misc: refactor data stores #25
22
src/lib.rs
22
src/lib.rs
@@ -17,7 +17,7 @@ pub mod server;
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pub mod tournaments;
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pub mod tournaments;
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pub mod types;
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pub mod types;
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pub type Clients = Arc<RwLock<HashMap<SocketAddr, Arc<RwLock<Client>>>>>;
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pub type Clients = Arc<RwLock<HashMap<String, Arc<RwLock<Client>>>>>;
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pub type Usernames = Arc<RwLock<HashMap<String, SocketAddr>>>;
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pub type Usernames = Arc<RwLock<HashMap<String, SocketAddr>>>;
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pub type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>;
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pub type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>;
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pub type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>;
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pub type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>;
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@@ -25,12 +25,24 @@ pub type Reservations = Arc<RwLock<Vec<(String, String)>>>;
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pub type WrappedTournament = Arc<RwLock<Option<Arc<RwLock<dyn Tournament + Send + Sync>>>>>;
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pub type WrappedTournament = Arc<RwLock<Option<Arc<RwLock<dyn Tournament + Send + Sync>>>>>;
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pub const SERVER_PLAYER_USERNAME: &str = "The Server";
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pub const SERVER_PLAYER_USERNAME: &str = "The Server";
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pub const SERVER_PLAYER_ADDR: &str = "127.0.0.1:6666";
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pub async fn broadcast_message(observers: &Observers, addrs: &Vec<SocketAddr>, msg: &str) {
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pub async fn broadcast_message(
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for addr in addrs {
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clients: &Clients,
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observers: &Observers,
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usernames: &Vec<String>,
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msg: &str,
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) {
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for username in usernames {
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let client_guard = {
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let clients_guard = clients.read().await;
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clients_guard.get(username).cloned()
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};
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let Some(client_guard) = client_guard else {
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continue;
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};
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let addr = client_guard.read().await.addr;
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let observers_guard = observers.read().await;
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let observers_guard = observers.read().await;
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let tx = observers_guard.get(addr);
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let tx = observers_guard.get(&addr);
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if tx.is_none() {
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if tx.is_none() {
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continue;
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continue;
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}
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}
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22
src/main.rs
22
src/main.rs
@@ -312,16 +312,22 @@ async fn handle_connection(
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// Remove and terminate any matches
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// Remove and terminate any matches
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// We may not be a client disconnecting, do this check
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// We may not be a client disconnecting, do this check
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let username_from_addr = sd
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.usernames
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.read()
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.await
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.iter()
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.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None });
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let clients_guard = sd.clients.read().await;
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let clients_guard = sd.clients.read().await;
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if clients_guard.get(&addr).is_some() {
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if let Some(username) = username_from_addr.clone() {
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let client = clients_guard.get(&addr).unwrap().read().await;
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let client = clients_guard.get(&username).unwrap().read().await;
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let username = client.username.clone();
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let username = client.username.clone();
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let tournament_guard = sd.tournament.read().await;
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let tournament_guard = sd.tournament.read().await;
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if client.current_match.is_some() {
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if client.current_match.is_some() {
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sd.disconnected_clients.write().await.push(username.clone());
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sd.disconnected_clients.write().await.push(username.clone());
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} else if tournament_guard.is_some() {
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} else if tournament_guard.is_some() {
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let tourney = tournament_guard.clone().unwrap();
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let tourney = tournament_guard.clone().unwrap();
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if tourney.read().await.contains_player(addr) {
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if tourney.read().await.contains_player(&username) {
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sd.disconnected_clients.write().await.push(username.clone());
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sd.disconnected_clients.write().await.push(username.clone());
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}
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}
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}
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}
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@@ -329,16 +335,18 @@ async fn handle_connection(
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drop(client);
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drop(client);
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drop(clients_guard);
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drop(clients_guard);
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sd.clients.write().await.remove(&addr);
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sd.clients.write().await.remove(&username);
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sd.usernames.write().await.remove(&username);
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sd.usernames.write().await.remove(&username);
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}
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}
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sd.observers.write().await.remove(&addr);
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sd.observers.write().await.remove(&addr);
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let mut admin_guard = sd.admin.write().await;
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let mut admin_guard = sd.admin.write().await;
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if let Some(admin_addr) = *admin_guard {
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if let Some(admin_username) = admin_guard.as_ref() {
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if admin_addr == addr {
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if let Some(username) = username_from_addr {
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*admin_guard = None;
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if admin_username == &username {
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*admin_guard = None;
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}
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}
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}
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}
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}
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drop(admin_guard);
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drop(admin_guard);
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274
src/server.rs
274
src/server.rs
@@ -10,7 +10,7 @@ pub struct Server {
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pub observers: Observers,
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pub observers: Observers,
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pub matches: Matches,
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pub matches: Matches,
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pub reservations: Reservations,
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pub reservations: Reservations,
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pub admin: Arc<RwLock<Option<SocketAddr>>>,
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pub admin: Arc<RwLock<Option<String>>>,
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pub admin_password: Arc<String>,
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pub admin_password: Arc<String>,
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pub tournament: WrappedTournament,
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pub tournament: WrappedTournament,
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pub waiting_timeout: Arc<RwLock<u64>>,
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pub waiting_timeout: Arc<RwLock<u64>>,
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@@ -63,19 +63,12 @@ impl Server {
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}
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}
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let mut reconnecting_client = None;
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let reconnecting_client = clients_guard.get(&requested_username).cloned();
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for client in clients_guard.values() {
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if reconnecting_client.is_some() && !reconnecting {
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if requested_username == client.read().await.username {
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return Err(anyhow::anyhow!(format!(
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if reconnecting {
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"ERROR:INVALID:ID:{}",
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reconnecting_client = Some(client.clone());
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requested_username
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break;
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)));
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}
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return Err(anyhow::anyhow!(format!(
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"ERROR:INVALID:ID:{}",
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requested_username
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)));
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}
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}
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}
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drop(clients_guard);
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drop(clients_guard);
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@@ -87,11 +80,11 @@ impl Server {
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if !reconnecting {
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if !reconnecting {
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self.clients.write().await.insert(
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self.clients.write().await.insert(
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addr.to_string().parse()?,
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requested_username.clone(),
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Arc::new(RwLock::new(Client::new(
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Arc::new(RwLock::new(Client::new(
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requested_username,
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requested_username,
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tx.clone(),
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tx.clone(),
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addr.to_string().parse()?,
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addr,
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))),
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))),
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);
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);
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@@ -102,7 +95,6 @@ impl Server {
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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let client_guard = reconnecting_client.unwrap();
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let client_guard = reconnecting_client.unwrap();
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let mut client = client_guard.write().await;
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let mut client = client_guard.write().await;
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let old_addr = client.addr;
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client.addr = addr;
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client.addr = addr;
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client.connection = tx.clone();
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client.connection = tx.clone();
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// I don't think this will fail
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// I don't think this will fail
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@@ -111,18 +103,6 @@ impl Server {
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drop(client);
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drop(client);
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let mut clients_guard = self.clients.write().await;
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clients_guard.remove(&old_addr);
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clients_guard.insert(addr, client_guard.clone());
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drop(clients_guard);
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let tournament_guard = self.tournament.read().await;
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if tournament_guard.is_some() {
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let tourney = tournament_guard.clone().unwrap();
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tourney.write().await.inform_reconnect(old_addr, addr);
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}
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drop(tournament_guard);
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let matches_guard = self.matches.read().await;
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let matches_guard = self.matches.read().await;
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let mut the_match = matches_guard.get(&match_id).unwrap().write().await;
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let mut the_match = matches_guard.get(&match_id).unwrap().write().await;
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if the_match.demo_mode {
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if the_match.demo_mode {
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@@ -133,10 +113,10 @@ impl Server {
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} else {
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} else {
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the_match.ledger.clear();
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the_match.ledger.clear();
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the_match.board = vec![vec![Color::None; 6]; 7];
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the_match.board = vec![vec![Color::None; 6]; 7];
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let opponent_addr = if the_match.player1 == addr {
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let opponent_username = if the_match.player1 == requested_username {
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the_match.player2
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the_match.player2.clone()
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} else {
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} else {
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the_match.player1
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the_match.player1.clone()
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};
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};
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if the_match.wait_thread.is_some() {
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if the_match.wait_thread.is_some() {
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@@ -148,7 +128,7 @@ impl Server {
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}
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}
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let opponent = clients_guard.get(&opponent_addr).unwrap().read().await;
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let opponent = clients_guard.get(&opponent_username).unwrap().read().await;
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let _ = send(&opponent.connection, "GAME:TERMINATED");
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let _ = send(&opponent.connection, "GAME:TERMINATED");
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let _ = send(
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let _ = send(
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&tx,
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&tx,
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@@ -171,16 +151,11 @@ impl Server {
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) -> Result<(), anyhow::Error> {
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) -> Result<(), anyhow::Error> {
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let disconnected_guard = self.disconnected_clients.read().await;
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let disconnected_guard = self.disconnected_clients.read().await;
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let mut found_client = None;
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let found_client = if disconnected_guard.contains(&requested_username) {
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clients_guard.get(&requested_username).cloned()
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for client in clients_guard.values() {
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} else {
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if requested_username == client.read().await.username {
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None
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if disconnected_guard.contains(&requested_username) {
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};
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found_client = Some(client.clone());
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}
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break;
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}
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}
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drop(clients_guard);
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drop(clients_guard);
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drop(disconnected_guard);
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drop(disconnected_guard);
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@@ -188,15 +163,9 @@ impl Server {
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if let Some(client_guard) = found_client {
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if let Some(client_guard) = found_client {
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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self.disconnected_clients.write().await.retain(|name| name != &requested_username);
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let mut client = client_guard.write().await;
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let mut client = client_guard.write().await;
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let old_addr = client.addr;
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client.addr = addr;
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client.addr = addr;
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client.connection = tx.clone();
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client.connection = tx.clone();
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let mut clients_guard = self.clients.write().await;
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clients_guard.remove(&old_addr);
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clients_guard.insert(addr, client_guard.clone());
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drop(clients_guard);
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let _ = send(&tx, "RECONNECT:ACK");
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let _ = send(&tx, "RECONNECT:ACK");
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let matches_guard = self.matches.read().await;
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let matches_guard = self.matches.read().await;
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@@ -224,8 +193,17 @@ impl Server {
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addr: SocketAddr,
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addr: SocketAddr,
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tx: UnboundedSender<Message>,
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tx: UnboundedSender<Message>,
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) -> Result<(), anyhow::Error> {
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) -> Result<(), anyhow::Error> {
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let Some(username) = self
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|
.usernames
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|
.read()
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|
.await
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|
.iter()
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.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
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else {
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return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT"));
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};
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let clients_guard = self.clients.read().await;
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let clients_guard = self.clients.read().await;
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let client_opt = clients_guard.get(&addr).cloned();
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let client_opt = clients_guard.get(&username).cloned();
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|
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if client_opt.is_none() {
|
if client_opt.is_none() {
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return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT"));
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return Err(anyhow::anyhow!("ERROR:INVALID:DISCONNECT"));
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@@ -245,7 +223,7 @@ impl Server {
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self.terminate_match(match_id).await;
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self.terminate_match(match_id).await;
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}
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}
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|
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self.clients.write().await.remove(&addr);
|
self.clients.write().await.remove(&username);
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self.observers.write().await.insert(addr, tx.clone());
|
self.observers.write().await.insert(addr, tx.clone());
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let _ = send(&tx, "DISCONNECT:ACK");
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let _ = send(&tx, "DISCONNECT:ACK");
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@@ -257,39 +235,48 @@ impl Server {
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addr: SocketAddr,
|
addr: SocketAddr,
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tx: UnboundedSender<Message>,
|
tx: UnboundedSender<Message>,
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) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
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|
let Some(username) = self
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|
.usernames
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|
.read()
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|
.await
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|
.iter()
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|
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
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|
else {
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|
return Err(anyhow::anyhow!("ERROR:INVALID"));
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|
};
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let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
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if clients_guard.get(&addr).is_none() {
|
if clients_guard.get(&username).is_none() {
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return Err(anyhow::anyhow!("ERROR:INVALID"));
|
return Err(anyhow::anyhow!("ERROR:INVALID"));
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}
|
}
|
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|
|
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if clients_guard.get(&addr).unwrap().read().await.ready {
|
if clients_guard.get(&username).unwrap().read().await.ready {
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return Err(anyhow::anyhow!("ERROR:INVALID:READY"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:READY"));
|
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}
|
}
|
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|
|
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let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&username).unwrap().write().await;
|
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let client_username = client.username.clone();
|
let client_username = client.username.clone();
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client.ready = true;
|
client.ready = true;
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let _ = send(&tx, "READY:ACK");
|
let _ = send(&tx, "READY:ACK");
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drop(client);
|
drop(client);
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drop(clients_guard);
|
drop(clients_guard);
|
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|
|
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if let Some(opponent_addr) = self.find_reservation_opponent(client_username).await {
|
if let Some(opponent_username) = self.find_reservation_opponent(client_username).await {
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&username).unwrap().write().await;
|
||||||
let mut opponent = clients_guard.get(&opponent_addr).unwrap().write().await;
|
let mut opponent = clients_guard.get(&opponent_username).unwrap().write().await;
|
||||||
|
|
||||||
let match_id: u32 = gen_match_id(&self.matches).await;
|
let match_id: u32 = gen_match_id(&self.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
addr,
|
username.clone(),
|
||||||
opponent_addr,
|
opponent_username,
|
||||||
false,
|
false,
|
||||||
)));
|
)));
|
||||||
self.matches.write().await.insert(match_id, new_match.clone());
|
self.matches.write().await.insert(match_id, new_match.clone());
|
||||||
|
|
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client.ready = false;
|
client.ready = false;
|
||||||
client.current_match = Some(match_id);
|
client.current_match = Some(match_id);
|
||||||
client.color = if new_match.read().await.player1 == addr {
|
client.color = if new_match.read().await.player1 == username {
|
||||||
let _ = send(&tx, "GAME:START:1");
|
let _ = send(&tx, "GAME:START:1");
|
||||||
let _ = send(&opponent.connection, "GAME:START:0");
|
let _ = send(&opponent.connection, "GAME:START:0");
|
||||||
Color::Red
|
Color::Red
|
||||||
@@ -312,20 +299,20 @@ impl Server {
|
|||||||
}
|
}
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&username).unwrap().write().await;
|
||||||
let is_demo_mode = self.demo_mode.read().await.clone();
|
let is_demo_mode = self.demo_mode.read().await.clone();
|
||||||
if is_demo_mode {
|
if is_demo_mode {
|
||||||
let match_id: u32 = gen_match_id(&self.matches).await;
|
let match_id: u32 = gen_match_id(&self.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
addr.to_string().parse()?,
|
username.clone(),
|
||||||
SERVER_PLAYER_ADDR.to_string().parse()?,
|
SERVER_PLAYER_USERNAME.to_string(),
|
||||||
is_demo_mode,
|
is_demo_mode,
|
||||||
)));
|
)));
|
||||||
self.matches.write().await.insert(match_id, new_match.clone());
|
self.matches.write().await.insert(match_id, new_match.clone());
|
||||||
client.ready = false;
|
client.ready = false;
|
||||||
client.current_match = Some(match_id);
|
client.current_match = Some(match_id);
|
||||||
client.color = if new_match.read().await.player1 == addr {
|
client.color = if new_match.read().await.player1 == username {
|
||||||
let _ = send(&tx, "GAME:START:1");
|
let _ = send(&tx, "GAME:START:1");
|
||||||
Color::Red
|
Color::Red
|
||||||
} else {
|
} else {
|
||||||
@@ -343,8 +330,17 @@ impl Server {
|
|||||||
tx: UnboundedSender<Message>,
|
tx: UnboundedSender<Message>,
|
||||||
column: usize,
|
column: usize,
|
||||||
) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
|
||||||
|
let Some(client_username) = self
|
||||||
|
.usernames
|
||||||
|
.read()
|
||||||
|
.await
|
||||||
|
.iter()
|
||||||
|
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
|
||||||
|
else {
|
||||||
|
return Err(anyhow::anyhow!("ERROR:INVALID:MOVE"));
|
||||||
|
};
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
let client_opt = clients_guard.get(&addr);
|
let client_opt = clients_guard.get(&client_username);
|
||||||
|
|
||||||
// Check if client is valid
|
// Check if client is valid
|
||||||
if client_opt.is_none() || client_opt.unwrap().read().await.current_match.is_none() {
|
if client_opt.is_none() || client_opt.unwrap().read().await.current_match.is_none() {
|
||||||
@@ -359,13 +355,13 @@ impl Server {
|
|||||||
let mut result = None;
|
let mut result = None;
|
||||||
|
|
||||||
if !current_match.demo_mode {
|
if !current_match.demo_mode {
|
||||||
let opponent_addr = if addr == current_match.player1 {
|
let opponent_username = if client_username == current_match.player1 {
|
||||||
current_match.player2
|
current_match.player2.clone()
|
||||||
} else {
|
} else {
|
||||||
current_match.player1
|
current_match.player1.clone()
|
||||||
};
|
};
|
||||||
|
|
||||||
result = Some(clients_guard.get(&opponent_addr).cloned().unwrap());
|
result = Some(clients_guard.get(&opponent_username).cloned().unwrap());
|
||||||
}
|
}
|
||||||
|
|
||||||
result
|
result
|
||||||
@@ -373,7 +369,7 @@ impl Server {
|
|||||||
|
|
||||||
// Check if it's their move
|
// Check if it's their move
|
||||||
let mut invalid = false;
|
let mut invalid = false;
|
||||||
if (current_match.ledger.is_empty() && current_match.player1 != addr)
|
if (current_match.ledger.is_empty() && current_match.player1 != client_username)
|
||||||
|| (current_match.ledger.last().is_some()
|
|| (current_match.ledger.last().is_some()
|
||||||
&& current_match.ledger.last().unwrap().0 == client.color)
|
&& current_match.ledger.last().unwrap().0 == client.color)
|
||||||
{
|
{
|
||||||
@@ -423,18 +419,18 @@ impl Server {
|
|||||||
|
|
||||||
opponent.current_match = None;
|
opponent.current_match = None;
|
||||||
opponent.color = Color::None;
|
opponent.color = Color::None;
|
||||||
let opponent_addr = opponent.addr;
|
let opponent_username = opponent.username.clone();
|
||||||
drop(opponent);
|
drop(opponent);
|
||||||
|
|
||||||
let mut clients_guard = self.clients.write().await;
|
let mut clients_guard = self.clients.write().await;
|
||||||
let mut client = clients_guard.get_mut(&addr).unwrap().write().await;
|
let mut client = clients_guard.get_mut(&client_username).unwrap().write().await;
|
||||||
client.current_match = None;
|
client.current_match = None;
|
||||||
client.color = Color::None;
|
client.color = Color::None;
|
||||||
drop(client);
|
drop(client);
|
||||||
|
|
||||||
let mut tournament_guard = self.tournament.write().await;
|
let mut tournament_guard = self.tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(opponent_addr, false);
|
tourney.write().await.inform_winner(opponent_username, false);
|
||||||
drop(tournament_guard);
|
drop(tournament_guard);
|
||||||
|
|
||||||
self.matches.write().await.remove(¤t_match_id).unwrap();
|
self.matches.write().await.remove(¤t_match_id).unwrap();
|
||||||
@@ -485,7 +481,7 @@ impl Server {
|
|||||||
drop(clients_guard);
|
drop(clients_guard);
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
let mut client = clients_guard.get(&addr).unwrap().write().await;
|
let mut client = clients_guard.get(&client_username).unwrap().write().await;
|
||||||
client.current_match = None;
|
client.current_match = None;
|
||||||
client.color = Color::None;
|
client.color = Color::None;
|
||||||
drop(client);
|
drop(client);
|
||||||
@@ -506,7 +502,7 @@ impl Server {
|
|||||||
|
|
||||||
let mut tournament_guard = self.tournament.write().await;
|
let mut tournament_guard = self.tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(addr, filled);
|
tourney.write().await.inform_winner(client_username.clone(), filled);
|
||||||
tourney.write().await.next(&self).await;
|
tourney.write().await.next(&self).await;
|
||||||
if tourney.read().await.is_completed() {
|
if tourney.read().await.is_completed() {
|
||||||
*tournament_guard = None;
|
*tournament_guard = None;
|
||||||
@@ -545,6 +541,7 @@ impl Server {
|
|||||||
let demo_move = random_move(¤t_match.board);
|
let demo_move = random_move(¤t_match.board);
|
||||||
let no_winner = winner == Color::None && !filled;
|
let no_winner = winner == Color::None && !filled;
|
||||||
let observers = self.observers.clone();
|
let observers = self.observers.clone();
|
||||||
|
let clients_for_viewers = self.clients.clone();
|
||||||
let opponent_move = opponent.clone();
|
let opponent_move = opponent.clone();
|
||||||
let client_tx = tx.clone();
|
let client_tx = tx.clone();
|
||||||
if current_match.demo_mode {
|
if current_match.demo_mode {
|
||||||
@@ -565,13 +562,14 @@ impl Server {
|
|||||||
}
|
}
|
||||||
|
|
||||||
for msg in viewer_messages {
|
for msg in viewer_messages {
|
||||||
broadcast_message(&observers, &viewers, &msg).await;
|
broadcast_message(&clients_for_viewers, &observers, &viewers, &msg).await;
|
||||||
}
|
}
|
||||||
|
|
||||||
if demo_mode && no_winner {
|
if demo_mode && no_winner {
|
||||||
tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
|
tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
|
||||||
let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
|
let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
|
||||||
broadcast_message(
|
broadcast_message(
|
||||||
|
&clients_for_viewers,
|
||||||
&observers,
|
&observers,
|
||||||
&viewers,
|
&viewers,
|
||||||
&format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move),
|
&format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move),
|
||||||
@@ -588,7 +586,7 @@ impl Server {
|
|||||||
let ledger_size = current_match.ledger.len();
|
let ledger_size = current_match.ledger.len();
|
||||||
let client_username = client.username.clone();
|
let client_username = client.username.clone();
|
||||||
let client_tx = tx.clone();
|
let client_tx = tx.clone();
|
||||||
let client_addr = addr.clone();
|
let client_username_timeout = client_username.clone();
|
||||||
let observers = self.observers.clone();
|
let observers = self.observers.clone();
|
||||||
let viewers = current_match.viewers.clone();
|
let viewers = current_match.viewers.clone();
|
||||||
let opponent_move = opponent.clone();
|
let opponent_move = opponent.clone();
|
||||||
@@ -611,6 +609,7 @@ impl Server {
|
|||||||
let _ = send(&opponent.connection, "GAME:LOSS");
|
let _ = send(&opponent.connection, "GAME:LOSS");
|
||||||
drop(opponent);
|
drop(opponent);
|
||||||
broadcast_message(
|
broadcast_message(
|
||||||
|
&clients,
|
||||||
&observers,
|
&observers,
|
||||||
&viewers,
|
&viewers,
|
||||||
&format!("GAME:WIN:{}", client_username),
|
&format!("GAME:WIN:{}", client_username),
|
||||||
@@ -618,7 +617,7 @@ impl Server {
|
|||||||
.await;
|
.await;
|
||||||
|
|
||||||
let mut clients_guard = clients.write().await;
|
let mut clients_guard = clients.write().await;
|
||||||
let mut client = clients_guard.get_mut(&client_addr).unwrap().write().await;
|
let mut client = clients_guard.get_mut(&client_username_timeout).unwrap().write().await;
|
||||||
client.current_match = None;
|
client.current_match = None;
|
||||||
client.color = Color::None;
|
client.color = Color::None;
|
||||||
drop(client);
|
drop(client);
|
||||||
@@ -631,7 +630,7 @@ impl Server {
|
|||||||
|
|
||||||
let mut tournament_guard = tournament.write().await;
|
let mut tournament_guard = tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(client_addr, false);
|
tourney.write().await.inform_winner(client_username_timeout.clone(), false);
|
||||||
drop(tournament_guard);
|
drop(tournament_guard);
|
||||||
|
|
||||||
matches.write().await.remove(&match_id).unwrap();
|
matches.write().await.remove(&match_id).unwrap();
|
||||||
@@ -679,12 +678,12 @@ impl Server {
|
|||||||
let mut to_send = "GAME:LIST:".to_string();
|
let mut to_send = "GAME:LIST:".to_string();
|
||||||
for match_guard in matches_guard.values() {
|
for match_guard in matches_guard.values() {
|
||||||
let a_match = match_guard.read().await;
|
let a_match = match_guard.read().await;
|
||||||
let player1 = if a_match.player1.to_string() == SERVER_PLAYER_ADDR {
|
let player1 = if a_match.player1 == SERVER_PLAYER_USERNAME {
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
SERVER_PLAYER_USERNAME.to_string()
|
||||||
} else {
|
} else {
|
||||||
clients_guard.get(&a_match.player1).unwrap().read().await.username.clone()
|
clients_guard.get(&a_match.player1).unwrap().read().await.username.clone()
|
||||||
};
|
};
|
||||||
let player2 = if a_match.player2.to_string() == SERVER_PLAYER_ADDR {
|
let player2 = if a_match.player2 == SERVER_PLAYER_USERNAME {
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
SERVER_PLAYER_USERNAME.to_string()
|
||||||
} else {
|
} else {
|
||||||
clients_guard.get(&a_match.player2).unwrap().read().await.username.clone()
|
clients_guard.get(&a_match.player2).unwrap().read().await.username.clone()
|
||||||
@@ -720,13 +719,13 @@ impl Server {
|
|||||||
let matches_guard = self.matches.read().await;
|
let matches_guard = self.matches.read().await;
|
||||||
let the_match = matches_guard.get(&match_id).unwrap().read().await;
|
let the_match = matches_guard.get(&match_id).unwrap().read().await;
|
||||||
|
|
||||||
let player1 = if !the_match.player1.to_string().eq(SERVER_PLAYER_ADDR) {
|
let player1 = if the_match.player1 != SERVER_PLAYER_USERNAME {
|
||||||
clients_guard.get(&the_match.player1).unwrap().read().await.username.clone()
|
clients_guard.get(&the_match.player1).unwrap().read().await.username.clone()
|
||||||
} else {
|
} else {
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
SERVER_PLAYER_USERNAME.to_string()
|
||||||
};
|
};
|
||||||
|
|
||||||
let player2 = if !the_match.player2.to_string().eq(SERVER_PLAYER_ADDR) {
|
let player2 = if the_match.player2 != SERVER_PLAYER_USERNAME {
|
||||||
clients_guard.get(&the_match.player2).unwrap().read().await.username.clone()
|
clients_guard.get(&the_match.player2).unwrap().read().await.username.clone()
|
||||||
} else {
|
} else {
|
||||||
SERVER_PLAYER_USERNAME.to_string()
|
SERVER_PLAYER_USERNAME.to_string()
|
||||||
@@ -768,8 +767,17 @@ impl Server {
|
|||||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
let Some(admin_username) = self
|
||||||
|
.usernames
|
||||||
|
.read()
|
||||||
|
.await
|
||||||
|
.iter()
|
||||||
|
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
|
||||||
|
else {
|
||||||
|
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||||
|
};
|
||||||
let mut admin_guard = self.admin.write().await;
|
let mut admin_guard = self.admin.write().await;
|
||||||
*admin_guard = Some(addr.to_string().parse()?);
|
*admin_guard = Some(admin_username);
|
||||||
let _ = send(&tx, "ADMIN:AUTH:ACK");
|
let _ = send(&tx, "ADMIN:AUTH:ACK");
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
@@ -783,13 +791,11 @@ impl Server {
|
|||||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||||
}
|
}
|
||||||
|
|
||||||
let usernames_guard = self.usernames.read().await;
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
|
|
||||||
let kick_addr_result = usernames_guard.get(&kick_username);
|
match clients_guard.get(&kick_username) {
|
||||||
match kick_addr_result {
|
Some(kick_client) => {
|
||||||
Some(kick_addr) => {
|
let kick_client = kick_client.read().await;
|
||||||
let kick_client = clients_guard.get(kick_addr).unwrap().read().await;
|
|
||||||
kick_client.connection.send(Message::Close(None))?;
|
kick_client.connection.send(Message::Close(None))?;
|
||||||
}
|
}
|
||||||
None => return Err(anyhow::anyhow!("ERROR:INVALID:KICK")),
|
None => return Err(anyhow::anyhow!("ERROR:INVALID:KICK")),
|
||||||
@@ -873,7 +879,7 @@ impl Server {
|
|||||||
} else {
|
} else {
|
||||||
"LOSS"
|
"LOSS"
|
||||||
};
|
};
|
||||||
let mut the_player = if the_match.player1 != SERVER_PLAYER_ADDR.parse()? {
|
let mut the_player = if the_match.player1 != SERVER_PLAYER_USERNAME {
|
||||||
clients_guard.get(&the_match.player1).unwrap().write().await
|
clients_guard.get(&the_match.player1).unwrap().write().await
|
||||||
} else {
|
} else {
|
||||||
clients_guard.get(&the_match.player2).unwrap().write().await
|
clients_guard.get(&the_match.player2).unwrap().write().await
|
||||||
@@ -909,12 +915,6 @@ impl Server {
|
|||||||
player2.connection.clone()
|
player2.connection.clone()
|
||||||
};
|
};
|
||||||
|
|
||||||
let winner_addr = if player1.username == winner_username {
|
|
||||||
player1.addr.clone()
|
|
||||||
} else {
|
|
||||||
player2.addr.clone()
|
|
||||||
};
|
|
||||||
|
|
||||||
drop(player1);
|
drop(player1);
|
||||||
drop(player2);
|
drop(player2);
|
||||||
drop(clients_guard);
|
drop(clients_guard);
|
||||||
@@ -925,7 +925,7 @@ impl Server {
|
|||||||
if self.tournament.read().await.is_some() {
|
if self.tournament.read().await.is_some() {
|
||||||
let mut tournament_guard = self.tournament.write().await;
|
let mut tournament_guard = self.tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.write().await.inform_winner(winner_addr, false);
|
tourney.write().await.inform_winner(winner_username, false);
|
||||||
if self.matches.read().await.is_empty() {
|
if self.matches.read().await.is_empty() {
|
||||||
tourney.write().await.next(&self).await;
|
tourney.write().await.next(&self).await;
|
||||||
if tourney.read().await.is_completed() {
|
if tourney.read().await.is_completed() {
|
||||||
@@ -955,9 +955,9 @@ impl Server {
|
|||||||
|
|
||||||
let mut clients_guard = self.clients.write().await;
|
let mut clients_guard = self.clients.write().await;
|
||||||
let mut ready_players = Vec::new();
|
let mut ready_players = Vec::new();
|
||||||
for (client_addr, client_guard) in clients_guard.iter_mut() {
|
for (client_username, client_guard) in clients_guard.iter_mut() {
|
||||||
if client_guard.read().await.ready {
|
if client_guard.read().await.ready {
|
||||||
ready_players.push(*client_addr);
|
ready_players.push(client_username.clone());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1094,27 +1094,24 @@ impl Server {
|
|||||||
&format!("RESERVATION:ADD:{},{}", player1_username, player2_username),
|
&format!("RESERVATION:ADD:{},{}", player1_username, player2_username),
|
||||||
);
|
);
|
||||||
|
|
||||||
let player1_addr = self.usernames.read().await.get(&player1_username).cloned();
|
|
||||||
let player2_addr = self.usernames.read().await.get(&player2_username).cloned();
|
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
if player1_addr.is_some() && player2_addr.is_some() {
|
if clients_guard.get(&player1_username).is_some() && clients_guard.get(&player2_username).is_some() {
|
||||||
let mut player1 = clients_guard.get(&player1_addr.unwrap()).unwrap().write().await;
|
let mut player1 = clients_guard.get(&player1_username).unwrap().write().await;
|
||||||
let mut player2 = clients_guard.get(&player2_addr.unwrap()).unwrap().write().await;
|
let mut player2 = clients_guard.get(&player2_username).unwrap().write().await;
|
||||||
|
|
||||||
if player1.ready && player2.ready {
|
if player1.ready && player2.ready {
|
||||||
let match_id: u32 = gen_match_id(&self.matches).await;
|
let match_id: u32 = gen_match_id(&self.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
player1_addr.unwrap(),
|
player1_username.clone(),
|
||||||
player2_addr.unwrap(),
|
player2_username.clone(),
|
||||||
false,
|
false,
|
||||||
)));
|
)));
|
||||||
self.matches.write().await.insert(match_id, new_match.clone());
|
self.matches.write().await.insert(match_id, new_match.clone());
|
||||||
|
|
||||||
player1.ready = false;
|
player1.ready = false;
|
||||||
player1.current_match = Some(match_id);
|
player1.current_match = Some(match_id);
|
||||||
player1.color = if new_match.read().await.player1 == player1_addr.unwrap() {
|
player1.color = if new_match.read().await.player1 == player1_username {
|
||||||
let _ = send(&tx, "GAME:START:1");
|
let _ = send(&tx, "GAME:START:1");
|
||||||
let _ = send(&player2.connection, "GAME:START:0");
|
let _ = send(&player2.connection, "GAME:START:0");
|
||||||
Color::Red
|
Color::Red
|
||||||
@@ -1188,13 +1185,22 @@ impl Server {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub async fn watch(&self, new_match_id: u32, addr: SocketAddr) -> Result<(), String> {
|
pub async fn watch(&self, new_match_id: u32, addr: SocketAddr) -> Result<(), String> {
|
||||||
|
let Some(username) = self
|
||||||
|
.usernames
|
||||||
|
.read()
|
||||||
|
.await
|
||||||
|
.iter()
|
||||||
|
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
|
||||||
|
else {
|
||||||
|
return Err("Client not found".to_string());
|
||||||
|
};
|
||||||
let matches_guard = self.matches.read().await;
|
let matches_guard = self.matches.read().await;
|
||||||
|
|
||||||
for match_guard in matches_guard.values() {
|
for match_guard in matches_guard.values() {
|
||||||
let mut found = false;
|
let mut found = false;
|
||||||
let mut a_match = match_guard.write().await;
|
let mut a_match = match_guard.write().await;
|
||||||
for i in 0..a_match.viewers.len() {
|
for i in 0..a_match.viewers.len() {
|
||||||
if a_match.viewers[i] == addr {
|
if a_match.viewers[i] == username.as_str() {
|
||||||
a_match.viewers.remove(i);
|
a_match.viewers.remove(i);
|
||||||
found = true;
|
found = true;
|
||||||
break;
|
break;
|
||||||
@@ -1210,19 +1216,28 @@ impl Server {
|
|||||||
if result.is_none() {
|
if result.is_none() {
|
||||||
return Err("Match not found".to_string());
|
return Err("Match not found".to_string());
|
||||||
}
|
}
|
||||||
result.unwrap().write().await.viewers.push(addr);
|
result.unwrap().write().await.viewers.push(username);
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn remove_observer_from_all_matches(&self, addr: SocketAddr) {
|
pub async fn remove_observer_from_all_matches(&self, addr: SocketAddr) {
|
||||||
|
let Some(username) = self
|
||||||
|
.usernames
|
||||||
|
.read()
|
||||||
|
.await
|
||||||
|
.iter()
|
||||||
|
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
|
||||||
|
else {
|
||||||
|
return;
|
||||||
|
};
|
||||||
let matches_guard = self.matches.read().await;
|
let matches_guard = self.matches.read().await;
|
||||||
|
|
||||||
for match_guard in matches_guard.values() {
|
for match_guard in matches_guard.values() {
|
||||||
let mut found = false;
|
let mut found = false;
|
||||||
let mut a_match = match_guard.write().await;
|
let mut a_match = match_guard.write().await;
|
||||||
for i in 0..a_match.viewers.len() {
|
for i in 0..a_match.viewers.len() {
|
||||||
if a_match.viewers[i] == addr {
|
if a_match.viewers[i] == username.as_str() {
|
||||||
a_match.viewers.remove(i);
|
a_match.viewers.remove(i);
|
||||||
found = true;
|
found = true;
|
||||||
break;
|
break;
|
||||||
@@ -1257,14 +1272,14 @@ impl Server {
|
|||||||
self.broadcast_message(&the_match.viewers, "GAME:TERMINATED").await;
|
self.broadcast_message(&the_match.viewers, "GAME:TERMINATED").await;
|
||||||
|
|
||||||
let clients_guard = self.clients.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
if the_match.player1 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() {
|
if the_match.player1 != SERVER_PLAYER_USERNAME {
|
||||||
let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await;
|
let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await;
|
||||||
let _ = send(&player1.connection, "GAME:TERMINATED");
|
let _ = send(&player1.connection, "GAME:TERMINATED");
|
||||||
player1.current_match = None;
|
player1.current_match = None;
|
||||||
player1.color = Color::None;
|
player1.color = Color::None;
|
||||||
}
|
}
|
||||||
|
|
||||||
if the_match.player2 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() {
|
if the_match.player2 != SERVER_PLAYER_USERNAME {
|
||||||
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
||||||
let _ = send(&player2.connection, "GAME:TERMINATED");
|
let _ = send(&player2.connection, "GAME:TERMINATED");
|
||||||
player2.current_match = None;
|
player2.current_match = None;
|
||||||
@@ -1278,15 +1293,8 @@ impl Server {
|
|||||||
self.matches.write().await.remove(&match_id);
|
self.matches.write().await.remove(&match_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn broadcast_message(&self, addrs: &Vec<SocketAddr>, msg: &str) {
|
pub async fn broadcast_message(&self, usernames: &Vec<String>, msg: &str) {
|
||||||
for addr in addrs {
|
broadcast_message(&self.clients, &self.observers, usernames, msg).await;
|
||||||
let observers_guard = self.observers.read().await;
|
|
||||||
let tx = observers_guard.get(addr);
|
|
||||||
if tx.is_none() {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
let _ = send(tx.unwrap(), msg);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn broadcast_message_all_observers(&self, msg: &str) {
|
pub async fn broadcast_message_all_observers(&self, msg: &str) {
|
||||||
@@ -1297,13 +1305,22 @@ impl Server {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub async fn auth_check(&self, addr: SocketAddr) -> bool {
|
pub async fn auth_check(&self, addr: SocketAddr) -> bool {
|
||||||
if self.admin.read().await.is_none() || self.admin.read().await.unwrap() != addr {
|
let Some(username) = self
|
||||||
|
.usernames
|
||||||
|
.read()
|
||||||
|
.await
|
||||||
|
.iter()
|
||||||
|
.find_map(|(username, client_addr)| if *client_addr == addr { Some(username.clone()) } else { None })
|
||||||
|
else {
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
if self.admin.read().await.is_none() || self.admin.read().await.as_ref().unwrap() != &username {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
true
|
true
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn find_reservation_opponent(&self, username: String) -> Option<SocketAddr> {
|
pub async fn find_reservation_opponent(&self, username: String) -> Option<String> {
|
||||||
let reservations_guard = self.reservations.read().await;
|
let reservations_guard = self.reservations.read().await;
|
||||||
for (player1, player2) in reservations_guard.iter() {
|
for (player1, player2) in reservations_guard.iter() {
|
||||||
if player1 == &username || player2 == &username {
|
if player1 == &username || player2 == &username {
|
||||||
@@ -1313,12 +1330,11 @@ impl Server {
|
|||||||
player1
|
player1
|
||||||
};
|
};
|
||||||
|
|
||||||
let usernames_guard = self.usernames.read().await;
|
let clients_guard = self.clients.read().await;
|
||||||
if let Some(opponent_addr) = usernames_guard.get(opponent_username) {
|
if let Some(opponent) = clients_guard.get(opponent_username) {
|
||||||
let clients_guard = self.clients.read().await;
|
let opponent = opponent.read().await;
|
||||||
let opponent = clients_guard.get(opponent_addr).unwrap().read().await;
|
|
||||||
if opponent.ready {
|
if opponent.ready {
|
||||||
return Some(*opponent_addr);
|
return Some(opponent_username.clone());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
use std::net::SocketAddr;
|
|
||||||
|
|
||||||
use async_trait::async_trait;
|
use async_trait::async_trait;
|
||||||
|
|
||||||
use crate::server::Server;
|
use crate::server::Server;
|
||||||
@@ -9,15 +7,14 @@ pub use round_robin::RoundRobin;
|
|||||||
|
|
||||||
#[async_trait]
|
#[async_trait]
|
||||||
pub trait Tournament {
|
pub trait Tournament {
|
||||||
fn new(ready_players: &[SocketAddr]) -> Self
|
fn new(ready_players: &[String]) -> Self
|
||||||
where
|
where
|
||||||
Self: Sized;
|
Self: Sized;
|
||||||
async fn next(&mut self, server: &Server);
|
async fn next(&mut self, server: &Server);
|
||||||
async fn start(&mut self, server: &Server);
|
async fn start(&mut self, server: &Server);
|
||||||
async fn cancel(&mut self, server: &Server);
|
async fn cancel(&mut self, server: &Server);
|
||||||
fn inform_winner(&mut self, winner: SocketAddr, is_tie: bool);
|
fn inform_winner(&mut self, winner: String, is_tie: bool);
|
||||||
fn inform_reconnect(&mut self, old_addr: SocketAddr, new_addr: SocketAddr);
|
fn contains_player(&self, username: &str) -> bool;
|
||||||
fn contains_player(&self, addr: SocketAddr) -> bool;
|
|
||||||
fn is_completed(&self) -> bool;
|
fn is_completed(&self) -> bool;
|
||||||
fn get_type(&self) -> String;
|
fn get_type(&self) -> String;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
use std::{collections::HashMap, net::SocketAddr};
|
use std::collections::HashMap;
|
||||||
|
|
||||||
use async_trait::async_trait;
|
use async_trait::async_trait;
|
||||||
|
|
||||||
@@ -9,7 +9,7 @@ type ID = u32;
|
|||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
pub struct RoundRobin {
|
pub struct RoundRobin {
|
||||||
pub players: HashMap<ID, (SocketAddr, Score)>,
|
pub players: HashMap<ID, (String, Score)>,
|
||||||
pub top_half: Vec<ID>,
|
pub top_half: Vec<ID>,
|
||||||
pub bottom_half: Vec<ID>,
|
pub bottom_half: Vec<ID>,
|
||||||
pub is_completed: bool,
|
pub is_completed: bool,
|
||||||
@@ -30,8 +30,8 @@ impl RoundRobin {
|
|||||||
let match_id: u32 = gen_match_id(matches).await;
|
let match_id: u32 = gen_match_id(matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
player1_addr.0,
|
player1_addr.0.clone(),
|
||||||
player2_addr.0,
|
player2_addr.0.clone(),
|
||||||
false,
|
false,
|
||||||
)));
|
)));
|
||||||
|
|
||||||
@@ -73,7 +73,7 @@ impl RoundRobin {
|
|||||||
|
|
||||||
#[async_trait]
|
#[async_trait]
|
||||||
impl Tournament for RoundRobin {
|
impl Tournament for RoundRobin {
|
||||||
fn new(ready_players: &[SocketAddr]) -> RoundRobin {
|
fn new(ready_players: &[String]) -> RoundRobin {
|
||||||
let mut result = RoundRobin {
|
let mut result = RoundRobin {
|
||||||
players: HashMap::new(),
|
players: HashMap::new(),
|
||||||
top_half: Vec::new(),
|
top_half: Vec::new(),
|
||||||
@@ -84,7 +84,7 @@ impl Tournament for RoundRobin {
|
|||||||
let size = ready_players.len();
|
let size = ready_players.len();
|
||||||
|
|
||||||
for (id, player) in ready_players.iter().enumerate() {
|
for (id, player) in ready_players.iter().enumerate() {
|
||||||
result.players.insert(id as u32, (*player, 0));
|
result.players.insert(id as u32, (player.clone(), 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
for i in 0..size / 2 {
|
for i in 0..size / 2 {
|
||||||
@@ -98,7 +98,7 @@ impl Tournament for RoundRobin {
|
|||||||
result
|
result
|
||||||
}
|
}
|
||||||
|
|
||||||
fn inform_winner(&mut self, winner: SocketAddr, is_tie: bool) {
|
fn inform_winner(&mut self, winner: String, is_tie: bool) {
|
||||||
if is_tie {
|
if is_tie {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -111,18 +111,9 @@ impl Tournament for RoundRobin {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn inform_reconnect(&mut self, old_addr: SocketAddr, new_addr: SocketAddr) {
|
fn contains_player(&self, username: &str) -> bool {
|
||||||
for (_, (player_addr, _)) in self.players.iter_mut() {
|
|
||||||
if *player_addr == old_addr {
|
|
||||||
*player_addr = new_addr;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn contains_player(&self, addr: SocketAddr) -> bool {
|
|
||||||
for (_, (player_addr, _)) in self.players.iter() {
|
for (_, (player_addr, _)) in self.players.iter() {
|
||||||
if *player_addr == addr {
|
if player_addr == username {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
18
src/types.rs
18
src/types.rs
@@ -61,20 +61,20 @@ pub struct Match {
|
|||||||
pub id: u32,
|
pub id: u32,
|
||||||
pub demo_mode: bool,
|
pub demo_mode: bool,
|
||||||
pub board: Vec<Vec<Color>>,
|
pub board: Vec<Vec<Color>>,
|
||||||
pub viewers: Vec<SocketAddr>,
|
pub viewers: Vec<String>,
|
||||||
pub ledger: Vec<(Color, usize, Instant)>,
|
pub ledger: Vec<(Color, usize, Instant)>,
|
||||||
pub wait_thread: Option<tokio::task::JoinHandle<()>>,
|
pub wait_thread: Option<tokio::task::JoinHandle<()>>,
|
||||||
pub timeout_thread: Option<tokio::task::JoinHandle<()>>,
|
pub timeout_thread: Option<tokio::task::JoinHandle<()>>,
|
||||||
pub player1: SocketAddr,
|
pub player1: String,
|
||||||
pub player2: SocketAddr,
|
pub player2: String,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Match {
|
impl Match {
|
||||||
pub fn new(id: u32, player1: SocketAddr, player2: SocketAddr, demo_mode: bool) -> Match {
|
pub fn new(id: u32, player1: String, player2: String, demo_mode: bool) -> Match {
|
||||||
let first = if rand::rng().random_range(0..=1) == 0 {
|
let (first_player, second_player) = if rand::rng().random_range(0..=1) == 0 {
|
||||||
player1.to_string().parse().unwrap()
|
(player1, player2)
|
||||||
} else {
|
} else {
|
||||||
player2.to_string().parse().unwrap()
|
(player2, player1)
|
||||||
};
|
};
|
||||||
|
|
||||||
Match {
|
Match {
|
||||||
@@ -85,8 +85,8 @@ impl Match {
|
|||||||
ledger: Vec::new(),
|
ledger: Vec::new(),
|
||||||
wait_thread: None,
|
wait_thread: None,
|
||||||
timeout_thread: None,
|
timeout_thread: None,
|
||||||
player1: if player1 == first { player1 } else { player2 },
|
player1: first_player,
|
||||||
player2: if player1 == first { player2 } else { player1 },
|
player2: second_player,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user