feat: start of widgets
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73
targets/widget/WidgetLiveActivity.swift
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73
targets/widget/WidgetLiveActivity.swift
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import ActivityKit
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import WidgetKit
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import SwiftUI
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struct WidgetAttributes: ActivityAttributes {
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public struct ContentState: Codable, Hashable {
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// Dynamic stateful properties about your activity go here!
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var emoji: String
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}
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// Fixed non-changing properties about your activity go here!
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var name: String
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}
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struct WidgetLiveActivity: Widget {
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var body: some WidgetConfiguration {
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ActivityConfiguration(for: WidgetAttributes.self) { context in
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// Lock screen/banner UI goes here
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VStack {
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Text("Hello \(context.state.emoji)")
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}
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.activityBackgroundTint(Color.cyan)
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.activitySystemActionForegroundColor(Color.black)
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} dynamicIsland: { context in
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DynamicIsland {
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// Expanded UI goes here. Compose the expanded UI through
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// various regions, like leading/trailing/center/bottom
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DynamicIslandExpandedRegion(.leading) {
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Text("Leading")
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}
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DynamicIslandExpandedRegion(.trailing) {
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Text("Trailing")
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}
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DynamicIslandExpandedRegion(.bottom) {
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Text("Bottom \(context.state.emoji)")
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// more content
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}
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} compactLeading: {
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Text("L")
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} compactTrailing: {
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Text("T \(context.state.emoji)")
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} minimal: {
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Text(context.state.emoji)
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}
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.widgetURL(URL(string: "https://www.expo.dev"))
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.keylineTint(Color.red)
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}
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}
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}
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extension WidgetAttributes {
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fileprivate static var preview: WidgetAttributes {
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WidgetAttributes(name: "World")
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}
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}
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extension WidgetAttributes.ContentState {
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fileprivate static var smiley: WidgetAttributes.ContentState {
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WidgetAttributes.ContentState(emoji: "😀")
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}
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fileprivate static var starEyes: WidgetAttributes.ContentState {
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WidgetAttributes.ContentState(emoji: "🤩")
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}
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}
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#Preview("Notification", as: .content, using: WidgetAttributes.preview) {
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WidgetLiveActivity()
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} contentStates: {
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WidgetAttributes.ContentState.smiley
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WidgetAttributes.ContentState.starEyes
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}
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