Board Scene: Chip spawning and basic error checking

This commit is contained in:
Jonathan-Cheng-RPI
2025-12-01 17:13:42 -05:00
Unverified
parent 13bf28712e
commit 2f87a280a2
17 changed files with 283 additions and 17 deletions

14
scenes/red_chip.tscn Normal file
View File

@@ -0,0 +1,14 @@
[gd_scene load_steps=3 format=3 uid="uid://b4tujjdhmk4h"]
[ext_resource type="Texture2D" uid="uid://ckmfi0cjgxgyk" path="res://assets/sprites/RedChip.png" id="1_qsflu"]
[sub_resource type="CircleShape2D" id="CircleShape2D_tfypd"]
radius = 12.0415945
[node name="RedChip" type="RigidBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_qsflu")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_tfypd")