fix: ai garabage
This commit is contained in:
@@ -173,9 +173,9 @@ async fn handle_connection(
|
||||
Ok(match_id) => {
|
||||
let winner = parts[3].to_string();
|
||||
if let Err(e) =
|
||||
sd.handle_game_award(addr, match_id, winner).await
|
||||
sd.handle_game_award_winner(addr, match_id, winner).await
|
||||
{
|
||||
error!("handle_game_award: {}", e);
|
||||
error!("handle_game_award_winner: {}", e);
|
||||
let _ = send(&tx, e.to_string().as_str());
|
||||
}
|
||||
}
|
||||
|
||||
176
src/server.rs
176
src/server.rs
@@ -1,3 +1,4 @@
|
||||
use anyhow::anyhow;
|
||||
use std::time::Instant;
|
||||
|
||||
use crate::{tournaments::*, types::*, *};
|
||||
@@ -818,133 +819,104 @@ impl Server {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn handle_game_award(
|
||||
pub async fn handle_game_award_winner(
|
||||
&self,
|
||||
addr: SocketAddr,
|
||||
match_id: u32,
|
||||
winner_username: String,
|
||||
) -> Result<(), anyhow::Error> {
|
||||
if !self.auth_check(addr).await {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:AUTH"));
|
||||
return Err(anyhow!("ERROR:INVALID:AUTH"));
|
||||
}
|
||||
|
||||
let server_player_addr: SocketAddr = SERVER_PLAYER_ADDR.to_string().parse()?;
|
||||
let matches_guard = self.matches.read().await;
|
||||
let found_match =
|
||||
matches_guard.get(&match_id).ok_or_else(|| anyhow!("ERROR:INVALID:AWARD"))?.clone();
|
||||
drop(matches_guard);
|
||||
|
||||
let (player1_addr, player2_addr, viewers, demo_mode) = {
|
||||
let mut matches_guard = self.matches.write().await;
|
||||
let the_match = matches_guard
|
||||
.get(&match_id)
|
||||
.ok_or_else(|| anyhow::anyhow!("ERROR:INVALID:AWARD"))?
|
||||
.clone();
|
||||
let mut the_match = the_match.write().await;
|
||||
let the_match = found_match.read().await;
|
||||
if winner_username != the_match.player1.to_string()
|
||||
&& winner_username != the_match.player2.to_string()
|
||||
{
|
||||
return Err(anyhow!("ERROR:INVALID:AWARD"));
|
||||
}
|
||||
|
||||
if let Some(wait_thread) = &the_match.wait_thread {
|
||||
wait_thread.abort();
|
||||
}
|
||||
self.matches.write().await.remove(&match_id);
|
||||
|
||||
if let Some(timeout_thread) = &the_match.timeout_thread {
|
||||
timeout_thread.abort();
|
||||
}
|
||||
if let Some(wait_thread) = &the_match.wait_thread {
|
||||
wait_thread.abort();
|
||||
}
|
||||
|
||||
let player1_addr = the_match.player1;
|
||||
let player2_addr = the_match.player2;
|
||||
let viewers = the_match.viewers.clone();
|
||||
let demo_mode = the_match.demo_mode;
|
||||
if let Some(timeout_thread) = &the_match.timeout_thread {
|
||||
timeout_thread.abort();
|
||||
}
|
||||
|
||||
matches_guard.remove(&match_id);
|
||||
|
||||
(player1_addr, player2_addr, viewers, demo_mode)
|
||||
};
|
||||
self.broadcast_message(&the_match.viewers, &format!("GAME:WIN:{}", winner_username)).await;
|
||||
|
||||
let clients_guard = self.clients.read().await;
|
||||
let player1_name = if player1_addr == server_player_addr {
|
||||
SERVER_PLAYER_USERNAME.to_string()
|
||||
if the_match.demo_mode {
|
||||
let player_win = if winner_username != SERVER_PLAYER_USERNAME {
|
||||
"WINS"
|
||||
} else {
|
||||
"LOSS"
|
||||
};
|
||||
let mut the_player = if the_match.player1 != SERVER_PLAYER_ADDR.parse()? {
|
||||
clients_guard.get(&the_match.player1).unwrap().write().await
|
||||
} else {
|
||||
clients_guard.get(&the_match.player2).unwrap().write().await
|
||||
};
|
||||
|
||||
let _ = send(&the_player.connection, &format!("GAME:{}", player_win));
|
||||
let _ = send(&the_player.connection, "TOURNAMENT:END");
|
||||
|
||||
the_player.color = Color::None;
|
||||
the_player.current_match = None;
|
||||
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
let mut player1 = clients_guard.get(&the_match.player1).unwrap().write().await;
|
||||
let mut player2 = clients_guard.get(&the_match.player2).unwrap().write().await;
|
||||
|
||||
player1.current_match = None;
|
||||
player1.color = Color::None;
|
||||
|
||||
player2.current_match = None;
|
||||
player2.color = Color::None;
|
||||
|
||||
let winner_tx = if player1.username == winner_username {
|
||||
player1.connection.clone()
|
||||
} else {
|
||||
clients_guard
|
||||
.get(&player1_addr)
|
||||
.ok_or_else(|| anyhow::anyhow!("ERROR:INVALID:AWARD"))?
|
||||
.read()
|
||||
.await
|
||||
.username
|
||||
.clone()
|
||||
player2.connection.clone()
|
||||
};
|
||||
let player2_name = if player2_addr == server_player_addr {
|
||||
SERVER_PLAYER_USERNAME.to_string()
|
||||
|
||||
let loser_tx = if player1.username != winner_username {
|
||||
player1.connection.clone()
|
||||
} else {
|
||||
clients_guard
|
||||
.get(&player2_addr)
|
||||
.ok_or_else(|| anyhow::anyhow!("ERROR:INVALID:AWARD"))?
|
||||
.read()
|
||||
.await
|
||||
.username
|
||||
.clone()
|
||||
player2.connection.clone()
|
||||
};
|
||||
|
||||
let winner_addr = if player1.username == winner_username {
|
||||
player1.addr.clone()
|
||||
} else {
|
||||
player2.addr.clone()
|
||||
};
|
||||
|
||||
drop(player1);
|
||||
drop(player2);
|
||||
drop(clients_guard);
|
||||
|
||||
let winner_username = winner_username.trim().to_string();
|
||||
let winner_is_player1 = winner_username == player1_name;
|
||||
let winner_is_player2 = winner_username == player2_name;
|
||||
let _ = send(&winner_tx, "GAME:WINS");
|
||||
let _ = send(&loser_tx, "GAME:LOSS");
|
||||
|
||||
if !winner_is_player1 && !winner_is_player2 {
|
||||
return Err(anyhow::anyhow!("ERROR:INVALID:AWARD"));
|
||||
}
|
||||
|
||||
let winner_addr = if winner_is_player1 {
|
||||
player1_addr
|
||||
} else {
|
||||
player2_addr
|
||||
};
|
||||
let loser_addr = if winner_is_player1 {
|
||||
player2_addr
|
||||
} else {
|
||||
player1_addr
|
||||
};
|
||||
|
||||
self.broadcast_message(&viewers, &format!("GAME:WIN:{}", winner_username))
|
||||
.await;
|
||||
|
||||
let mut clients_guard = self.clients.write().await;
|
||||
if winner_addr != server_player_addr {
|
||||
let mut winner = clients_guard
|
||||
.get_mut(&winner_addr)
|
||||
.ok_or_else(|| anyhow::anyhow!("ERROR:INVALID:AWARD"))?
|
||||
.write()
|
||||
.await;
|
||||
let _ = send(&winner.connection, "GAME:WINS");
|
||||
winner.current_match = None;
|
||||
winner.color = Color::None;
|
||||
}
|
||||
|
||||
if loser_addr != server_player_addr {
|
||||
let mut loser = clients_guard
|
||||
.get_mut(&loser_addr)
|
||||
.ok_or_else(|| anyhow::anyhow!("ERROR:INVALID:AWARD"))?
|
||||
.write()
|
||||
.await;
|
||||
let _ = send(&loser.connection, "GAME:LOSS");
|
||||
loser.current_match = None;
|
||||
loser.color = Color::None;
|
||||
}
|
||||
drop(clients_guard);
|
||||
|
||||
if self.tournament.read().await.is_some() && self.matches.read().await.is_empty() {
|
||||
if self.tournament.read().await.is_some() {
|
||||
let mut tournament_guard = self.tournament.write().await;
|
||||
let tourney = tournament_guard.as_mut().unwrap();
|
||||
tourney.write().await.inform_winner(winner_addr, false);
|
||||
tourney.write().await.next(&self).await;
|
||||
if tourney.read().await.is_completed() {
|
||||
*tournament_guard = None;
|
||||
}
|
||||
} else if !demo_mode && self.tournament.read().await.is_none() {
|
||||
let clients_guard = self.clients.read().await;
|
||||
if winner_addr != server_player_addr {
|
||||
if let Some(winner) = clients_guard.get(&winner_addr) {
|
||||
let _ = send(&winner.read().await.connection, "TOURNAMENT:END");
|
||||
}
|
||||
}
|
||||
if loser_addr != server_player_addr {
|
||||
if let Some(loser) = clients_guard.get(&loser_addr) {
|
||||
let _ = send(&loser.read().await.connection, "TOURNAMENT:END");
|
||||
if self.matches.read().await.is_empty() {
|
||||
tourney.write().await.next(&self).await;
|
||||
if tourney.read().await.is_completed() {
|
||||
*tournament_guard = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user