Board Scene: Chip spawning and basic error checking
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14
scenes/yellow_chip.tscn
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14
scenes/yellow_chip.tscn
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[gd_scene load_steps=3 format=3 uid="uid://lruk652t0xe5"]
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[ext_resource type="Texture2D" uid="uid://qy30emdgrk7o" path="res://assets/sprites/YellowChip.png" id="1_eu0sq"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_epi6l"]
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radius = 12.0
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[node name="YellowChip" type="RigidBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_eu0sq")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_epi6l")
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