Switching to Qt
also want .env to be included
This commit is contained in:
9
client/Cargo.toml
Normal file
9
client/Cargo.toml
Normal file
@@ -0,0 +1,9 @@
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[package]
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name = "realm_client"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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realm_auth = { path = "../auth" }
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realm_server = { path = "../server" }
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realm_shared = { path = "../shared" }
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2
client/godot/.gitignore
vendored
2
client/godot/.gitignore
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@@ -1,2 +0,0 @@
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# Godot 4+ specific ignores
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.godot/
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@@ -1,14 +0,0 @@
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[configuration]
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entry_symbol = "gdext_rust_init"
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compatibility_minimum = 4.1
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reloadable = true
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[libraries]
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linux.debug.x86_64 = "res://../realmchat_client/target/debug/librealmchat_client.so"
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linux.release.x86_64 = "res://../realmchat_client/target/release/librealmchat_client.so"
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windows.debug.x86_64 = "res://../realmchat_client/target/debug/realmchat_client.dll"
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windows.release.x86_64 = "res://../realmchat_client/target/release/realmchat_client.dll"
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macos.debug = "res://../realmchat_client/target/debug/librealmchat_client.dylib"
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macos.release = "res://../realmchat_client/target/release/librealmchat_client.dylib"
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macos.debug.arm64 = "res://../realmchat_client/target/debug/librealmchat_client.dylib"
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macos.release.arm64 = "res://../realmchat_client/target/release/librealmchat_client.dylib"
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@@ -1 +0,0 @@
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<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z" fill="#478cbf"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
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Before Width: | Height: | Size: 949 B |
@@ -1,37 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cfyo2ucchmj72"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -1,11 +0,0 @@
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extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready():
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OS.set_low_processor_usage_mode(true)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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@@ -1,108 +0,0 @@
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[gd_scene load_steps=2 format=3 uid="uid://csdvvecgjhecv"]
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[ext_resource type="Script" path="res://main.gd" id="1_vv44s"]
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[node name="Control" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_vv44s")
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[node name="Panel" type="Panel" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="Panel"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Servers" type="Panel" parent="Panel/HBoxContainer"]
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clip_contents = true
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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[node name="Rooms" type="Panel" parent="Panel/HBoxContainer"]
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clip_contents = true
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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[node name="Room View" type="Panel" parent="Panel/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="VBoxContainer" type="VBoxContainer" parent="Panel/HBoxContainer/Room View"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ScrollContainer" type="ScrollContainer" parent="Panel/HBoxContainer/Room View/VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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horizontal_scroll_mode = 0
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[node name="Messages" type="VBoxContainer" parent="Panel/HBoxContainer/Room View/VBoxContainer/ScrollContainer"]
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clip_contents = true
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="RichTextLabel" type="RichTextLabel" parent="Panel/HBoxContainer/Room View/VBoxContainer/ScrollContainer/Messages"]
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layout_mode = 2
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size_flags_vertical = 3
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focus_mode = 2
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text = "asdfasdfasdfqweqwerqwerqw
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erq
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we
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rqw
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er
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qwer
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qw
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er
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qwer
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qw
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r
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qw
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er
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qwer
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qw
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errqwerqwer
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qwer
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qw
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er
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qwer
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qw
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erq
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wer
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qw
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er
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qw
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erq
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wer
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qwerqwerqwer
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qwer
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qw
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erq
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wer
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qwe
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r"
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scroll_following = true
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selection_enabled = true
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[node name="TextEdit" type="TextEdit" parent="Panel/HBoxContainer/Room View/VBoxContainer"]
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custom_minimum_size = Vector2(0, 30)
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layout_mode = 2
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placeholder_text = "Write a Message"
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@@ -1,24 +0,0 @@
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="RealmChat"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.2", "GL Compatibility")
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boot_splash/show_image=false
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boot_splash/fullsize=false
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boot_splash/use_filter=false
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config/icon="res://icon.svg"
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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@@ -1,10 +0,0 @@
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[package]
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name = "realmchat_client"
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version = "0.1.0"
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edition = "2021"
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[lib]
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crate-type = ["cdylib"] # Compile this crate to a dynamic C library.
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[dependencies]
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godot = { git = "https://github.com/godot-rust/gdext", branch = "master" }
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@@ -1,10 +0,0 @@
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use godot::prelude::*;
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struct MyExtension;
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#[gdextension]
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unsafe impl ExtensionLibrary for MyExtension {}
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pub fn add(left: usize, right: usize) -> usize {
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left + right
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}
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0
client/src/client.rs
Normal file
0
client/src/client.rs
Normal file
2
client/src/lib.rs
Normal file
2
client/src/lib.rs
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@@ -0,0 +1,2 @@
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pub mod client;
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pub mod types;
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3
client/src/main.rs
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3
client/src/main.rs
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@@ -0,0 +1,3 @@
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fn main() {
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println!("Hello, world!");
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}
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0
client/src/types.rs
Normal file
0
client/src/types.rs
Normal file
Reference in New Issue
Block a user