feat: lots of refactors, reworked outcomes for invalid moves
This commit is contained in:
525
src/main.rs
525
src/main.rs
@@ -1,22 +1,16 @@
|
|||||||
mod random_ai;
|
|
||||||
mod types;
|
mod types;
|
||||||
|
|
||||||
use crate::random_ai::random_move;
|
|
||||||
use crate::types::{Color, Match, Tournament};
|
use crate::types::{Color, Match, Tournament};
|
||||||
use futures_util::{SinkExt, StreamExt};
|
use futures_util::{SinkExt, StreamExt};
|
||||||
use rand::Rng;
|
use rand::Rng;
|
||||||
use std::collections::HashMap;
|
use std::collections::HashMap;
|
||||||
use std::env;
|
use std::env;
|
||||||
use std::net::SocketAddr;
|
use std::net::SocketAddr;
|
||||||
use std::num::ParseIntError;
|
|
||||||
use std::process::abort;
|
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
use tokio::io::{AsyncReadExt, AsyncWriteExt};
|
|
||||||
use tokio::net::{TcpListener, TcpStream};
|
use tokio::net::{TcpListener, TcpStream};
|
||||||
use tokio::sync::mpsc::error::SendError;
|
use tokio::sync::mpsc::error::SendError;
|
||||||
use tokio::sync::mpsc::UnboundedSender;
|
use tokio::sync::mpsc::UnboundedSender;
|
||||||
use tokio::sync::RwLock;
|
use tokio::sync::RwLock;
|
||||||
use tokio_tungstenite::tungstenite::Utf8Bytes;
|
|
||||||
use tokio_tungstenite::{accept_async, tungstenite::Message};
|
use tokio_tungstenite::{accept_async, tungstenite::Message};
|
||||||
use tracing::{error, info, warn};
|
use tracing::{error, info, warn};
|
||||||
use types::Client;
|
use types::Client;
|
||||||
@@ -26,6 +20,20 @@ type Usernames = Arc<RwLock<HashMap<String, SocketAddr>>>;
|
|||||||
type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>;
|
type Observers = Arc<RwLock<HashMap<SocketAddr, UnboundedSender<Message>>>>;
|
||||||
type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>;
|
type Matches = Arc<RwLock<HashMap<u32, Arc<RwLock<Match>>>>>;
|
||||||
|
|
||||||
|
// TODO: allow random player1 in demo mode
|
||||||
|
|
||||||
|
struct Server {
|
||||||
|
clients: Clients,
|
||||||
|
usernames: Usernames,
|
||||||
|
observers: Observers,
|
||||||
|
matches: Matches,
|
||||||
|
admin: Arc<RwLock<Option<SocketAddr>>>,
|
||||||
|
admin_password: Arc<String>,
|
||||||
|
tournament: Arc<RwLock<Option<Tournament>>>,
|
||||||
|
waiting_timeout: Arc<RwLock<u64>>,
|
||||||
|
demo_mode: bool,
|
||||||
|
}
|
||||||
|
|
||||||
#[tokio::main]
|
#[tokio::main]
|
||||||
async fn main() -> Result<(), anyhow::Error> {
|
async fn main() -> Result<(), anyhow::Error> {
|
||||||
// Initialize logging
|
// Initialize logging
|
||||||
@@ -49,19 +57,25 @@ async fn main() -> Result<(), anyhow::Error> {
|
|||||||
let tournament: Arc<RwLock<Option<Tournament>>> = Arc::new(RwLock::new(None));
|
let tournament: Arc<RwLock<Option<Tournament>>> = Arc::new(RwLock::new(None));
|
||||||
let waiting_timeout: Arc<RwLock<u64>> = Arc::new(RwLock::new(5000));
|
let waiting_timeout: Arc<RwLock<u64>> = Arc::new(RwLock::new(5000));
|
||||||
|
|
||||||
|
let server_data = Arc::new(
|
||||||
|
Server {
|
||||||
|
clients,
|
||||||
|
usernames,
|
||||||
|
observers,
|
||||||
|
matches,
|
||||||
|
admin,
|
||||||
|
admin_password,
|
||||||
|
tournament,
|
||||||
|
waiting_timeout,
|
||||||
|
demo_mode
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
while let Ok((stream, addr)) = listener.accept().await {
|
while let Ok((stream, addr)) = listener.accept().await {
|
||||||
tokio::spawn(handle_connection(
|
tokio::spawn(handle_connection(
|
||||||
stream,
|
stream,
|
||||||
addr,
|
addr,
|
||||||
clients.clone(),
|
server_data.clone(),
|
||||||
usernames.clone(),
|
|
||||||
observers.clone(),
|
|
||||||
matches.clone(),
|
|
||||||
admin.clone(),
|
|
||||||
admin_password.clone(),
|
|
||||||
tournament.clone(),
|
|
||||||
waiting_timeout.clone(),
|
|
||||||
demo_mode,
|
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -71,15 +85,7 @@ async fn main() -> Result<(), anyhow::Error> {
|
|||||||
async fn handle_connection(
|
async fn handle_connection(
|
||||||
stream: TcpStream,
|
stream: TcpStream,
|
||||||
addr: SocketAddr,
|
addr: SocketAddr,
|
||||||
clients: Clients,
|
sd: Arc<Server>,
|
||||||
usernames: Usernames,
|
|
||||||
observers: Observers,
|
|
||||||
matches: Matches,
|
|
||||||
admin: Arc<RwLock<Option<SocketAddr>>>,
|
|
||||||
admin_password: Arc<String>,
|
|
||||||
tournament: Arc<RwLock<Option<Tournament>>>,
|
|
||||||
waiting_timeout: Arc<RwLock<u64>>,
|
|
||||||
demo_mode: bool,
|
|
||||||
) -> Result<(), anyhow::Error> {
|
) -> Result<(), anyhow::Error> {
|
||||||
info!("New WebSocket connection from: {}", addr);
|
info!("New WebSocket connection from: {}", addr);
|
||||||
|
|
||||||
@@ -88,7 +94,7 @@ async fn handle_connection(
|
|||||||
let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel();
|
let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel();
|
||||||
|
|
||||||
// Store the client
|
// Store the client
|
||||||
observers.write().await.insert(addr, tx.clone());
|
sd.observers.write().await.insert(addr, tx.clone());
|
||||||
|
|
||||||
// Spawn task to handle outgoing messages
|
// Spawn task to handle outgoing messages
|
||||||
let send_task = tokio::spawn(async move {
|
let send_task = tokio::spawn(async move {
|
||||||
@@ -114,7 +120,7 @@ async fn handle_connection(
|
|||||||
}
|
}
|
||||||
|
|
||||||
let mut is_taken = false;
|
let mut is_taken = false;
|
||||||
for client in clients.read().await.values() {
|
for client in sd.clients.read().await.values() {
|
||||||
if requested_username == client.read().await.username {
|
if requested_username == client.read().await.username {
|
||||||
let _ = send(&tx, &format!("ERROR:INVALID:ID:{}", requested_username));
|
let _ = send(&tx, &format!("ERROR:INVALID:ID:{}", requested_username));
|
||||||
is_taken = true;
|
is_taken = true;
|
||||||
@@ -127,9 +133,9 @@ async fn handle_connection(
|
|||||||
}
|
}
|
||||||
|
|
||||||
// not taken
|
// not taken
|
||||||
observers.write().await.remove(&addr);
|
sd.observers.write().await.remove(&addr);
|
||||||
usernames.write().await.insert(requested_username.clone(), addr);
|
sd.usernames.write().await.insert(requested_username.clone(), addr);
|
||||||
clients.write().await.insert(
|
sd.clients.write().await.insert(
|
||||||
addr.to_string().parse()?,
|
addr.to_string().parse()?,
|
||||||
Arc::new(RwLock::new(Client::new(
|
Arc::new(RwLock::new(Client::new(
|
||||||
requested_username,
|
requested_username,
|
||||||
@@ -141,62 +147,72 @@ async fn handle_connection(
|
|||||||
let _ = send(&tx, "CONNECT:ACK");
|
let _ = send(&tx, "CONNECT:ACK");
|
||||||
}
|
}
|
||||||
else if text == "READY" {
|
else if text == "READY" {
|
||||||
if clients.read().await.get(&addr).is_none() {
|
let clients_guard = sd.clients.read().await;
|
||||||
|
if clients_guard.get(&addr).is_none() {
|
||||||
let _ = send(&tx, "ERROR:INVALID");
|
let _ = send(&tx, "ERROR:INVALID");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if clients.read().await.get(&addr).unwrap().read().await.ready {
|
if clients_guard.get(&addr).unwrap().read().await.ready {
|
||||||
let _ = send(&tx, "ERROR:INVALID");
|
let _ = send(&tx, "ERROR:INVALID");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
clients.write().await.get_mut(&addr).unwrap().write().await.ready = true;
|
let mut client = clients_guard.get(&addr).unwrap().write().await;
|
||||||
|
client.ready = true;
|
||||||
let _ = send(&tx, "READY:ACK");
|
let _ = send(&tx, "READY:ACK");
|
||||||
|
|
||||||
if demo_mode {
|
if sd.demo_mode {
|
||||||
let match_id: u32 = rand::rng().random_range(100000..=999999);
|
let match_id: u32 = gen_match_id(&sd.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
addr.to_string().parse()?,
|
addr.to_string().parse()?,
|
||||||
addr.to_string().parse()?,
|
addr.to_string().parse()?,
|
||||||
)));
|
)));
|
||||||
matches.write().await.insert(match_id, new_match.clone());
|
sd.matches.write().await.insert(match_id, new_match.clone());
|
||||||
clients.write().await.get_mut(&addr).unwrap().write().await.ready = false;
|
client.ready = false;
|
||||||
clients.write().await.get_mut(&addr).unwrap().write().await.current_match =
|
client.current_match = Some(match_id);
|
||||||
Some(match_id);
|
client.color = Color::Red;
|
||||||
clients.write().await.get_mut(&addr).unwrap().write().await.color =
|
|
||||||
Color::Red;
|
|
||||||
let _ = send(&tx, "GAME:START:1");
|
let _ = send(&tx, "GAME:START:1");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if text.starts_with("PLAY:") {
|
else if text.starts_with("PLAY:") {
|
||||||
let clients_guard = clients.read().await;
|
let clients_guard = sd.clients.read().await;
|
||||||
let client_option = clients_guard.get(&addr);
|
let client = clients_guard.get(&addr);
|
||||||
|
|
||||||
// Check if client is valid
|
// Check if client is valid
|
||||||
if client_option.is_none() || client_option.unwrap().read().await.current_match.is_none()
|
if client.is_none() || client.unwrap().read().await.current_match.is_none()
|
||||||
{
|
{
|
||||||
let _ = send(&tx, "ERROR:INVALID:MOVE");
|
let _ = send(&tx, "ERROR:INVALID:MOVE");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
let client = client.unwrap().read().await;
|
||||||
|
|
||||||
let client = client_option.unwrap().read().await;
|
let matches_guard = sd.matches.read().await;
|
||||||
|
|
||||||
let matches_guard = matches.read().await;
|
|
||||||
let current_match =
|
let current_match =
|
||||||
matches_guard.get(&client.current_match.unwrap()).unwrap().read().await;
|
matches_guard.get(&client.current_match.unwrap()).unwrap().read().await;
|
||||||
|
|
||||||
let opponent = {
|
let opponent_addr =
|
||||||
let result = if addr == current_match.player1 {
|
if addr == current_match.player1 {
|
||||||
clients_guard.get(¤t_match.player2).unwrap().read().await
|
current_match.player1
|
||||||
} else {
|
} else {
|
||||||
clients_guard.get(¤t_match.player1).unwrap().read().await
|
current_match.player2
|
||||||
};
|
};
|
||||||
|
|
||||||
|
let opponent_connection =
|
||||||
|
if addr == current_match.player1 {
|
||||||
|
clients_guard.get(¤t_match.player2).unwrap().read().await.connection.clone()
|
||||||
|
} else {
|
||||||
|
clients_guard.get(¤t_match.player1).unwrap().read().await.connection.clone()
|
||||||
|
};
|
||||||
|
|
||||||
|
let opponent_username =
|
||||||
|
if addr == current_match.player1 {
|
||||||
|
clients_guard.get(¤t_match.player2).unwrap().read().await.username.clone()
|
||||||
|
} else {
|
||||||
|
clients_guard.get(¤t_match.player1).unwrap().read().await.username.clone()
|
||||||
|
};
|
||||||
|
|
||||||
result
|
|
||||||
};
|
|
||||||
|
|
||||||
// Check if it's their move
|
// Check if it's their move
|
||||||
if (current_match.ledger.is_empty() && current_match.player1 != addr) ||
|
if (current_match.ledger.is_empty() && current_match.player1 != addr) ||
|
||||||
@@ -211,7 +227,7 @@ async fn handle_connection(
|
|||||||
drop(current_match);
|
drop(current_match);
|
||||||
drop(matches_guard);
|
drop(matches_guard);
|
||||||
|
|
||||||
let mut matches_guard = matches.write().await;
|
let mut matches_guard = sd.matches.write().await;
|
||||||
let mut current_match = matches_guard
|
let mut current_match = matches_guard
|
||||||
.get_mut(&client.current_match.unwrap())
|
.get_mut(&client.current_match.unwrap())
|
||||||
.unwrap()
|
.unwrap()
|
||||||
@@ -239,31 +255,34 @@ async fn handle_connection(
|
|||||||
|
|
||||||
// Terminate games if a player makes an invalid move
|
// Terminate games if a player makes an invalid move
|
||||||
if invalid {
|
if invalid {
|
||||||
let opponent_addr = opponent.addr;
|
|
||||||
let current_match_id = current_match.id;
|
let current_match_id = current_match.id;
|
||||||
|
|
||||||
broadcast_message(¤t_match.viewers, &observers, "GAME:TERMINATED").await;
|
if sd.demo_mode {
|
||||||
|
terminate_match(current_match_id, &sd.matches, &sd.clients, &sd.observers, sd.demo_mode).await;
|
||||||
|
tx.send(Message::Close(None))?;
|
||||||
|
} else {
|
||||||
|
let _ = send(&tx, "GAME:LOSS");
|
||||||
|
let _ = send(&opponent_connection, "GAME:WINS");
|
||||||
|
broadcast_message(¤t_match.viewers, &sd.observers, &format!("GAME:WIN:{}", opponent_username)).await;
|
||||||
|
|
||||||
drop(client);
|
drop(client);
|
||||||
drop(opponent);
|
drop(current_match);
|
||||||
drop(current_match);
|
drop(clients_guard);
|
||||||
drop(clients_guard);
|
|
||||||
|
|
||||||
let mut clients_guard = clients.write().await;
|
let mut clients_guard = sd.clients.write().await;
|
||||||
let mut client = clients_guard.get_mut(&addr).unwrap().write().await;
|
let mut client = clients_guard.get_mut(&addr).unwrap().write().await;
|
||||||
client.current_match = None;
|
client.current_match = None;
|
||||||
let _ = send(&tx, "GAME:TERMINATED");
|
client.color = Color::None;
|
||||||
drop(client);
|
drop(client);
|
||||||
|
|
||||||
let mut opponent =
|
let mut opponent = clients_guard.get_mut(&opponent_addr).unwrap().write().await;
|
||||||
clients_guard.get_mut(&opponent_addr).unwrap().write().await;
|
|
||||||
|
|
||||||
if !demo_mode {
|
|
||||||
opponent.current_match = None;
|
opponent.current_match = None;
|
||||||
let _ = send(&opponent.connection, "GAME:TERMINATED");
|
opponent.color = Color::None;
|
||||||
}
|
opponent.score += 1;
|
||||||
matches_guard.remove(¤t_match_id).unwrap();
|
drop(opponent);
|
||||||
|
|
||||||
|
matches_guard.remove(¤t_match_id).unwrap();
|
||||||
|
}
|
||||||
continue;
|
continue;
|
||||||
} else {
|
} else {
|
||||||
// Place it
|
// Place it
|
||||||
@@ -274,118 +293,55 @@ async fn handle_connection(
|
|||||||
// broadcast the move to viewers
|
// broadcast the move to viewers
|
||||||
broadcast_message(
|
broadcast_message(
|
||||||
¤t_match.viewers,
|
¤t_match.viewers,
|
||||||
&observers,
|
&sd.observers,
|
||||||
&format!("GAME:MOVE:{}:{}", client.username, column_parse.clone()?),
|
&format!("GAME:MOVE:{}:{}", client.username, column_parse.clone()?),
|
||||||
)
|
)
|
||||||
.await;
|
.await;
|
||||||
|
|
||||||
// Check game end conditions
|
// Check game end conditions
|
||||||
let (winner, filled) = {
|
let (winner, filled) = end_game_check(¤t_match.board);
|
||||||
let mut result = (Color::None, false);
|
|
||||||
|
|
||||||
let mut any_empty = true;
|
|
||||||
for x in 0..7 {
|
|
||||||
for y in 0..6 {
|
|
||||||
let color = current_match.board[x][y].clone();
|
|
||||||
let mut horizontal_end = true;
|
|
||||||
let mut vertical_end = true;
|
|
||||||
let mut diagonal_end_up = true;
|
|
||||||
let mut diagonal_end_down = true;
|
|
||||||
|
|
||||||
if any_empty && color == Color::None {
|
|
||||||
any_empty = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
for i in 0..4 {
|
|
||||||
if x + i >= 7
|
|
||||||
|| current_match.board[x + i][y] != color && horizontal_end
|
|
||||||
{
|
|
||||||
horizontal_end = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if y + i >= 6
|
|
||||||
|| current_match.board[x][y + i] != color && vertical_end
|
|
||||||
{
|
|
||||||
vertical_end = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if x + i >= 7
|
|
||||||
|| y + i >= 6
|
|
||||||
|| current_match.board[x + i][y + i] != color
|
|
||||||
&& diagonal_end_up
|
|
||||||
{
|
|
||||||
diagonal_end_up = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if x + i >= 7
|
|
||||||
|| (y as i32 - i as i32) < 0
|
|
||||||
|| current_match.board[x + i][y - i] != color
|
|
||||||
&& diagonal_end_down
|
|
||||||
{
|
|
||||||
diagonal_end_down = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if horizontal_end || vertical_end || diagonal_end_up || diagonal_end_down {
|
|
||||||
result = (color.clone(), false);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if result.0 != Color::None {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if any_empty && result.0 == Color::None {
|
|
||||||
result.1 = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
result
|
|
||||||
};
|
|
||||||
|
|
||||||
if winner != Color::None {
|
if winner != Color::None {
|
||||||
if winner == client.color {
|
if winner == client.color {
|
||||||
let _ = send(&tx, "GAME:WINS");
|
let _ = send(&tx, "GAME:WINS");
|
||||||
if !demo_mode {
|
if !sd.demo_mode {
|
||||||
let _ = send(&opponent.connection, "GAME:LOSS");
|
let _ = send(&opponent_connection, "GAME:LOSS");
|
||||||
}
|
}
|
||||||
broadcast_message(
|
broadcast_message(
|
||||||
¤t_match.viewers,
|
¤t_match.viewers,
|
||||||
&observers,
|
&sd.observers,
|
||||||
&format!("GAME:WIN:{}", client.username),
|
&format!("GAME:WIN:{}", client.username),
|
||||||
)
|
)
|
||||||
.await;
|
.await;
|
||||||
} else {
|
} else {
|
||||||
let _ = send(&tx, "GAME:LOSS");
|
let _ = send(&tx, "GAME:LOSS");
|
||||||
if !demo_mode {
|
if !sd.demo_mode {
|
||||||
let _ = send(&opponent.connection, "GAME:WINS");
|
let _ = send(&opponent_connection, "GAME:WINS");
|
||||||
}
|
}
|
||||||
broadcast_message(
|
broadcast_message(
|
||||||
¤t_match.viewers,
|
¤t_match.viewers,
|
||||||
&observers,
|
&sd.observers,
|
||||||
&format!("GAME:WIN:{}", opponent.username),
|
&format!("GAME:WIN:{}", opponent_username),
|
||||||
)
|
)
|
||||||
.await;
|
.await;
|
||||||
}
|
}
|
||||||
} else if filled {
|
} else if filled {
|
||||||
let _ = send(&tx, "GAME:DRAW");
|
let _ = send(&tx, "GAME:DRAW");
|
||||||
if !demo_mode {
|
if !sd.demo_mode {
|
||||||
let _ = send(&opponent.connection, "GAME:DRAW");
|
let _ = send(&opponent_connection, "GAME:DRAW");
|
||||||
}
|
}
|
||||||
broadcast_message(¤t_match.viewers, &observers, "GAME:DRAW").await;
|
broadcast_message(¤t_match.viewers, &sd.observers, "GAME:DRAW").await;
|
||||||
}
|
}
|
||||||
|
|
||||||
// remove match from matchmaker
|
// remove match from matchmaker
|
||||||
if winner != Color::None || filled {
|
if winner != Color::None || filled {
|
||||||
let opponent_addr = opponent.addr;
|
|
||||||
let current_match_id = current_match.id;
|
let current_match_id = current_match.id;
|
||||||
|
|
||||||
drop(client);
|
drop(client);
|
||||||
drop(opponent);
|
|
||||||
drop(current_match);
|
drop(current_match);
|
||||||
drop(clients_guard);
|
drop(clients_guard);
|
||||||
|
|
||||||
let mut clients_guard = clients.write().await;
|
let mut clients_guard = sd.clients.write().await;
|
||||||
let mut client = clients_guard.get_mut(&addr).unwrap().write().await;
|
let mut client = clients_guard.get_mut(&addr).unwrap().write().await;
|
||||||
if client.color == winner {
|
if client.color == winner {
|
||||||
client.score += 1;
|
client.score += 1;
|
||||||
@@ -397,7 +353,7 @@ async fn handle_connection(
|
|||||||
let mut opponent =
|
let mut opponent =
|
||||||
clients_guard.get_mut(&opponent_addr).unwrap().write().await;
|
clients_guard.get_mut(&opponent_addr).unwrap().write().await;
|
||||||
|
|
||||||
if !demo_mode {
|
if !sd.demo_mode {
|
||||||
opponent.current_match = None;
|
opponent.current_match = None;
|
||||||
if opponent.color == winner {
|
if opponent.color == winner {
|
||||||
opponent.score += 1;
|
opponent.score += 1;
|
||||||
@@ -407,8 +363,8 @@ async fn handle_connection(
|
|||||||
matches_guard.remove(¤t_match_id).unwrap();
|
matches_guard.remove(¤t_match_id).unwrap();
|
||||||
drop(opponent);
|
drop(opponent);
|
||||||
|
|
||||||
if !demo_mode && matches_guard.is_empty() {
|
if !sd.demo_mode && matches_guard.is_empty() {
|
||||||
let mut tournament_guard = tournament.write().await;
|
let mut tournament_guard = sd.tournament.write().await;
|
||||||
let tourney = tournament_guard.as_mut().unwrap();
|
let tourney = tournament_guard.as_mut().unwrap();
|
||||||
tourney.next();
|
tourney.next();
|
||||||
if tourney.is_completed {
|
if tourney.is_completed {
|
||||||
@@ -429,7 +385,7 @@ async fn handle_connection(
|
|||||||
}
|
}
|
||||||
message.pop();
|
message.pop();
|
||||||
|
|
||||||
broadcast_message_all_observers(&observers, &message).await;
|
broadcast_message_all_observers(&sd.observers, &message).await;
|
||||||
} else {
|
} else {
|
||||||
// Create next matches
|
// Create next matches
|
||||||
// TODO: Make this a function
|
// TODO: Make this a function
|
||||||
@@ -440,8 +396,7 @@ async fn handle_connection(
|
|||||||
if player2_addr.is_none() { continue; }
|
if player2_addr.is_none() { continue; }
|
||||||
let player2_addr = player2_addr.unwrap();
|
let player2_addr = player2_addr.unwrap();
|
||||||
|
|
||||||
// TODO: gen without collisions
|
let match_id: u32 = gen_match_id(&sd.matches).await;
|
||||||
let match_id: u32 = rand::rng().random_range(100000..=999999);
|
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
*player1_addr,
|
*player1_addr,
|
||||||
@@ -487,19 +442,20 @@ async fn handle_connection(
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
let connection_to_send = if !demo_mode { opponent.connection.clone() } else { tx.clone() };
|
let connection_to_send = if !sd.demo_mode { opponent_connection.clone() } else { tx.clone() };
|
||||||
let column = if !demo_mode { column_parse.clone()? } else { random_move(¤t_match.board) };
|
let column = if !sd.demo_mode { column_parse.clone()? } else { random_move(¤t_match.board) };
|
||||||
if demo_mode {
|
if sd.demo_mode {
|
||||||
let move_to_dispatch = current_match.move_to_dispatch.clone();
|
let move_to_dispatch = current_match.move_to_dispatch.clone();
|
||||||
current_match.ledger.push(move_to_dispatch);
|
current_match.ledger.push(move_to_dispatch);
|
||||||
current_match.move_to_dispatch = (Color::Blue, column);
|
current_match.move_to_dispatch = (Color::Blue, column);
|
||||||
current_match.place_token(Color::Blue, column);
|
current_match.place_token(Color::Blue, column);
|
||||||
}
|
}
|
||||||
|
|
||||||
let waiting = *waiting_timeout.read().await as i64 + (rand::rng().random_range(0..=50) - 25);
|
let waiting = *sd.waiting_timeout.read().await as i64 + (rand::rng().random_range(0..=50) - 25);
|
||||||
let matches_move = matches.clone();
|
let matches_move = sd.matches.clone();
|
||||||
let observers_move = observers.clone();
|
let observers_move = sd.observers.clone();
|
||||||
let match_id_move = current_match.id;
|
let match_id_move = current_match.id;
|
||||||
|
let demo_mode_move = sd.demo_mode;
|
||||||
current_match.wait_thread = Some(tokio::spawn(async move {
|
current_match.wait_thread = Some(tokio::spawn(async move {
|
||||||
tokio::time::sleep(tokio::time::Duration::from_millis(waiting as u64)).await;
|
tokio::time::sleep(tokio::time::Duration::from_millis(waiting as u64)).await;
|
||||||
|
|
||||||
@@ -509,7 +465,7 @@ async fn handle_connection(
|
|||||||
current_match.ledger.push(move_to_dispatch);
|
current_match.ledger.push(move_to_dispatch);
|
||||||
current_match.move_to_dispatch = (Color::None, 0);
|
current_match.move_to_dispatch = (Color::None, 0);
|
||||||
|
|
||||||
if demo_mode {
|
if demo_mode_move {
|
||||||
broadcast_message(
|
broadcast_message(
|
||||||
¤t_match.viewers,
|
¤t_match.viewers,
|
||||||
&observers_move,
|
&observers_move,
|
||||||
@@ -525,7 +481,7 @@ async fn handle_connection(
|
|||||||
}
|
}
|
||||||
|
|
||||||
else if text == "PLAYER:LIST" {
|
else if text == "PLAYER:LIST" {
|
||||||
let clients_guard = clients.read().await;
|
let clients_guard = sd.clients.read().await;
|
||||||
let mut to_send = "PLAYER:LIST:".to_string();
|
let mut to_send = "PLAYER:LIST:".to_string();
|
||||||
for client_guard in clients_guard.values() {
|
for client_guard in clients_guard.values() {
|
||||||
let player = client_guard.read().await;
|
let player = client_guard.read().await;
|
||||||
@@ -540,8 +496,8 @@ async fn handle_connection(
|
|||||||
let _ = send(&tx, to_send.as_str());
|
let _ = send(&tx, to_send.as_str());
|
||||||
}
|
}
|
||||||
else if text == "GAME:LIST" {
|
else if text == "GAME:LIST" {
|
||||||
let matches_guard = matches.read().await;
|
let matches_guard = sd.matches.read().await;
|
||||||
let clients_guard = clients.read().await;
|
let clients_guard = sd.clients.read().await;
|
||||||
let mut to_send = "GAME:LIST:".to_string();
|
let mut to_send = "GAME:LIST:".to_string();
|
||||||
for match_guard in matches_guard.values() {
|
for match_guard in matches_guard.values() {
|
||||||
let a_match = match_guard.read().await;
|
let a_match = match_guard.read().await;
|
||||||
@@ -549,7 +505,7 @@ async fn handle_connection(
|
|||||||
let player2 = clients_guard.get(&a_match.player2).unwrap().read().await;
|
let player2 = clients_guard.get(&a_match.player2).unwrap().read().await;
|
||||||
to_send += a_match.id.to_string().as_str();
|
to_send += a_match.id.to_string().as_str();
|
||||||
to_send += ","; to_send += player1.username.as_str(); to_send += ",";
|
to_send += ","; to_send += player1.username.as_str(); to_send += ",";
|
||||||
to_send += (if player1.username == player2.username { "demo" } else { player2.username.as_str() });
|
to_send += if player1.username == player2.username { "demo" } else { player2.username.as_str() };
|
||||||
to_send += "|";
|
to_send += "|";
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -561,15 +517,15 @@ async fn handle_connection(
|
|||||||
let match_id_parse = text.split(":").collect::<Vec<&str>>()[2].parse::<u32>();
|
let match_id_parse = text.split(":").collect::<Vec<&str>>()[2].parse::<u32>();
|
||||||
match match_id_parse {
|
match match_id_parse {
|
||||||
Ok(match_id) => {
|
Ok(match_id) => {
|
||||||
let result = watch(&matches, match_id, addr).await;
|
let result = watch(&sd.matches, match_id, addr).await;
|
||||||
if result.is_err() { let _ = send(&tx, "ERROR:INVALID:WATCH"); continue; }
|
if result.is_err() { let _ = send(&tx, "ERROR:INVALID:WATCH"); continue; }
|
||||||
|
|
||||||
let clients_guard = clients.read().await;
|
let clients_guard = sd.clients.read().await;
|
||||||
let matches_guard = matches.read().await;
|
let matches_guard = sd.matches.read().await;
|
||||||
let the_match = matches_guard.get(&match_id).unwrap().read().await;
|
let the_match = matches_guard.get(&match_id).unwrap().read().await;
|
||||||
let player1 = clients_guard.get(&the_match.player1).unwrap().read().await.username.clone();
|
let player1 = clients_guard.get(&the_match.player1).unwrap().read().await.username.clone();
|
||||||
let mut player2 = clients_guard.get(&the_match.player2).unwrap().read().await.username.clone();
|
let mut player2 = clients_guard.get(&the_match.player2).unwrap().read().await.username.clone();
|
||||||
if demo_mode { player2 = "demo".to_string(); }
|
if sd.demo_mode { player2 = "demo".to_string(); }
|
||||||
let ledger = the_match.ledger.clone();
|
let ledger = the_match.ledger.clone();
|
||||||
|
|
||||||
drop(clients_guard);
|
drop(clients_guard);
|
||||||
@@ -595,31 +551,30 @@ async fn handle_connection(
|
|||||||
}
|
}
|
||||||
|
|
||||||
else if text.starts_with("ADMIN:AUTH:") {
|
else if text.starts_with("ADMIN:AUTH:") {
|
||||||
if admin.read().await.is_some() {
|
if sd.admin.read().await.is_some() {
|
||||||
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
let password_parse = text.split(":").collect::<Vec<&str>>()[2];
|
let password_parse = text.split(":").collect::<Vec<&str>>()[2];
|
||||||
if password_parse != *admin_password {
|
if password_parse != *sd.admin_password {
|
||||||
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut admin_guard = admin.write().await;
|
let mut admin_guard = sd.admin.write().await;
|
||||||
*admin_guard = Some(addr.to_string().parse()?);
|
*admin_guard = Some(addr.to_string().parse()?);
|
||||||
let _ = send(&tx, "ADMIN:AUTH:ACK");
|
let _ = send(&tx, "ADMIN:AUTH:ACK");
|
||||||
}
|
}
|
||||||
else if text.starts_with("ADMIN:KICK:") {
|
else if text.starts_with("ADMIN:KICK:") {
|
||||||
if admin.read().await.is_none() || admin.read().await.unwrap() != addr {
|
if !auth_check(&sd.admin, addr).await {
|
||||||
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
let kick_username = text.split(":").collect::<Vec<&str>>()[2];
|
let kick_username = text.split(":").collect::<Vec<&str>>()[2];
|
||||||
|
|
||||||
let usernames_guard = usernames.read().await;
|
let usernames_guard = sd.usernames.read().await;
|
||||||
let clients_guard = clients.read().await;
|
let clients_guard = sd.clients.read().await;
|
||||||
|
|
||||||
let kick_addr_result = usernames_guard.get(kick_username);
|
let kick_addr_result = usernames_guard.get(kick_username);
|
||||||
match kick_addr_result {
|
match kick_addr_result {
|
||||||
@@ -634,62 +589,27 @@ async fn handle_connection(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if text.starts_with("GAME:TERMINATE:") {
|
else if text.starts_with("GAME:TERMINATE:") {
|
||||||
if admin.read().await.is_none() || admin.read().await.unwrap() != addr {
|
if !auth_check(&sd.admin, addr).await {
|
||||||
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
let match_id_parse = text.split(":").collect::<Vec<&str>>()[2].parse::<u32>();
|
let match_id_parse = text.split(":").collect::<Vec<&str>>()[2].parse::<u32>();
|
||||||
if match_id_parse.is_err() { let _ = send(&tx, "ERROR:INVALID:TERMINATE"); continue; }
|
if match_id_parse.is_err() { let _ = send(&tx, "ERROR:INVALID:TERMINATE"); continue; }
|
||||||
|
|
||||||
let match_guard = matches.read().await;
|
terminate_match(match_id_parse?, &sd.matches, &sd.clients, &sd.observers, sd.demo_mode).await;
|
||||||
let match_id_request = match_guard.get(&match_id_parse.clone()?).unwrap();
|
|
||||||
let the_match = match_id_request.read().await;
|
|
||||||
|
|
||||||
if let Some(wait_thread) = &the_match.wait_thread {
|
|
||||||
wait_thread.abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
let player1_addr = the_match.player1;
|
|
||||||
let player2_addr = the_match.player2;
|
|
||||||
broadcast_message(&the_match.viewers, &observers, "GAME:TERMINATED").await;
|
|
||||||
|
|
||||||
drop(the_match);
|
|
||||||
drop(match_guard);
|
|
||||||
|
|
||||||
let clients_guard = clients.write().await;
|
|
||||||
|
|
||||||
let mut player1 = clients_guard.get(&player1_addr).unwrap().write().await;
|
|
||||||
player1.current_match = None;
|
|
||||||
player1.color = Color::None;
|
|
||||||
let _ = send(&player1.connection, "GAME:TERMINATED");
|
|
||||||
drop(player1);
|
|
||||||
|
|
||||||
if !demo_mode {
|
|
||||||
let mut player2 = clients_guard.get(&player2_addr).unwrap().write().await;
|
|
||||||
player2.current_match = None;
|
|
||||||
player2.color = Color::None;
|
|
||||||
let _ = send(&player2.connection, "GAME:TERMINATED");
|
|
||||||
drop(player2);
|
|
||||||
}
|
|
||||||
|
|
||||||
drop(clients_guard);
|
|
||||||
|
|
||||||
matches.write().await.remove(&match_id_parse?);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
else if text == "TOURNAMENT:START" {
|
else if text == "TOURNAMENT:START" {
|
||||||
if admin.read().await.is_none() || admin.read().await.unwrap() != addr {
|
if !auth_check(&sd.admin, addr).await {
|
||||||
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if tournament.read().await.is_some() || demo_mode {
|
if sd.tournament.read().await.is_some() || sd.demo_mode {
|
||||||
let _ = send(&tx, "ERROR:INVALID:TOURNAMENT");
|
let _ = send(&tx, "ERROR:INVALID:TOURNAMENT");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut clients_guard = clients.write().await;
|
let mut clients_guard = sd.clients.write().await;
|
||||||
let mut ready_players = Vec::new();
|
let mut ready_players = Vec::new();
|
||||||
for (client_addr, client_guard) in clients_guard.iter_mut() {
|
for (client_addr, client_guard) in clients_guard.iter_mut() {
|
||||||
if client_guard.read().await.ready {
|
if client_guard.read().await.ready {
|
||||||
@@ -704,13 +624,13 @@ async fn handle_connection(
|
|||||||
|
|
||||||
let tourney = Tournament::new(&ready_players);
|
let tourney = Tournament::new(&ready_players);
|
||||||
|
|
||||||
let mut tournament_guard = tournament.write().await;
|
let mut tournament_guard = sd.tournament.write().await;
|
||||||
*tournament_guard = Some(tourney.clone());
|
*tournament_guard = Some(tourney.clone());
|
||||||
|
|
||||||
for (i, id) in tourney.top_half.iter().enumerate() {
|
for (i, id) in tourney.top_half.iter().enumerate() {
|
||||||
let player1_addr = tourney.players.get(id).unwrap();
|
let player1_addr = tourney.players.get(id).unwrap();
|
||||||
let player2_addr = tourney.players.get(tourney.bottom_half.get(i).unwrap()).unwrap();
|
let player2_addr = tourney.players.get(tourney.bottom_half.get(i).unwrap()).unwrap();
|
||||||
let match_id: u32 = rand::rng().random_range(100000..=999999);
|
let match_id: u32 = gen_match_id(&sd.matches).await;
|
||||||
let new_match = Arc::new(RwLock::new(Match::new(
|
let new_match = Arc::new(RwLock::new(Match::new(
|
||||||
match_id,
|
match_id,
|
||||||
*player1_addr,
|
*player1_addr,
|
||||||
@@ -748,19 +668,19 @@ async fn handle_connection(
|
|||||||
|
|
||||||
drop(player2);
|
drop(player2);
|
||||||
|
|
||||||
matches.write().await.insert(match_id, new_match.clone());
|
sd.matches.write().await.insert(match_id, new_match.clone());
|
||||||
}
|
}
|
||||||
|
|
||||||
let _ = send(&tx, "TOURNAMENT:START:ACK");
|
let _ = send(&tx, "TOURNAMENT:START:ACK");
|
||||||
}
|
}
|
||||||
|
// TODO: Cancel Tournament
|
||||||
else if text.starts_with("TOURNAMENT:WAIT:") {
|
else if text.starts_with("TOURNAMENT:WAIT:") {
|
||||||
if admin.read().await.is_none() || admin.read().await.unwrap() != addr {
|
if !auth_check(&sd.admin, addr).await {
|
||||||
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
let _ = send(&tx, "ERROR:INVALID:AUTH");
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
let new_timeout = text.split(":").collect::<Vec<&str>>()[2].parse::<f64>()?;
|
let new_timeout = text.split(":").collect::<Vec<&str>>()[2].parse::<f64>()?;
|
||||||
*waiting_timeout.write().await = (new_timeout * 1000.0) as u64;
|
*sd.waiting_timeout.write().await = (new_timeout * 1000.0) as u64;
|
||||||
}
|
}
|
||||||
|
|
||||||
else {
|
else {
|
||||||
@@ -784,41 +704,22 @@ async fn handle_connection(
|
|||||||
// Clean up
|
// Clean up
|
||||||
send_task.abort();
|
send_task.abort();
|
||||||
|
|
||||||
// Remove and terminate any matches
|
|
||||||
// TODO: Support reconnecting behaviors
|
// TODO: Support reconnecting behaviors
|
||||||
if clients.read().await.get(&addr).is_some() { // We may not be a client disconnecting
|
|
||||||
if let Some(match_id) = clients.read().await.get(&addr).unwrap().read().await.current_match {
|
|
||||||
let matches_guard = matches.read().await;
|
|
||||||
let clients_guard = clients.read().await;
|
|
||||||
let the_match = matches_guard.get(&match_id).unwrap().read().await;
|
|
||||||
if let Some(wait_thread) = &the_match.wait_thread {
|
|
||||||
wait_thread.abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
let player1 = clients_guard.get(&the_match.player1).unwrap().read().await;
|
// Remove and terminate any matches
|
||||||
let player2 = clients_guard.get(&the_match.player2).unwrap().read().await;
|
// We may not be a client disconnecting, do this check
|
||||||
|
if sd.clients.read().await.get(&addr).is_some() {
|
||||||
let _ = send(&player1.connection, "GAME:TERMINATED");
|
if let Some(match_id) = sd.clients.read().await.get(&addr).unwrap().read().await.current_match {
|
||||||
let _ = send(&player2.connection, "GAME:TERMINATED");
|
terminate_match(match_id, &sd.matches, &sd.clients, &sd.observers, sd.demo_mode).await;
|
||||||
|
|
||||||
broadcast_message(&the_match.viewers, &observers, "GAME:TERMINATED").await;
|
|
||||||
|
|
||||||
drop(player1);
|
|
||||||
drop(player2);
|
|
||||||
drop(the_match);
|
|
||||||
drop(matches_guard);
|
|
||||||
drop(clients_guard);
|
|
||||||
|
|
||||||
matches.write().await.remove(&match_id);
|
|
||||||
}
|
}
|
||||||
let client = clients.write().await.remove(&addr).unwrap();
|
let client = sd.clients.write().await.remove(&addr).unwrap();
|
||||||
let username = client.read().await.username.clone();
|
let username = client.read().await.username.clone();
|
||||||
usernames.write().await.remove(&username);
|
sd.usernames.write().await.remove(&username);
|
||||||
}
|
}
|
||||||
|
|
||||||
observers.write().await.remove(&addr);
|
sd.observers.write().await.remove(&addr);
|
||||||
|
|
||||||
let mut admin_guard = admin.write().await;
|
let mut admin_guard = sd.admin.write().await;
|
||||||
if let Some(admin_addr) = *admin_guard {
|
if let Some(admin_addr) = *admin_guard {
|
||||||
if admin_addr == addr {
|
if admin_addr == addr {
|
||||||
*admin_guard = None;
|
*admin_guard = None;
|
||||||
@@ -831,6 +732,58 @@ async fn handle_connection(
|
|||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn end_game_check(board: &[Vec<Color>]) -> (Color, bool) {
|
||||||
|
let mut result = (Color::None, false);
|
||||||
|
|
||||||
|
let mut any_empty = true;
|
||||||
|
for x in 0..7 {
|
||||||
|
for y in 0..6 {
|
||||||
|
let color = board[x][y].clone();
|
||||||
|
let mut horizontal_end = true;
|
||||||
|
let mut vertical_end = true;
|
||||||
|
let mut diagonal_end_up = true;
|
||||||
|
let mut diagonal_end_down = true;
|
||||||
|
|
||||||
|
if any_empty && color == Color::None {
|
||||||
|
any_empty = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for i in 0..4 {
|
||||||
|
if x + i >= 7 || board[x + i][y] != color && horizontal_end {
|
||||||
|
horizontal_end = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if y + i >= 6 || board[x][y + i] != color && vertical_end {
|
||||||
|
vertical_end = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if x + i >= 7 || y + i >= 6 || board[x + i][y + i] != color && diagonal_end_up {
|
||||||
|
diagonal_end_up = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if x + i >= 7 || (y as i32 - i as i32) < 0 ||
|
||||||
|
board[x + i][y - i] != color && diagonal_end_down {
|
||||||
|
diagonal_end_down = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if horizontal_end || vertical_end || diagonal_end_up || diagonal_end_down {
|
||||||
|
result = (color.clone(), false);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if result.0 != Color::None {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if any_empty && result.0 == Color::None {
|
||||||
|
result.1 = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
result
|
||||||
|
}
|
||||||
|
|
||||||
async fn broadcast_message(addrs: &Vec<SocketAddr>, observers: &Observers, msg: &str) {
|
async fn broadcast_message(addrs: &Vec<SocketAddr>, observers: &Observers, msg: &str) {
|
||||||
for addr in addrs {
|
for addr in addrs {
|
||||||
let observers_guard = observers.read().await;
|
let observers_guard = observers.read().await;
|
||||||
@@ -875,22 +828,68 @@ async fn watch(matches: &Matches, new_match_id: u32, addr: SocketAddr) -> Result
|
|||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
async fn get_current_watching_match(matches: &Matches, addr: SocketAddr) -> Option<u32> {
|
async fn auth_check(admin: &Arc<RwLock<Option<SocketAddr>>>, addr: SocketAddr) -> bool {
|
||||||
|
if admin.read().await.is_none() || admin.read().await.unwrap() != addr {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
|
async fn gen_match_id(matches: &Matches) -> u32 {
|
||||||
let matches_guard = matches.read().await;
|
let matches_guard = matches.read().await;
|
||||||
let mut result = None;
|
let mut result = rand::rng().random_range(100000..=999999);
|
||||||
for a_match in matches_guard.values() {
|
while matches_guard.get(&result).is_some() {
|
||||||
let a_match = a_match.read().await;
|
result = rand::rng().random_range(100000..=999999);
|
||||||
for viewer_addr in &a_match.viewers {
|
|
||||||
if *viewer_addr == addr {
|
|
||||||
result = Some(a_match.id);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if result.is_some() { break; }
|
|
||||||
}
|
}
|
||||||
result
|
result
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async fn terminate_match(match_id: u32, matches: &Matches, clients: &Clients, observers: &Observers, demo_mode: bool) {
|
||||||
|
let matches_guard = matches.read().await;
|
||||||
|
let the_match = matches_guard.get(&match_id);
|
||||||
|
if the_match.is_none() {
|
||||||
|
error!("Tried to call terminate_match on invalid matchID: {}", match_id);
|
||||||
|
}
|
||||||
|
let the_match = the_match.unwrap().read().await;
|
||||||
|
|
||||||
|
if the_match.wait_thread.is_some() {
|
||||||
|
the_match.wait_thread.as_ref().unwrap().abort();
|
||||||
|
}
|
||||||
|
|
||||||
|
broadcast_message(&the_match.viewers, observers, "GAME:TERMINATED").await;
|
||||||
|
|
||||||
|
let clients_guard = clients.read().await;
|
||||||
|
let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await;
|
||||||
|
let _ = send(&player1.connection, "GAME:TERMINATED");
|
||||||
|
player1.current_match = None;
|
||||||
|
player1.color = Color::None;
|
||||||
|
drop(player1);
|
||||||
|
|
||||||
|
if !demo_mode {
|
||||||
|
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
||||||
|
let _ = send(&player2.connection, "GAME:TERMINATED");
|
||||||
|
player2.current_match = None;
|
||||||
|
player2.color = Color::None;
|
||||||
|
drop(player2);
|
||||||
|
}
|
||||||
|
|
||||||
|
drop(clients_guard);
|
||||||
|
|
||||||
|
drop(the_match);
|
||||||
|
drop(matches_guard);
|
||||||
|
|
||||||
|
matches.write().await.remove(&match_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn random_move(board: &[Vec<Color>]) -> usize {
|
||||||
|
let mut random = rand::rng().random_range(0..7);
|
||||||
|
while board[random][5] != Color::None {
|
||||||
|
random = rand::rng().random_range(0..7);
|
||||||
|
}
|
||||||
|
|
||||||
|
random
|
||||||
|
}
|
||||||
|
|
||||||
fn send(tx: &UnboundedSender<Message>, text: &str) -> Result<(), SendError<Message>> {
|
fn send(tx: &UnboundedSender<Message>, text: &str) -> Result<(), SendError<Message>> {
|
||||||
tx.send(Message::text(text))
|
tx.send(Message::text(text))
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +0,0 @@
|
|||||||
use crate::types::Color;
|
|
||||||
use rand::Rng;
|
|
||||||
|
|
||||||
pub fn random_move(board: &[Vec<Color>]) -> usize {
|
|
||||||
let mut random = rand::rng().random_range(0..7);
|
|
||||||
while board[random][5] != Color::None {
|
|
||||||
random = rand::rng().random_range(0..7);
|
|
||||||
}
|
|
||||||
|
|
||||||
random
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user