Board Scene: Chip spawning and basic error checking
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14
scenes/red_chip.tscn
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14
scenes/red_chip.tscn
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[gd_scene load_steps=3 format=3 uid="uid://b4tujjdhmk4h"]
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[ext_resource type="Texture2D" uid="uid://ckmfi0cjgxgyk" path="res://assets/sprites/RedChip.png" id="1_qsflu"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_tfypd"]
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radius = 12.0415945
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[node name="RedChip" type="RigidBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_qsflu")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_tfypd")
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