Files
connect4-moderator-observer/scripts/create_join_room.gd

15 lines
483 B
GDScript

extends Node2D
@onready var join_game_button: TextureButton = $JoinGameButton
@onready var create_game_button: TextureButton = $CreateGameButton
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
(join_game_button.get_node("Label") as Label).text = "JOIN";
(create_game_button.get_node("Label") as Label).text = "HOST";
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass