misc: rework observers #24
@@ -1,6 +1,6 @@
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use std::{collections::HashMap, net::SocketAddr, sync::Arc};
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use rand::Rng;
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use rand::RngExt;
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use tokio::sync::{
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mpsc::{error::SendError, UnboundedSender},
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RwLock,
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31
src/main.rs
31
src/main.rs
@@ -49,10 +49,7 @@ async fn handle_connection(
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let ws_stream = accept_async(stream).await?;
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let (mut ws_sender, mut ws_receiver) = ws_stream.split();
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let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel();
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// Store the client
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sd.observers.write().await.insert(addr, tx.clone());
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let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel::<Message>();
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// Spawn task to handle outgoing messages
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let send_task = tokio::spawn(async move {
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@@ -103,6 +100,12 @@ async fn handle_connection(
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let _ = send(&tx, e.to_string().as_str());
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}
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}
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"OBSERVE" => {
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if let Err(e) = sd.handle_observe(addr, tx.clone()).await {
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error!("handle_observe: {}", e);
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let _ = send(&tx, e.to_string().as_str());
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}
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}
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"READY" => {
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if let Err(e) = sd.handle_ready(addr, tx.clone()).await {
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error!("handle_ready: {}", e);
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@@ -259,7 +262,15 @@ async fn handle_connection(
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let player1_username = usernames[0].to_string();
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let player2_username = usernames[1].to_string();
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if let Err(e) = sd.handle_reservation_add(tx.clone(), addr, player1_username, player2_username).await {
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if let Err(e) = sd
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.handle_reservation_add(
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tx.clone(),
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addr,
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player1_username,
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player2_username,
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)
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.await
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{
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error!("handle_reservation_add: {}", e);
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let _ = send(&tx, e.to_string().as_str());
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}
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@@ -274,7 +285,15 @@ async fn handle_connection(
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let player1_username = usernames[0].to_string();
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let player2_username = usernames[1].to_string();
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if let Err(e) = sd.handle_reservation_delete(tx.clone(), addr, player1_username, player2_username).await {
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if let Err(e) = sd
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.handle_reservation_delete(
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tx.clone(),
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addr,
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player1_username,
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player2_username,
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)
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.await
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{
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error!("handle_reservation_delete: {}", e);
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let _ = send(&tx, e.to_string().as_str());
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}
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138
src/server.rs
138
src/server.rs
@@ -1,4 +1,5 @@
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use anyhow::anyhow;
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use rand::RngExt;
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use std::time::Instant;
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use crate::{tournaments::*, types::*, *};
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@@ -80,8 +81,6 @@ impl Server {
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drop(clients_guard);
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self.remove_observer_from_all_matches(addr).await;
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self.observers.write().await.remove(&addr);
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self.usernames.write().await.insert(requested_username.clone(), addr);
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let _ = send(&tx, "CONNECT:ACK");
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@@ -246,12 +245,27 @@ impl Server {
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}
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self.clients.write().await.remove(&addr);
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self.observers.write().await.insert(addr, tx.clone());
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let _ = send(&tx, "DISCONNECT:ACK");
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Ok(())
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}
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pub async fn handle_observe(
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&self,
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addr: SocketAddr,
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tx: UnboundedSender<Message>,
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) -> Result<(), anyhow::Error> {
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let mut observers_guard = self.observers.write().await;
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if observers_guard.remove(&addr).is_some() {
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let _ = send(&tx, "OBSERVE:ACK:0");
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} else {
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observers_guard.insert(addr, tx.clone());
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let _ = send(&tx, "OBSERVE:ACK:1");
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}
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Ok(())
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}
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pub async fn handle_ready(
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&self,
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addr: SocketAddr,
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@@ -403,7 +417,6 @@ impl Server {
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if invalid {
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let current_match_id = current_match.id;
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let is_demo_mode = current_match.demo_mode;
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let viewers = current_match.viewers.clone();
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drop(current_match);
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drop(matches_guard);
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@@ -419,7 +432,11 @@ impl Server {
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let _ = send(&tx, "GAME:LOSS");
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let _ = send(&opponent.connection, "GAME:WINS");
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self.broadcast_message(&viewers, &format!("GAME:WIN:{}", opponent.username)).await;
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self.broadcast(&format!(
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"GAME:{}:WIN:{}",
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current_match_id, opponent.username
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))
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.await;
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opponent.current_match = None;
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opponent.color = Color::None;
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@@ -448,10 +465,11 @@ impl Server {
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timeout_thread.abort();
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}
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let mut viewer_messages = Vec::new();
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let viewers = current_match.viewers.clone();
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viewer_messages.push(format!("GAME:MOVE:{}:{}", client.username, column));
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let mut observer_messages = Vec::new();
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observer_messages.push(format!(
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"GAME:{}:MOVE:{}:{}",
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current_match.id, client.username, column
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));
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// Check game end conditions
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let (winner, filled) = current_match.end_game_check();
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@@ -464,7 +482,7 @@ impl Server {
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let opponent = opponent.read().await;
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let _ = send(&opponent.connection, "GAME:LOSS");
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}
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viewer_messages.push(format!("GAME:WIN:{}", client.username));
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observer_messages.push(format!("GAME:{}:WIN:{}", current_match.id, client.username));
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} else if filled {
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let _ = send(&tx, "GAME:DRAW");
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if !current_match.demo_mode {
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@@ -472,7 +490,7 @@ impl Server {
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let opponent = opponent.read().await;
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let _ = send(&opponent.connection, "GAME:DRAW");
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}
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viewer_messages.push("GAME:DRAW".to_string());
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observer_messages.push(format!("GAME:{}:DRAW", current_match.id));
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}
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// remove match from matchmaker
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@@ -547,6 +565,7 @@ impl Server {
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let observers = self.observers.clone();
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let opponent_move = opponent.clone();
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let client_tx = tx.clone();
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let wait_match_id = current_match.id;
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if current_match.demo_mode {
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current_match.ledger.push((!client.color, demo_move, Instant::now()));
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current_match.place_token(!client.color, demo_move);
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@@ -564,19 +583,24 @@ impl Server {
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);
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}
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for msg in viewer_messages {
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broadcast_message(&observers, &viewers, &msg).await;
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for msg in observer_messages {
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let observers_guard = observers.read().await;
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for (_, tx) in observers_guard.iter() {
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let _ = send(tx, &msg);
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}
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}
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if demo_mode && no_winner {
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tokio::time::sleep(tokio::time::Duration::from_millis(default_waiting_time)).await;
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let _ = send(&client_tx, &format!("OPPONENT:{}", demo_move));
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broadcast_message(
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&observers,
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&viewers,
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&format!("GAME:MOVE:{}:{}", SERVER_PLAYER_USERNAME, demo_move),
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)
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.await;
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let observers_guard = observers.read().await;
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let msg = format!(
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"GAME:{}:MOVE:{}:{}",
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wait_match_id, SERVER_PLAYER_USERNAME, demo_move
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);
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for (_, tx) in observers_guard.iter() {
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let _ = send(tx, &msg);
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}
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}
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}));
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@@ -590,7 +614,6 @@ impl Server {
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let client_tx = tx.clone();
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let client_addr = addr.clone();
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let observers = self.observers.clone();
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let viewers = current_match.viewers.clone();
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let opponent_move = opponent.clone();
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current_match.timeout_thread = Some(tokio::spawn(async move {
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if demo_mode {
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@@ -610,12 +633,11 @@ impl Server {
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let opponent = opponent.read().await;
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let _ = send(&opponent.connection, "GAME:LOSS");
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drop(opponent);
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broadcast_message(
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&observers,
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&viewers,
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&format!("GAME:WIN:{}", client_username),
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)
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.await;
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let observers_guard = observers.read().await;
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let msg = format!("GAME:{}:WIN:{}", match_id, client_username);
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for (_, tx) in observers_guard.iter() {
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let _ = send(tx, &msg);
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}
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let mut clients_guard = clients.write().await;
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let mut client = clients_guard.get_mut(&client_addr).unwrap().write().await;
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@@ -709,10 +731,9 @@ impl Server {
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&self,
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tx: UnboundedSender<Message>,
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match_id: u32,
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addr: SocketAddr,
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_addr: SocketAddr,
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) -> Result<(), anyhow::Error> {
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let result = self.watch(match_id, addr).await;
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if result.is_err() {
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if self.matches.read().await.get(&match_id).is_none() {
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return Err(anyhow::anyhow!("ERROR:INVALID:WATCH"));
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}
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@@ -864,7 +885,8 @@ impl Server {
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timeout_thread.abort();
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}
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self.broadcast_message(&the_match.viewers, &format!("GAME:WIN:{}", winner_username)).await;
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self.broadcast(&format!("GAME:{}:WIN:{}", match_id, winner_username))
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.await;
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let clients_guard = self.clients.read().await;
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if the_match.demo_mode {
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@@ -979,7 +1001,7 @@ impl Server {
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// Clear any pending reservations when a tournament starts
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self.reservations.write().await.clear();
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self.broadcast_message_all_observers(&format!("TOURNAMENT:START:{}", tournament_type))
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self.broadcast(&format!("TOURNAMENT:START:{}", tournament_type))
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.await;
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Ok(())
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}
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@@ -998,7 +1020,7 @@ impl Server {
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tourney.write().await.cancel(&self).await;
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*tournament_guard = None;
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self.broadcast_message_all_observers("TOURNAMENT:CANCEL").await;
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self.broadcast("TOURNAMENT:CANCEL").await;
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Ok(())
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}
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@@ -1187,54 +1209,6 @@ impl Server {
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Ok(())
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}
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pub async fn watch(&self, new_match_id: u32, addr: SocketAddr) -> Result<(), String> {
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let matches_guard = self.matches.read().await;
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for match_guard in matches_guard.values() {
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let mut found = false;
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let mut a_match = match_guard.write().await;
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for i in 0..a_match.viewers.len() {
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if a_match.viewers[i] == addr {
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a_match.viewers.remove(i);
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found = true;
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break;
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}
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}
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if found {
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break;
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}
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}
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let result = matches_guard.get(&new_match_id);
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if result.is_none() {
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return Err("Match not found".to_string());
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}
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result.unwrap().write().await.viewers.push(addr);
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Ok(())
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}
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pub async fn remove_observer_from_all_matches(&self, addr: SocketAddr) {
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let matches_guard = self.matches.read().await;
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for match_guard in matches_guard.values() {
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let mut found = false;
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let mut a_match = match_guard.write().await;
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for i in 0..a_match.viewers.len() {
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if a_match.viewers[i] == addr {
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a_match.viewers.remove(i);
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found = true;
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break;
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}
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}
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if found {
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break;
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}
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}
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}
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pub async fn terminate_match(&self, match_id: u32) {
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let matches_guard = self.matches.read().await;
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let the_match = matches_guard.get(&match_id);
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@@ -1254,7 +1228,7 @@ impl Server {
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timeout_thread.abort();
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}
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self.broadcast_message(&the_match.viewers, "GAME:TERMINATED").await;
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self.broadcast(&format!("GAME:{}:TERMINATED", match_id)).await;
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let clients_guard = self.clients.read().await;
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if the_match.player1 != SERVER_PLAYER_ADDR.to_string().parse().unwrap() {
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@@ -1289,7 +1263,7 @@ impl Server {
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}
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}
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pub async fn broadcast_message_all_observers(&self, msg: &str) {
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pub async fn broadcast(&self, msg: &str) {
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let observers_guard = self.observers.read().await;
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for (_, tx) in observers_guard.iter() {
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let _ = send(tx, msg);
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@@ -167,7 +167,7 @@ impl Tournament for RoundRobin {
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}
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message.pop();
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server.broadcast_message_all_observers(&message).await;
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server.broadcast(&message).await;
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if self.is_completed() {
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// Send scores
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@@ -1,4 +1,4 @@
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use rand::Rng;
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use rand::RngExt;
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use std::net::SocketAddr;
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use std::time::Instant;
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use std::{ops, vec};
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@@ -61,7 +61,6 @@ pub struct Match {
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pub id: u32,
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pub demo_mode: bool,
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pub board: Vec<Vec<Color>>,
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pub viewers: Vec<SocketAddr>,
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pub ledger: Vec<(Color, usize, Instant)>,
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pub wait_thread: Option<tokio::task::JoinHandle<()>>,
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pub timeout_thread: Option<tokio::task::JoinHandle<()>>,
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@@ -81,7 +80,6 @@ impl Match {
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id,
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demo_mode,
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board: vec![vec![Color::None; 6]; 7],
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viewers: Vec::new(),
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ledger: Vec::new(),
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wait_thread: None,
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timeout_thread: None,
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Reference in New Issue
Block a user