Board Scene: Chip spawning and basic error checking

This commit is contained in:
Jonathan-Cheng-RPI
2025-12-01 17:13:42 -05:00
Unverified
parent 13bf28712e
commit 2f87a280a2
17 changed files with 283 additions and 17 deletions

14
scenes/yellow_chip.tscn Normal file
View File

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[gd_scene load_steps=3 format=3 uid="uid://lruk652t0xe5"]
[ext_resource type="Texture2D" uid="uid://qy30emdgrk7o" path="res://assets/sprites/YellowChip.png" id="1_eu0sq"]
[sub_resource type="CircleShape2D" id="CircleShape2D_epi6l"]
radius = 12.0
[node name="YellowChip" type="RigidBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_eu0sq")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_epi6l")