Files
connect4-moderator-server/debug_client.js

67 lines
1.6 KiB
JavaScript

const WebSocket = require("ws");
const readline = require("readline");
const DEFAULT_URL = "ws://localhost:8080";
let ws;
let pingInterval;
function startClient(serverUrl) {
console.log(`Connecting to ${serverUrl}...`);
ws = new WebSocket(serverUrl);
ws.on("open", () => {
console.log("Connected to server!");
console.log("Type a message and press Enter to send raw text.");
// Keep the connection alive by sending a ping every 30 seconds
pingInterval = setInterval(() => {
if (ws.readyState === WebSocket.OPEN) {
ws.ping();
}
}, 30000);
});
ws.on("message", (data) => {
// data is usually a Buffer in 'ws', convert to string
console.log("< " + data.toString());
});
ws.on("pong", () => {
// console.log('Received pong');
});
ws.on("close", () => {
console.log("Disconnected from server.");
if (pingInterval) clearInterval(pingInterval);
process.exit(0);
});
ws.on("error", (err) => {
console.error("WebSocket error:", err.message);
if (pingInterval) clearInterval(pingInterval);
});
}
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
prompt: "> ",
});
rl.question(`Enter server address [${DEFAULT_URL}]: `, (answer) => {
const serverUrl = answer.trim() || DEFAULT_URL;
startClient(serverUrl);
rl.on("line", (line) => {
if (ws && ws.readyState === WebSocket.OPEN) {
ws.send(line);
} else {
const state = ws ? ws.readyState : "N/A";
console.log("Socket not open. State:", state);
}
rl.prompt();
});
rl.prompt();
});