feat(tournaments & demo mode): demo mode can be changed at runtime & GET:TOURNAMENT_STATUS returns the tournament type if true
This commit was merged in pull request #15.
This commit is contained in:
134
src/server.rs
134
src/server.rs
@@ -1,4 +1,4 @@
|
||||
use crate::{tournaments::Tournament, types::*, *};
|
||||
use crate::{tournaments::*, types::*, *};
|
||||
|
||||
pub struct Server {
|
||||
pub clients: Clients,
|
||||
@@ -9,7 +9,8 @@ pub struct Server {
|
||||
pub admin_password: Arc<String>,
|
||||
pub tournament: WrappedTournament,
|
||||
pub waiting_timeout: Arc<RwLock<u64>>,
|
||||
pub demo_mode: bool,
|
||||
pub demo_mode: Arc<RwLock<bool>>,
|
||||
pub tournament_type: String,
|
||||
}
|
||||
|
||||
impl Server {
|
||||
@@ -23,7 +24,8 @@ impl Server {
|
||||
admin_password: Arc::new(admin_password),
|
||||
tournament: Arc::new(RwLock::new(None)),
|
||||
waiting_timeout: Arc::new(RwLock::new(5000)),
|
||||
demo_mode,
|
||||
demo_mode: Arc::new(RwLock::new(demo_mode)),
|
||||
tournament_type,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +69,7 @@ impl Server {
|
||||
))),
|
||||
);
|
||||
|
||||
let _ = crate::send(&tx, "CONNECT:ACK");
|
||||
let _ = send(&tx, "CONNECT:ACK");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -117,20 +119,22 @@ impl Server {
|
||||
|
||||
let mut client = clients_guard.get(&addr).unwrap().write().await;
|
||||
client.ready = true;
|
||||
let _ = crate::send(&tx, "READY:ACK");
|
||||
let _ = send(&tx, "READY:ACK");
|
||||
|
||||
if self.demo_mode {
|
||||
let match_id: u32 = crate::gen_match_id(&self.matches).await;
|
||||
let is_demo_mode = self.demo_mode.read().await.clone();
|
||||
if is_demo_mode {
|
||||
let match_id: u32 = gen_match_id(&self.matches).await;
|
||||
let new_match = Arc::new(RwLock::new(Match::new(
|
||||
match_id,
|
||||
addr.to_string().parse()?,
|
||||
addr.to_string().parse()?,
|
||||
is_demo_mode,
|
||||
)));
|
||||
self.matches.write().await.insert(match_id, new_match.clone());
|
||||
client.ready = false;
|
||||
client.current_match = Some(match_id);
|
||||
client.color = Color::Red;
|
||||
let _ = crate::send(&tx, "GAME:START:1");
|
||||
let _ = send(&tx, "GAME:START:1");
|
||||
}
|
||||
|
||||
Ok(())
|
||||
@@ -179,7 +183,7 @@ impl Server {
|
||||
|| (current_match.ledger.last().is_some()
|
||||
&& current_match.ledger.last().unwrap().0 == client.color)
|
||||
{
|
||||
let _ = crate::send(&tx, "ERROR:INVALID:MOVE");
|
||||
let _ = send(&tx, "ERROR:INVALID:MOVE");
|
||||
invalid = true;
|
||||
}
|
||||
|
||||
@@ -192,18 +196,19 @@ impl Server {
|
||||
|
||||
// Check if valid move
|
||||
if column >= 7 && !invalid {
|
||||
let _ = crate::send(&tx, "ERROR:INVALID:MOVE");
|
||||
let _ = send(&tx, "ERROR:INVALID:MOVE");
|
||||
invalid = true;
|
||||
}
|
||||
|
||||
if current_match.board[column][5] != Color::None && !invalid {
|
||||
let _ = crate::send(&tx, "ERROR:INVALID:MOVE");
|
||||
let _ = send(&tx, "ERROR:INVALID:MOVE");
|
||||
invalid = true;
|
||||
}
|
||||
|
||||
// Terminate games if a player makes an invalid move
|
||||
if invalid {
|
||||
let current_match_id = current_match.id;
|
||||
let is_demo_mode = current_match.demo_mode;
|
||||
let viewers = current_match.viewers.clone();
|
||||
|
||||
drop(current_match);
|
||||
@@ -211,12 +216,12 @@ impl Server {
|
||||
drop(client);
|
||||
drop(clients_guard);
|
||||
|
||||
if self.demo_mode {
|
||||
if is_demo_mode {
|
||||
self.terminate_match(current_match_id).await;
|
||||
tx.send(Message::Close(None))?;
|
||||
} else {
|
||||
let _ = crate::send(&tx, "GAME:LOSS");
|
||||
let _ = crate::send(&opponent_connection, "GAME:WINS");
|
||||
let _ = send(&tx, "GAME:LOSS");
|
||||
let _ = send(&opponent_connection, "GAME:WINS");
|
||||
self.broadcast_message(&viewers, &format!("GAME:WIN:{}", opponent_username)).await;
|
||||
|
||||
let mut clients_guard = self.clients.write().await;
|
||||
@@ -252,9 +257,9 @@ impl Server {
|
||||
|
||||
if winner != Color::None {
|
||||
if winner == client.color {
|
||||
let _ = crate::send(&tx, "GAME:WINS");
|
||||
if !self.demo_mode {
|
||||
let _ = crate::send(&opponent_connection, "GAME:LOSS");
|
||||
let _ = send(&tx, "GAME:WINS");
|
||||
if !current_match.demo_mode {
|
||||
let _ = send(&opponent_connection, "GAME:LOSS");
|
||||
}
|
||||
self.broadcast_message(
|
||||
¤t_match.viewers,
|
||||
@@ -262,9 +267,9 @@ impl Server {
|
||||
)
|
||||
.await;
|
||||
} else {
|
||||
let _ = crate::send(&tx, "GAME:LOSS");
|
||||
if !self.demo_mode {
|
||||
let _ = crate::send(&opponent_connection, "GAME:WINS");
|
||||
let _ = send(&tx, "GAME:LOSS");
|
||||
if !current_match.demo_mode {
|
||||
let _ = send(&opponent_connection, "GAME:WINS");
|
||||
}
|
||||
self.broadcast_message(
|
||||
¤t_match.viewers,
|
||||
@@ -273,9 +278,9 @@ impl Server {
|
||||
.await;
|
||||
}
|
||||
} else if filled {
|
||||
let _ = crate::send(&tx, "GAME:DRAW");
|
||||
if !self.demo_mode {
|
||||
let _ = crate::send(&opponent_connection, "GAME:DRAW");
|
||||
let _ = send(&tx, "GAME:DRAW");
|
||||
if !current_match.demo_mode {
|
||||
let _ = send(&opponent_connection, "GAME:DRAW");
|
||||
}
|
||||
self.broadcast_message(¤t_match.viewers, "GAME:DRAW").await;
|
||||
}
|
||||
@@ -283,6 +288,7 @@ impl Server {
|
||||
// remove match from matchmaker
|
||||
if winner != Color::None || filled {
|
||||
let current_match_id = current_match.id;
|
||||
let is_demo_mode = current_match.demo_mode;
|
||||
|
||||
drop(client);
|
||||
drop(current_match);
|
||||
@@ -306,7 +312,7 @@ impl Server {
|
||||
drop(opponent);
|
||||
matches_guard.remove(¤t_match_id).unwrap();
|
||||
|
||||
if !self.demo_mode && matches_guard.is_empty() {
|
||||
if !is_demo_mode && matches_guard.is_empty() {
|
||||
drop(matches_guard);
|
||||
drop(clients_guard);
|
||||
|
||||
@@ -321,17 +327,17 @@ impl Server {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
let connection_to_send = if !self.demo_mode {
|
||||
let connection_to_send = if !current_match.demo_mode {
|
||||
opponent_connection.clone()
|
||||
} else {
|
||||
tx.clone()
|
||||
};
|
||||
let column_to_use = if !self.demo_mode {
|
||||
let column_to_use = if !current_match.demo_mode {
|
||||
column
|
||||
} else {
|
||||
crate::random_move(¤t_match.board)
|
||||
random_move(¤t_match.board)
|
||||
};
|
||||
if self.demo_mode {
|
||||
if current_match.demo_mode {
|
||||
let move_to_dispatch = current_match.move_to_dispatch.clone();
|
||||
current_match.ledger.push(move_to_dispatch);
|
||||
current_match.move_to_dispatch = (Color::Yellow, column_to_use);
|
||||
@@ -343,7 +349,7 @@ impl Server {
|
||||
let matches_move = self.matches.clone();
|
||||
let observers_move = self.observers.clone();
|
||||
let match_id_move = current_match.id;
|
||||
let demo_mode_move = self.demo_mode;
|
||||
let demo_mode_move = current_match.demo_mode;
|
||||
current_match.wait_thread = Some(tokio::spawn(async move {
|
||||
tokio::time::sleep(tokio::time::Duration::from_millis(waiting as u64)).await;
|
||||
|
||||
@@ -354,7 +360,7 @@ impl Server {
|
||||
current_match.move_to_dispatch = (Color::None, 0);
|
||||
|
||||
if demo_mode_move {
|
||||
crate::broadcast_message(
|
||||
broadcast_message(
|
||||
&observers_move,
|
||||
¤t_match.viewers,
|
||||
&format!("GAME:MOVE:{}:{}", "demo", column_to_use),
|
||||
@@ -365,7 +371,7 @@ impl Server {
|
||||
drop(current_match);
|
||||
drop(matches_guard);
|
||||
|
||||
let _ = crate::send(&connection_to_send, &format!("OPPONENT:{}", column_to_use));
|
||||
let _ = send(&connection_to_send, &format!("OPPONENT:{}", column_to_use));
|
||||
}));
|
||||
|
||||
Ok(())
|
||||
@@ -395,7 +401,7 @@ impl Server {
|
||||
to_send.remove(to_send.len() - 1);
|
||||
}
|
||||
|
||||
let _ = crate::send(&tx, to_send.as_str());
|
||||
let _ = send(&tx, to_send.as_str());
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -426,7 +432,7 @@ impl Server {
|
||||
to_send.remove(to_send.len() - 1);
|
||||
}
|
||||
|
||||
let _ = crate::send(&tx, to_send.as_str());
|
||||
let _ = send(&tx, to_send.as_str());
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -447,7 +453,7 @@ impl Server {
|
||||
let player1 = clients_guard.get(&the_match.player1).unwrap().read().await.username.clone();
|
||||
let mut player2 =
|
||||
clients_guard.get(&the_match.player2).unwrap().read().await.username.clone();
|
||||
if self.demo_mode {
|
||||
if the_match.demo_mode {
|
||||
player2 = "demo".to_string();
|
||||
}
|
||||
let ledger = the_match.ledger.clone();
|
||||
@@ -468,7 +474,7 @@ impl Server {
|
||||
|
||||
message.pop();
|
||||
|
||||
let _ = crate::send(&tx, &message);
|
||||
let _ = send(&tx, &message);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -488,7 +494,7 @@ impl Server {
|
||||
|
||||
let mut admin_guard = self.admin.write().await;
|
||||
*admin_guard = Some(addr.to_string().parse()?);
|
||||
let _ = crate::send(&tx, "ADMIN:AUTH:ACK");
|
||||
let _ = send(&tx, "ADMIN:AUTH:ACK");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -526,7 +532,7 @@ impl Server {
|
||||
|
||||
self.terminate_match(match_id).await;
|
||||
|
||||
if !self.demo_mode && self.matches.read().await.is_empty() {
|
||||
if self.tournament.read().await.is_some() && self.matches.read().await.is_empty() {
|
||||
let mut tournament_guard = self.tournament.write().await;
|
||||
let tourney = tournament_guard.as_mut().unwrap();
|
||||
tourney.write().await.next(&self).await;
|
||||
@@ -547,7 +553,7 @@ impl Server {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||
}
|
||||
|
||||
if self.tournament.read().await.is_some() || self.demo_mode {
|
||||
if self.tournament.read().await.is_some() {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
||||
}
|
||||
|
||||
@@ -565,9 +571,9 @@ impl Server {
|
||||
|
||||
drop(clients_guard);
|
||||
|
||||
let mut tourney = match tournament_type.as_str() {
|
||||
"round_robin" => crate::tournaments::round_robin::RoundRobin::new(&ready_players),
|
||||
&_ => crate::tournaments::round_robin::RoundRobin::new(&ready_players),
|
||||
let mut tourney = match self.tournament_type.as_str() {
|
||||
"RoundRobin" => RoundRobin::new(&ready_players),
|
||||
&_ => RoundRobin::new(&ready_players),
|
||||
};
|
||||
tourney.start(&self).await;
|
||||
|
||||
@@ -589,7 +595,7 @@ impl Server {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||
}
|
||||
|
||||
if self.tournament.read().await.is_none() || self.demo_mode {
|
||||
if self.tournament.read().await.is_none() {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
||||
}
|
||||
|
||||
@@ -598,7 +604,7 @@ impl Server {
|
||||
tourney.write().await.cancel(&self).await;
|
||||
*tournament_guard = None;
|
||||
|
||||
let _ = crate::send(&tx, "TOURNAMENT:CANCEL:ACK");
|
||||
let _ = send(&tx, "TOURNAMENT:CANCEL:ACK");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -621,7 +627,7 @@ impl Server {
|
||||
) -> Result<(), anyhow::Error> {
|
||||
let mut msg = "GET:MOVE_WAIT:".to_string();
|
||||
msg += &(*self.waiting_timeout.read().await as f64 / 1000f64).to_string();
|
||||
let _ = crate::send(&tx, &msg);
|
||||
let _ = send(&tx, &msg);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -630,13 +636,43 @@ impl Server {
|
||||
tx: UnboundedSender<Message>,
|
||||
) -> Result<(), anyhow::Error> {
|
||||
let status = self.tournament.read().await.is_some();
|
||||
if self.demo_mode {
|
||||
let _ = crate::send(&tx, "GET:TOURNAMENT_STATUS:DEMO");
|
||||
let mut msg = "GET:TOURNAMENT_STATUS:".to_string();
|
||||
if status {
|
||||
msg += self.tournament.read().await.as_ref().unwrap().read().await.get_type().as_str();
|
||||
} else {
|
||||
let mut msg = "GET:TOURNAMENT_STATUS:".to_string();
|
||||
msg += status.to_string().as_str();
|
||||
let _ = crate::send(&tx, &msg);
|
||||
}
|
||||
let _ = send(&tx, &msg);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn handle_get_demo_mode(
|
||||
&self,
|
||||
tx: UnboundedSender<Message>,
|
||||
) -> Result<(), anyhow::Error> {
|
||||
let demo_mode = *self.demo_mode.read().await;
|
||||
let mut msg = "GET:DEMO_MODE:".to_string();
|
||||
msg += demo_mode.to_string().as_str();
|
||||
let _ = send(&tx, &msg);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn handle_set_demo_mode(
|
||||
&self,
|
||||
tx: UnboundedSender<Message>,
|
||||
addr: SocketAddr,
|
||||
demo_mode: bool,
|
||||
) -> Result<(), anyhow::Error> {
|
||||
if !self.auth_check(addr).await {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||
}
|
||||
|
||||
if self.tournament.read().await.is_some() {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:TOURNAMENT"));
|
||||
}
|
||||
|
||||
*self.demo_mode.write().await = demo_mode;
|
||||
let _ = send(&tx, "SET:DEMO_MODE:ACK");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -712,7 +748,7 @@ impl Server {
|
||||
player1.color = Color::None;
|
||||
drop(player1);
|
||||
|
||||
if !self.demo_mode {
|
||||
if !the_match.demo_mode {
|
||||
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
||||
let _ = send(&player2.connection, "GAME:TERMINATED");
|
||||
player2.current_match = None;
|
||||
|
||||
@@ -16,4 +16,5 @@ pub trait Tournament {
|
||||
async fn start(&mut self, server: &Server);
|
||||
async fn cancel(&mut self, server: &Server);
|
||||
fn is_completed(&self) -> bool;
|
||||
fn get_type(&self) -> String;
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ impl RoundRobin {
|
||||
match_id,
|
||||
*player1_addr,
|
||||
*player2_addr,
|
||||
false,
|
||||
)));
|
||||
|
||||
let match_guard = new_match.read().await;
|
||||
@@ -185,4 +186,8 @@ impl Tournament for RoundRobin {
|
||||
fn is_completed(&self) -> bool {
|
||||
self.is_completed
|
||||
}
|
||||
|
||||
fn get_type(&self) -> String {
|
||||
"RoundRobin".to_string()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,6 +40,7 @@ impl Client {
|
||||
|
||||
pub struct Match {
|
||||
pub id: u32,
|
||||
pub demo_mode: bool,
|
||||
pub board: Vec<Vec<Color>>,
|
||||
pub viewers: Vec<SocketAddr>,
|
||||
pub ledger: Vec<(Color, usize)>,
|
||||
@@ -50,7 +51,7 @@ pub struct Match {
|
||||
}
|
||||
|
||||
impl Match {
|
||||
pub fn new(id: u32, player1: SocketAddr, player2: SocketAddr) -> Match {
|
||||
pub fn new(id: u32, player1: SocketAddr, player2: SocketAddr, demo_mode: bool) -> Match {
|
||||
let first = if rand::rng().random_range(0..=1) == 0 {
|
||||
player1.to_string().parse().unwrap()
|
||||
} else {
|
||||
@@ -59,6 +60,7 @@ impl Match {
|
||||
|
||||
Match {
|
||||
id,
|
||||
demo_mode,
|
||||
board: vec![vec![Color::None; 6]; 7],
|
||||
viewers: Vec::new(),
|
||||
ledger: Vec::new(),
|
||||
|
||||
Reference in New Issue
Block a user