fix: made disconnecct behavior more reliable, fixed some errors
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@@ -8,8 +8,8 @@ public partial class ConnectButtonUI : Button
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public override void _Ready()
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{
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Connection.Instance.OnWSConnectionSuccess += () => GetTree().ChangeSceneToFile(BRACKET_SCENE_PATH);
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Connection.Instance.OnWSConnectionFailed += () => ErrorLabel.Text = "Couldn't connect to server! " + Connection.Instance.LastError;
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Connection.Instance.OnWsConnectionSuccess += () => GetTree().ChangeSceneToFile(BRACKET_SCENE_PATH);
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Connection.Instance.OnWsConnectionFailed += () => ErrorLabel.Text = "Couldn't connect to server! " + Connection.Instance.LastError;
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}
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public override void _Pressed()
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