 +196,19 @@ impl Server {
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// Check if valid move
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// Check if valid move
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if column >= 7 && !invalid {
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if column >= 7 && !invalid {
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let _ = crate::send(&tx, "ERROR:INVALID:MOVE");
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let _ = send(&tx, "ERROR:INVALID:MOVE");
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invalid = true;
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invalid = true;
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}
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}
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if current_match.board[column][5] != Color::None && !invalid {
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if current_match.board[column][5] != Color::None && !invalid {
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let _ = crate::send(&tx, "ERROR:INVALID:MOVE");
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let _ = send(&tx, "ERROR:INVALID:MOVE");
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invalid = true;
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invalid = true;
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}
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}
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// Terminate games if a player makes an invalid move
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// Terminate games if a player makes an invalid move
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if invalid {
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if invalid {
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let current_match_id = current_match.id;
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let current_match_id = current_match.id;
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let is_demo_mode = current_match.demo_mode;
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let viewers = current_match.viewers.clone();
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let viewers = current_match.viewers.clone();
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drop(current_match);
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drop(current_match);
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@@ -211,12 +216,12 @@ impl Server {
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drop(client);
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drop(client);
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drop(clients_guard);
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drop(clients_guard);
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if self.demo_mode {
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if is_demo_mode {
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self.terminate_match(current_match_id).await;
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self.terminate_match(current_match_id).await;
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tx.send(Message::Close(None))?;
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tx.send(Message::Close(None))?;
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} else {
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} else {
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let _ = crate::send(&tx, "GAME:LOSS");
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let _ = send(&tx, "GAME:LOSS");
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let _ = crate::send(&opponent_connection, "GAME:WINS");
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let _ = send(&opponent_connection, "GAME:WINS");
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self.broadcast_message(&viewers, &format!("GAME:WIN:{}", opponent_username)).await;
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self.broadcast_message(&viewers, &format!("GAME:WIN:{}", opponent_username)).await;
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let mut clients_guard = self.clients.write().await;
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let mut clients_guard = self.clients.write().await;
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@@ -252,9 +257,9 @@ impl Server {
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if winner != Color::None {
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if winner != Color::None {
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if winner == client.color {
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if winner == client.color {
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let _ = crate::send(&tx, "GAME:WINS");
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let _ = send(&tx, "GAME:WINS");
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if !self.demo_mode {
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if !current_match.demo_mode {
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let _ = crate::send(&opponent_connection, "GAME:LOSS");
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let _ = send(&opponent_connection, "GAME:LOSS");
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}
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}
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self.broadcast_message(
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self.broadcast_message(
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¤t_match.viewers,
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¤t_match.viewers,
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@@ -262,9 +267,9 @@ impl Server {
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)
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)
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.await;
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.await;
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} else {
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} else {
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let _ = crate::send(&tx, "GAME:LOSS");
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let _ = send(&tx, "GAME:LOSS");
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if !self.demo_mode {
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if !current_match.demo_mode {
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let _ = crate::send(&opponent_connection, "GAME:WINS");
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let _ = send(&opponent_connection, "GAME:WINS");
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}
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}
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self.broadcast_message(
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self.broadcast_message(
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¤t_match.viewers,
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¤t_match.viewers,
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@@ -273,9 +278,9 @@ impl Server {
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.await;
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.await;
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}
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}
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} else if filled {
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} else if filled {
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let _ = crate::send(&tx, "GAME:DRAW");
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let _ = send(&tx, "GAME:DRAW");
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if !self.demo_mode {
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if !current_match.demo_mode {
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let _ = crate::send(&opponent_connection, "GAME:DRAW");
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let _ = send(&opponent_connection, "GAME:DRAW");
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}
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}
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self.broadcast_message(¤t_match.viewers, "GAME:DRAW").await;
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self.broadcast_message(¤t_match.viewers, "GAME:DRAW").await;
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}
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}
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@@ -283,6 +288,7 @@ impl Server {
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// remove match from matchmaker
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// remove match from matchmaker
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if winner != Color::None || filled {
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if winner != Color::None || filled {
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let current_match_id = current_match.id;
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let current_match_id = current_match.id;
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let is_demo_mode = current_match.demo_mode;
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drop(client);
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drop(client);
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drop(current_match);
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drop(current_match);
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@@ -306,7 +312,7 @@ impl Server {
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drop(opponent);
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drop(opponent);
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matches_guard.remove(¤t_match_id).unwrap();
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matches_guard.remove(¤t_match_id).unwrap();
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if !self.demo_mode && matches_guard.is_empty() {
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if !is_demo_mode && matches_guard.is_empty() {
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drop(matches_guard);
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drop(matches_guard);
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drop(clients_guard);
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drop(clients_guard);
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@@ -321,17 +327,17 @@ impl Server {
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return Ok(());
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return Ok(());
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}
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}
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let connection_to_send = if !self.demo_mode {
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let connection_to_send = if !current_match.demo_mode {
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opponent_connection.clone()
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opponent_connection.clone()
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} else {
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} else {
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tx.clone()
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tx.clone()
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};
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};
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let column_to_use = if !self.demo_mode {
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let column_to_use = if !current_match.demo_mode {
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column
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column
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} else {
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} else {
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crate::random_move(¤t_match.board)
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random_move(¤t_match.board)
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};
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};
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if self.demo_mode {
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if current_match.demo_mode {
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let move_to_dispatch = current_match.move_to_dispatch.clone();
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let move_to_dispatch = current_match.move_to_dispatch.clone();
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current_match.ledger.push(move_to_dispatch);
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current_match.ledger.push(move_to_dispatch);
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current_match.move_to_dispatch = (Color::Yellow, column_to_use);
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current_match.move_to_dispatch = (Color::Yellow, column_to_use);
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@@ -343,7 +349,7 @@ impl Server {
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let matches_move = self.matches.clone();
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let matches_move = self.matches.clone();
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let observers_move = self.observers.clone();
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let observers_move = self.observers.clone();
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let match_id_move = current_match.id;
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let match_id_move = current_match.id;
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let demo_mode_move = self.demo_mode;
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let demo_mode_move = current_match.demo_mode;
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current_match.wait_thread = Some(tokio::spawn(async move {
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current_match.wait_thread = Some(tokio::spawn(async move {
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tokio::time::sleep(tokio::time::Duration::from_millis(waiting as u64)).await;
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tokio::time::sleep(tokio::time::Duration::from_millis(waiting as u64)).await;
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@@ -354,7 +360,7 @@ impl Server {
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current_match.move_to_dispatch = (Color::None, 0);
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current_match.move_to_dispatch = (Color::None, 0);
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if demo_mode_move {
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if demo_mode_move {
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crate::broadcast_message(
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broadcast_message(
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&observers_move,
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&observers_move,
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¤t_match.viewers,
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¤t_match.viewers,
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&format!("GAME:MOVE:{}:{}", "demo", column_to_use),
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&format!("GAME:MOVE:{}:{}", "demo", column_to_use),
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@@ -365,7 +371,7 @@ impl Server {
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drop(current_match);
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drop(current_match);
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drop(matches_guard);
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drop(matches_guard);
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let _ = crate::send(&connection_to_send, &format!("OPPONENT:{}", column_to_use));
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let _ = send(&connection_to_send, &format!("OPPONENT:{}", column_to_use));
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}));
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}));
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Ok(())
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Ok(())
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@@ -395,7 +401,7 @@ impl Server {
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to_send.remove(to_send.len() - 1);
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to_send.remove(to_send.len() - 1);
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}
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}
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let _ = crate::send(&tx, to_send.as_str());
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let _ = send(&tx, to_send.as_str());
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Ok(())
|
Ok(())
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}
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}
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@@ -426,7 +432,7 @@ impl Server {
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to_send.remove(to_send.len() - 1);
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to_send.remove(to_send.len() - 1);
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}
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}
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let _ = crate::send(&tx, to_send.as_str());
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let _ = send(&tx, to_send.as_str());
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Ok(())
|
Ok(())
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}
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}
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@@ -447,7 +453,7 @@ impl Server {
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let player1 = clients_guard.get(&the_match.player1).unwrap().read().await.username.clone();
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let player1 = clients_guard.get(&the_match.player1).unwrap().read().await.username.clone();
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let mut player2 =
|
let mut player2 =
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clients_guard.get(&the_match.player2).unwrap().read().await.username.clone();
|
clients_guard.get(&the_match.player2).unwrap().read().await.username.clone();
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if self.demo_mode {
|
if the_match.demo_mode {
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player2 = "demo".to_string();
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player2 = "demo".to_string();
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}
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}
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let ledger = the_match.ledger.clone();
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let ledger = the_match.ledger.clone();
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@@ -468,7 +474,7 @@ impl Server {
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|
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message.pop();
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message.pop();
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let _ = crate::send(&tx, &message);
|
let _ = send(&tx, &message);
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Ok(())
|
Ok(())
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}
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}
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@@ -488,7 +494,7 @@ impl Server {
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|
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let mut admin_guard = self.admin.write().await;
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let mut admin_guard = self.admin.write().await;
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*admin_guard = Some(addr.to_string().parse()?);
|
*admin_guard = Some(addr.to_string().parse()?);
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let _ = crate::send(&tx, "ADMIN:AUTH:ACK");
|
let _ = send(&tx, "ADMIN:AUTH:ACK");
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Ok(())
|
Ok(())
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}
|
}
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|
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@@ -526,7 +532,7 @@ impl Server {
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|
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self.terminate_match(match_id).await;
|
self.terminate_match(match_id).await;
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|
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if !self.demo_mode && self.matches.read().await.is_empty() {
|
if self.tournament.read().await.is_some() && self.matches.read().await.is_empty() {
|
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let mut tournament_guard = self.tournament.write().await;
|
let mut tournament_guard = self.tournament.write().await;
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let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
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tourney.write().await.next(&self).await;
|
tourney.write().await.next(&self).await;
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@@ -547,7 +553,7 @@ impl Server {
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return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
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}
|
}
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|
|
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if self.tournament.read().await.is_some() || self.demo_mode {
|
if self.tournament.read().await.is_some() {
|
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return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
||||||
}
|
}
|
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|
|
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@@ -565,9 +571,9 @@ impl Server {
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|
|
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drop(clients_guard);
|
drop(clients_guard);
|
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|
|
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let mut tourney = match tournament_type.as_str() {
|
let mut tourney = match self.tournament_type.as_str() {
|
||||||
"round_robin" => crate::tournaments::round_robin::RoundRobin::new(&ready_players),
|
"RoundRobin" => RoundRobin::new(&ready_players),
|
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&_ => crate::tournaments::round_robin::RoundRobin::new(&ready_players),
|
&_ => RoundRobin::new(&ready_players),
|
||||||
};
|
};
|
||||||
tourney.start(&self).await;
|
tourney.start(&self).await;
|
||||||
|
|
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@@ -589,7 +595,7 @@ impl Server {
|
|||||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||||
}
|
}
|
||||||
|
|
||||||
if self.tournament.read().await.is_none() || self.demo_mode {
|
if self.tournament.read().await.is_none() {
|
||||||
return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -598,7 +604,7 @@ impl Server {
|
|||||||
tourney.write().await.cancel(&self).await;
|
tourney.write().await.cancel(&self).await;
|
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*tournament_guard = None;
|
*tournament_guard = None;
|
||||||
|
|
||||||
let _ = crate::send(&tx, "TOURNAMENT:CANCEL:ACK");
|
let _ = send(&tx, "TOURNAMENT:CANCEL:ACK");
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -621,7 +627,7 @@ impl Server {
|
|||||||
) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
|
||||||
let mut msg = "GET:MOVE_WAIT:".to_string();
|
let mut msg = "GET:MOVE_WAIT:".to_string();
|
||||||
msg += &(*self.waiting_timeout.read().await as f64 / 1000f64).to_string();
|
msg += &(*self.waiting_timeout.read().await as f64 / 1000f64).to_string();
|
||||||
let _ = crate::send(&tx, &msg);
|
let _ = send(&tx, &msg);
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -630,13 +636,43 @@ impl Server {
|
|||||||
tx: UnboundedSender<Message>,
|
tx: UnboundedSender<Message>,
|
||||||
) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
|
||||||
let status = self.tournament.read().await.is_some();
|
let status = self.tournament.read().await.is_some();
|
||||||
if self.demo_mode {
|
let mut msg = "GET:TOURNAMENT_STATUS:".to_string();
|
||||||
let _ = crate::send(&tx, "GET:TOURNAMENT_STATUS:DEMO");
|
if status {
|
||||||
|
msg += self.tournament.read().await.as_ref().unwrap().read().await.get_type().as_str();
|
||||||
} else {
|
} else {
|
||||||
let mut msg = "GET:TOURNAMENT_STATUS:".to_string();
|
|
||||||
msg += status.to_string().as_str();
|
msg += status.to_string().as_str();
|
||||||
let _ = crate::send(&tx, &msg);
|
|
||||||
}
|
}
|
||||||
|
let _ = send(&tx, &msg);
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn handle_get_demo_mode(
|
||||||
|
&self,
|
||||||
|
tx: UnboundedSender<Message>,
|
||||||
|
) -> Result<(), anyhow::Error> {
|
||||||
|
let demo_mode = *self.demo_mode.read().await;
|
||||||
|
let mut msg = "GET:DEMO_MODE:".to_string();
|
||||||
|
msg += demo_mode.to_string().as_str();
|
||||||
|
let _ = send(&tx, &msg);
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn handle_set_demo_mode(
|
||||||
|
&self,
|
||||||
|
tx: UnboundedSender<Message>,
|
||||||
|
addr: SocketAddr,
|
||||||
|
demo_mode: bool,
|
||||||
|
) -> Result<(), anyhow::Error> {
|
||||||
|
if !self.auth_check(addr).await {
|
||||||
|
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||||
|
}
|
||||||
|
|
||||||
|
if self.tournament.read().await.is_some() {
|
||||||
|
return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
||||||
|
}
|
||||||
|
|
||||||
|
*self.demo_mode.write().await = demo_mode;
|
||||||
|
let _ = send(&tx, "SET:DEMO_MODE:ACK");
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -712,7 +748,7 @@ impl Server {
|
|||||||
player1.color = Color::None;
|
player1.color = Color::None;
|
||||||
drop(player1);
|
drop(player1);
|
||||||
|
|
||||||
if !self.demo_mode {
|
if !the_match.demo_mode {
|
||||||
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
||||||
let _ = send(&player2.connection, "GAME:TERMINATED");
|
let _ = send(&player2.connection, "GAME:TERMINATED");
|
||||||
player2.current_match = None;
|
player2.current_match = None;
|
||||||
|
|||||||
@@ -16,4 +16,5 @@ pub trait Tournament {
|
|||||||
async fn start(&mut self, server: &Server);
|
async fn start(&mut self, server: &Server);
|
||||||
async fn cancel(&mut self, server: &Server);
|
async fn cancel(&mut self, server: &Server);
|
||||||
fn is_completed(&self) -> bool;
|
fn is_completed(&self) -> bool;
|
||||||
|
fn get_type(&self) -> String;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ impl RoundRobin {
|
|||||||
match_id,
|
match_id,
|
||||||
*player1_addr,
|
*player1_addr,
|
||||||
*player2_addr,
|
*player2_addr,
|
||||||
|
false,
|
||||||
)));
|
)));
|
||||||
|
|
||||||
let match_guard = new_match.read().await;
|
let match_guard = new_match.read().await;
|
||||||
@@ -185,4 +186,8 @@ impl Tournament for RoundRobin {
|
|||||||
fn is_completed(&self) -> bool {
|
fn is_completed(&self) -> bool {
|
||||||
self.is_completed
|
self.is_completed
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn get_type(&self) -> String {
|
||||||
|
"RoundRobin".to_string()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,6 +40,7 @@ impl Client {
|
|||||||
|
|
||||||
pub struct Match {
|
pub struct Match {
|
||||||
pub id: u32,
|
pub id: u32,
|
||||||
|
pub demo_mode: bool,
|
||||||
pub board: Vec<Vec<Color>>,
|
pub board: Vec<Vec<Color>>,
|
||||||
pub viewers: Vec<SocketAddr>,
|
pub viewers: Vec<SocketAddr>,
|
||||||
pub ledger: Vec<(Color, usize)>,
|
pub ledger: Vec<(Color, usize)>,
|
||||||
@@ -50,7 +51,7 @@ pub struct Match {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Match {
|
impl Match {
|
||||||
pub fn new(id: u32, player1: SocketAddr, player2: SocketAddr) -> Match {
|
pub fn new(id: u32, player1: SocketAddr, player2: SocketAddr, demo_mode: bool) -> Match {
|
||||||
let first = if rand::rng().random_range(0..=1) == 0 {
|
let first = if rand::rng().random_range(0..=1) == 0 {
|
||||||
player1.to_string().parse().unwrap()
|
player1.to_string().parse().unwrap()
|
||||||
} else {
|
} else {
|
||||||
@@ -59,6 +60,7 @@ impl Match {
|
|||||||
|
|
||||||
Match {
|
Match {
|
||||||
id,
|
id,
|
||||||
|
demo_mode,
|
||||||
board: vec![vec![Color::None; 6]; 7],
|
board: vec![vec![Color::None; 6]; 7],
|
||||||
viewers: Vec::new(),
|
viewers: Vec::new(),
|
||||||
ledger: Vec::new(),
|
ledger: Vec::new(),
|
||||||
|
|||||||
Reference in New Issue
Block a user